search for: iwined3dvolumeimpl_lockbox

Displaying 17 results from an estimated 17 matches for "iwined3dvolumeimpl_lockbox".

2010 Feb 23
6
Eve Online in Ubuntu
I recently switched to Ubuntu from Windows XP with only Eve Online being a Windows program I want to be able to run on my computer. I have read this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1139274 and this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1226117 to make Eve work in Ubuntu using Wine. I must say that with a dual monitor system Eve
2008 Jun 15
3
bug report howto pixel shader
i am running ultima online : Kingdom Reborn and if i leave the default for pixel shader the game login screen shows a blank screen with the mouse shown but if i goto winecfg graphics and uncheck pixel shader the game intro screen and login screen show up and i am able to play the game as usual (with minor bugs) what i am wondering is how do i get the info if any to report a bug ( i was advised to
2010 Aug 25
1
eve online crashing shortly after takeoff
...2.917s fixme:imm:NotifyIME NI_CLOSECANDIDATE Service sites: 0.000s fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (c8000014) fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (c8000014) fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (c8000014) fixme:imm:NotifyIME NI_CLOSECANDIDATE fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x13f4fea8) : pBox=(nil) stub fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x13f4fea8) : pBox=(nil) stub fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x13f4ff40) : pBox=(nil) stub fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x13f4ff40) : pBox=(nil) stub fixme:d3d_surface:IWineD3DVolumeImpl_Loc...
2010 Jul 06
0
Call of Duty - Modern Warfare 2 problem.
...e:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x16eb0ee8) : pBox=(nil) stub fixme:win:EnumDisplayDevicesW ((null),0,0x32f578,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f590,0x00000000), stub! err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502...
2012 Apr 29
2
SC2, Kubuntu 11.04, Can't Create AI Games & No Maps in List
Hello; I researched the wine install of SC2 and I was able to correctly mount my DVD drive to read the hidden files on the UDF optical drive. That helped a lot. The install ran perfectly and the patches downloaded/installed with no problems noted. I can now run SC2, but when I go to single person the screen changes to the one with a list of maps on which I should be able to create a game, but
2010 Jul 08
3
SC2 Beta
...x206b60): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x206c60,0x206b60): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x206c60,0x206b60): stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x16ee50) : pBox=(nil) stub fixme:d3d:IWineD3DBaseSwapChainImpl_GetRasterStatus iface 0x16f338, raster_status 0x437e8d4 stub! I'm using; wine 1.2rc6 Karmic Koala I'm not sure at all what this log is telling me is wrong.
2010 May 13
4
Starcraft II Beta Launcher Issue
I successfully installed the beta to one of my partitions, and the patches were all applied without a hitch, didn't get the slow firewall problem until the last patch application though, for whatever reason. I have an nVidia GTX 260 with the most current drivers installed. When I put the following command in the terminal it hangs on the bold and then goes through the rest to give me a popup
2008 Aug 06
3
Re: Call of Duty 4 black screen and error
...vi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ... @ context.c / 517 fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ... @ context.c / 517 fixme:d3d:IWineD3DVolumeImpl_LockBox (0x1c4f98) : pBox=(nil) stub fixme:d3d:tex_bumpenvmat >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, mat) @ state.c / 2558 fixme:d3d:tex_bumpenvmat >>>>>>>>&...
2010 Jul 31
0
Wine and Star Craft 2 not working from DVD
...compiled in, application will not find sound devices fixme:msctf:ThreadMgrSource_AdviseSink (0x743e8e8) Unhandled Sink: {71c6e74e-0f28-11d8-a82a-00065b84435c} fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x178ee0) : pBox=(nil) stub fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartm...
2008 Jul 03
0
Sins of a Solar Empire: strange graphics offsett
...e you actually have to do that, because for the mouse, there is no such offsett. This means without compiz the game is for me not playable. Anyone having an idea? The output seems not to be different.. at last diff didn't find anything imoprant... only multiple lines of the form: fixme:d3d:IWineD3DVolumeImpl_LockBox (0xcba0660) : pBox=(nil) stub which do exist in both logs, but the adresses are different. bye Jochen
2009 Jul 21
1
Half Life 2: EP2 's not playable
...the settings to Win98, XP, 2K8; disable the audio driver(only OSS suppotts); Wine / MS DX; and Fullscreen / Window. When I start the game, it response with a long time to my operation. the terminal mainly showed me: Code: [color=red]fixme:d3d_shader:print_glsl_info_log ... fixme:d3d_surface:IWineD3DVolumeImpl_LockBox ... fixme:d3d:IWineD3DDeviceImpl_SetRenderTarget (7fedcf28)Trying to set the render target to a surface(7ff3fe30) that wasn't created with a usage of WINED3DUSAGE_RENDERTARGET ... fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader ... fixme:d3d_surface:surface_load_ds_location...
2012 Feb 25
0
Call of Duty - Modern Warfare 3 Error
...e:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x16f86338) : pBox=(nil) stub fixme:win:EnumDisplayDevicesW ((null),0,0x32f4a8,0x00000000), stub! wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread 0009), starting debugger... ...and the application crashed. Please, help me! :(
2008 Jun 02
2
Call of Duty 4 black screen and error
...Envi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ... @ context.c / 384 fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ... @ context.c / 384 fixme:d3d:IWineD3DVolumeImpl_LockBox (0x18960df8) : pBox=(nil) stub fixme:d3d_surface:flush_to_framebuffer_drawpixels >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDrawPixels @ surface.c / 1006 fixme:d3d:state_separateblend (WINED3DRS_SEPARATEALPHABLENDENABLE,1) not yet implemente...
2010 Jul 20
5
[1.2]-FEAR 1&2 Has No Audio?
[1.2]-FEAR 1&2 Has No Audio? Hi, Using current Wine 1.2 on Ubuntu 10.04. I have no audio in games FEAR 1&2. Anyone can help me? Jesse
2010 Mar 25
7
Unreal Engine 3
...e:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x9829c50) : pBox=(nil) stub err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 001f, blocked by 0020, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wai...
2008 Sep 18
1
NWN2: No Models visible?
...0x1 fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT! err:d3d:CheckTextureCapability Unhandled format=unrecognized fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT! err:d3d:CheckTextureCapability Unhandled format=unrecognized fixme:d3d:IWineD3DVolumeImpl_LockBox (0x5a19818) : pBox=(nil) stub fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x18cd30) Unhandled query type 4 fixme:imm:ImmReleaseContext (0x20032, 0x1865f8): stub fixme:d3d:IWineD3DDeviceImpl_CreateSurface Create surface called with a pool of MANAGED and a Usage of DYNAMIC which are mutually exclusive,...
2008 Mar 19
6
Neverwinter Nights 2: almost everything black on start
Hi everyone ! I installed NWN2 from DVD, with all updates (last 1.11.1153 FR) and face one big problem as I tried to play : Almost everything, except for the game interface, is turned black when the game starts. Please look here to see what I mean : ------ [Image: http://designed2.free.fr/screenshots/t_missing.jpg ] bigger picture here (http://designed2.free.fr/screenshots/missing.png) ------ It