search for: gl_nv_vertex_program3

Displaying 11 results from an estimated 11 matches for "gl_nv_vertex_program3".

Did you mean: gl_nv_vertex_program
2008 Jun 07
1
Renouoveau hangs on 79th test on 8800 GT
...y, but consistently hangs indefinitely on the 79th test until I press Ctrl+C and quit the program. The output is: 9/80 test_draw_buffer No Stereo context. Skipping stereo tests No double buffering. Skipping double buffer tests No GL_EXT_vertex_weighting extension. No GL_NV_texgen_emboss extension. GL_NV_vertex_program3 crashes up until driver 100.14.19 on G80 - skipping. 79/80 test_arb_vertex_buffer_object_indexed The output of lspci is attached. Please let me know if I can get you any further logs or anything else that would assist you. Regards, Aaron -- FSF Associate Member: 5632 http://www.fsf.org -------...
2008 Jul 12
2
[Bug 16684] New: renouveau runs forever on 8600GS
...Stereo context. Skipping stereo tests No double buffering. Skipping double buffer tests No multisample buffers. Skipping ARB_multisample test No GL_EXT_vertex_weighting extension. No GL_NV_texgen_emboss extension. GL_NV_vertex_program3 crashes up until driver 100.14.19 on G80 - skipping. 86/87 test_arb_vertex_buffer_object_indexed Then it runs at 100% forever (I mean, really 100%, not 99,99999% ; I have a Core2Duo). -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email -----...
2009 Jun 24
0
Fwd: Shameless call for game testing
...at gmx.at> Date: 2009/6/24 Subject: Shameless call for game testing To: wine-devel at winehq.org Hi, I need some help for people who spectate this list and use Wine mostly for gaming. In the past weeks, I have improved our ARB shader backend to support Shader Model 3.0 on cards that support GL_NV_vertex_program3 and GL_NV_fragment_program2(Geforce 6+), and 2.0 on other cards that have support for the needed shader constants(ATI Radeon 9500+, intel chips). What is this good for: *) Works better on platforms with bad GLSL support, like Macs and Mesa *) Deal with some corner cases, like texldd support on dx...
2008 Jun 22
0
Fw: Renouoveau hangs on 79th test on 8800 GT
...e0 (LWP 6135)] 9/80 test_draw_buffer No Stereo context. Skipping stereo tests No double buffering. Skipping double buffer tests No GL_EXT_vertex_weighting extension. No GL_NV_texgen_emboss extension. GL_NV_vertex_program3 crashes up until driver 100.14.19 on G80 - skipping. 79/80 test_arb_vertex_buffer_object_indexed Program received signal SIGINT, Interrupt. [Switching to Thread 0x7f7e858966e0 (LWP 6135)] 0x00007f7e84c69757 in sched_yield () from /lib/libc.so.6 (gdb) bt #0 0x00007f7e...
2008 Jul 23
4
Fedora 9 32-bit WARNING: No OpenGL library found
...ssion_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 37894 frames in 5.0 seconds = 7577.164 FPS The nVidia X server settings is showing: GLX Information Direct Rendering: Yes As Wine installs and runs with OpenGL fine from...
2009 May 23
0
Wine & Wow
...xpand_normal, GL_NV_texture_rectangle, > GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, > GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, > GL_NV_vertex_program1_1, GL_NV_vertex_program2, > GL_NV_vertex_program2_option, GL_NV_vertex_program3, > GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, > GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum > > visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav > id dep cl sp sz l ci b ro r g b a bf th cl r g b a...
2012 Nov 16
2
[Bug 57211] New: nvidia GTS 360M: hangs during boot
...rm_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX...
2008 Aug 06
3
Re: Call of Duty 4 black screen and error
Same with me. But I have an older nvidia card. NVidia GeForce Go 7200 Driver: 173.14.09 Tested versions: wine 1.1.0 + 3D mark patch without dll overides wine 1.1.1 + 3D mark patch with and without dll overrides Compiled with gcc 3.3.6 It first shows a dialog: It appears that Call of Duty 4: Modern Warfare did not quit properly the last time it ran. Do you want to run the game in the safe mode?
2011 Mar 11
3
wine and wine-preloader segfault when running Evernote 4.2.2
...exture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum -Tom
2008 Jul 06
0
mulitple OpenGL contexts in single window
...l, GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ----------------...
2007 Nov 27
2
WOW won't start
Just installed WOW, Burning Crusade, patch. Won't go past the first startup screen. Looked at AppDB, found bug 8774. Sounds like that could be (or be related to) what I'm getting. Ran 'glxgears' and got the following: volunteer at bigkona:~$ glxgears Xlib: extension "GLX" missing on display ":0.0". Error: couldn't get an RGB, Double-buffered visual