similar to: Can't get Unreal to work in opengl mode

Displaying 20 results from an estimated 1000 matches similar to: "Can't get Unreal to work in opengl mode"

2005 Sep 01
2
Wine 20050830 compilation fails
Hello all. The latest version of wine (both CVS and tarball) doesn't compile on my machine (2.6.13 kernel, gcc 3.3.4). I get an error in dlls/wldap32: gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT -fPIC -Wall -pipe -mpreferred-stack-boundary=2 -fno-strict-aliasing -gstabs+ -Wpointer-arith -g -O2 -o add.o add.c In file included from add.c:39:
2010 Jan 22
2
Counting two factors at the same time
Hello. I'm trying to count string data that correspond to a given condition in two factors of the same length. For example, I have one factor [ 'A', 'B', 'A', 'C', 'B', 'D', 'B' ] and another is [ '1', '2', '2', '3', '2', '2', '3' ] I'd like to count the occurences of
2002 Apr 05
1
Unreal Tournament 2003
I've just gotten around to reading the IRC chat with the developers of Unreal Tournament 2003. Looks like Vorbis support is a possibility: [21:53] <Mancubus> Has the idea of a built in mp3 player been introduced? :) [21:53] <Orpheus> Mancubus, wont happen [21:53] <Orpheus> Fraunhofer owns the rights to Mp3. [21:53] <Mancubus> Why not? [21:53] <Orpheus> Epic would
2005 May 16
3
Choppy sound
Hello all. I have a strange and irritating problem with Star Wars: Knights of the Old Republic. I played ok up to a place where I saved. There, I quit the game. When I restarted, the sound became choppy, making the game unplayable: about 1/2 sec of sound plays, then loops for about 3-4 sec, then the next 1/2 sec, loops again, etc... The screen isn't updated during this; well, it is updated,
2001 May 21
1
Unreal again
This time I could get Unreal (not UT) working in wine again. And sound finally works!, thanks to everyone who did the directsound api :) It might have been able to run Unreal for a while but i just discovered that it only starts up if the partition is mounted read-only. Strangely enough, it works flawlessly after that. Anyone knows what might be the reason? So, for now, I do a sleep 15 and
2007 Sep 18
2
Warhammer Dawn Of War: Dual core system: only one of the core working?
Hello. I'd like to know if, under Windows, on a dual-core system, both cores are used by this game. For me, under wine, though both cores are detected correctly, only one of them is used (one is 100%, the other 0%). Can anybody tell me if the game behaves the same under Windows? Thanks. -- Fabrice DELENTE
2008 Sep 06
5
Unreal Tournament
I installed unreal tournament '99 on WINE and whenever I try to open it, it says "Starting Unreal Tournament" in a new tab at the bottom and then it disappears and nothing happens. Any suggestions? I'm using a x64-Opteron 1.8Ghz Dual-Core, x64 Ubuntu, 2gb of RAM, Nvidia 6150 with Restricted Drivers. P.S. - Please give me a somewhat step-by-step because I'm all-knowledgeable
2008 Mar 01
1
Reverting to a previous git version
Hello. My question may be more git-related that wine-related, sorry for that but I have much trouble finding an answer. I have retrieved yesterday's git, but it introduced a bug that stops wine from starting. I want to revert to 0.9.56 using this same tree, how can I do that? I tried 'git branch wine-0.9.56;git rebase origin' but it didn't work. Thanks. --
2006 Nov 26
1
wine doesn't start dplaysvr.exe
Hello. I have succeeded in getting Fallout Tactics and Age Of Empire II to start multiplayer games. To do so, I had to override dpnhpast for dplaysvr.exe. I wanted to play multiplayer games with a friend of mine, but on his machine wine doesn't even load dplaysvr.exe, so he cannot join multiplayer games. How can he enable dplaysvr.exe? Thanks. -- Fabrice DELENTE
2007 Nov 11
2
No more sound
Hello. I've just erased my ~/.wine by mistake, and I don't have sound anymore! I can't find why; when I start wine with WINEDEBUG=+winealsa,+dsound I get ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib pcm.c:2145:(snd_pcm_open_noupdate) Unknown PCM default:0 ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0 ALSA lib
2003 Mar 26
1
Auth Problems with 2.2.8 and Windows 2000
Hi Folks, We recently upgraded from 2.2.7 to 2.2.8 to fix the recently discovered bug in Samba. We are now getting intermittent log on failures from Win2K clients connecting to our Samba server (vitals below). Samba 2.2.8 is running on Solaris 2.8 with Kernel 108528-18 Our Samba security method is set to server and we pass along auth requests to an Win2K AD Domain Controller that has NT 4
2012 Jan 29
2
loaded Unreal Tournament (GTOY) runs choppy Ubuntu 11.10
I loaded Unreal Tournament in wine 1.3.37 and everything works that I tried but the video is choppy. The sound was not choppy but the video was. It did not matter if I was playing online or the bots on my computer the video was choppy. I tried raising and lowering the video resolutions and it did not seem to effect the problem for better or worse. I am using Ubuntu 64 bit 11.10. I am on an AMD
2001 Jul 13
1
Unreal & Mousecapture
Hi, recently I compiled and installed the wine-20010629 Release. On my Machine (PII-400@450-128MB with ATI Rage Pro) Unreal produces fantastic framerates with XFree86-4.0.1. Halflife is running too, but only in Softwaremode (he says he would not comply with my GL-driver, even if compilation with the flag "--enable-opengl" has been successful). But my problem is another. I am not able
2001 Jun 13
1
unreal does'nt install
How can I install Unreal Tournament under wine (20010510)? When I tried it, I got following message after all files were copied: >err:psdrv:PSDRV_FindPrinterInfo Error 2 getting PPD file name for >printer 'Printer1 auto' >fixme:winspool:AddPrinterW DocumentProperties fails >verr:psdrv:PSDRV_FindPrinterInfo Error 2 getting PPD file name for >printer 'Printer1
2008 Nov 20
1
Re: Unreal Media Server - no way to run in Linux
I've just tested Unreal Media Server with Wine 1.1.8, and found some improvements. It now doesn't drop a connection immediately, but dies after trying to stream some data: The following errors occur when I try to connect and watch MediaRoot/test.avi: fixme:quartz:AVISplitter_first_request Created stream 0 thread 0x0000005a fixme:quartz:AVISplitter_first_request Created stream 1 thread
2007 Feb 06
3
Warhammer: Dawn Of War Winter Assault Expansion (MSI problem)
Hello. I'm trying to install this expansion under wine. The uninstaller reverted Dawn Of War to 1.40 correctly as it should, but due to an msi installer error, the expansion didn't install: fixme:advapi:LookupAccountNameW (null) L"fab" (nil) 0x34f808 (nil) 0x34f804 0x34f810 - stub fixme:advapi:LookupAccountNameW (null) L"fab" 0x16d190 0x34f808 0x16d1a8 0x34f804
2007 Mar 19
1
Audio makes winecfg segfault
Hello all. When I start winecfg, everything works ok until I click on the audio tab, which gives wine: Unhandled page fault on write access to 0x003ffd80 at address 0x619716c5 (thread 0009), starting debugger... Wine itself works ok, I have sound; however I think it is in OSS emulation mode, but I'd like to change it to alsa (I use ala-1.0.12). Xmms works perfectly in alsa mode, so I
2007 Mar 19
1
Problem with DirectPlay networking
Hello. I have succeeded in getting Fallout Tactics and Age Of Empire II to start multiplayer games. To do so, I had to override dpnhpast for dplaysvr.exe. I wanted to play multiplayer games with a friend of mine, but on his machine wine doesn't even load dplaysvr.exe, so he cannot join multiplayer games. How can he enable dplaysvr.exe? Thanks. -- Fabrice DELENTE
2007 Mar 19
1
How to choose the DSP?
Hello. I have two soundcards (with alsa 1.0.11rc4, and OSS emulation) on my machine, and I would like to change the one Wine is using; I didn't find anything in the system.reg, and I believe ~/.wine/config isn't used anymore? The sound works, but I would like to use /dev/dsp1 instead of (default) /dev/dsp. I can't use winecfg, it throws an unhandled exception when I click on the
2008 Jul 02
1
Compiling on AMD64 with a cross-compiler
Hello. I'm still trying to get the latest (post 0.9.60) wine releases to build on my laptop; it is a SlAMD64 installation. I used to compile ok up to 0.9.60; then from 0.9.61 on it refused to compile. I tried lately to compile this way: CFLAGS="-I/test/alsa/lib32/include" \ LDFLAGS="-L/usr/lib -Wl,-rpath-link,/usr/lib -L/test/alsa/lib32/lib