search for: gl_nv_vertex_program

Displaying 20 results from an estimated 24 matches for "gl_nv_vertex_program".

2011 Jan 25
2
Black Ops and Use GLSL disable
Hey guys I have everything pretty much working, no sound issues (fixed this by running the vcredist_x86.exe in the Redist folder then the DXSETUP.exe in the DirectX folder) But I'm having framerate issues I've read some people have fixed it by changing Use GLSL to disabled in the wine registry editor but every time I do this it seems to load up fine until I choose a class and then it says
2011 Feb 10
1
Intel GMA4500HD and glUseProgramObjectARB
..._func_separate, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays, GL_OES_EGL_image I have searched the almighty webz and another game had similar issue in the past, recco...
2008 Mar 29
1
[Bug 15256] New: nouveau_drv.so Version String mismatch
...nce, GL_ATIX_texture_env_combine3, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite, GL_NV_texgen_reflection, GL_NV_texture_rectangle, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_SGI_color_matrix, GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays -- Configure bugm...
2008 Mar 30
0
Problem installing a Ragnarok Online Client
...GL_ATI_blend_equation_separate, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SUN_multi_draw_arrays visual x bf lv rg d st colorbuffer...
2008 Jul 23
4
Fedora 9 32-bit WARNING: No OpenGL library found
...GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 37894 frames in 5.0 seconds = 7577.164 FPS The nVidia X server settings is s...
2010 Jul 20
1
No Text in Sims 3
..._separate, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays I would be very happy if some could help. rootLogin
2009 May 23
0
Wine & Wow
...GL_NV_texgen_reflection, > GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, > GL_NV_texture_expand_normal, GL_NV_texture_rectangle, > GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, > GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, > GL_NV_vertex_program1_1, GL_NV_vertex_program2, > GL_NV_vertex_program2_option, GL_NV_vertex_program3, > GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, > GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum > > visual x b...
2012 Nov 16
2
[Bug 57211] New: nvidia GTS 360M: hangs during boot
...exture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory G...
2008 Jul 18
0
Starcraft + wine 1.1.1 @ FreeBSD 7.0
...mbine3, GL_ATI_texture_mirror_once, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r...
2008 Aug 06
3
Re: Call of Duty 4 black screen and error
Same with me. But I have an older nvidia card. NVidia GeForce Go 7200 Driver: 173.14.09 Tested versions: wine 1.1.0 + 3D mark patch without dll overides wine 1.1.1 + 3D mark patch with and without dll overrides Compiled with gcc 3.3.6 It first shows a dialog: It appears that Call of Duty 4: Modern Warfare did not quit properly the last time it ran. Do you want to run the game in the safe mode?
2009 Aug 07
3
Wine 1.1.26 crash on civ IV
Hi, recently I did update my system to xorg 1.6.3 mesa 7.5 and intel driver 2.8.0 and glew , prior to this update I had this game working ... now it gives me this error : > There may be more fonts available - try increasing the value of MAX_FONTS > There may be more fonts available - try increasing the value of MAX_FONTS > fixme:system:SystemParametersInfoW Unimplemented action: 55
2007 Sep 01
1
intel 945GM / GMA 950 with compiz fusion probably bug.
...ls, GL_ATI_blend_equation_separate, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SUN_multi_draw_arrays visual x bf lv rg d st colorbuffer ax...
2008 Dec 07
4
Gaming support with different hardware vendors (esp. ATI)
Hi all! I recently got an ATI Radeon HD 3850 card and now noticed that with the fglrx driver many games that look well in AppDB do not run properly on this hardware (Supreme Commander ingame: flickering static garbage, Prince of Persia SoT has several issues that completely garble ingame graphics). Older games (not using shaders among other things) seem to run fine - need to do more testing
2011 Mar 11
3
wine and wine-preloader segfault when running Evernote 4.2.2
..._texture_expand_normal, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum -Tom
2009 May 17
5
Dawn of War - Dark Crusade, graphics problem
Hello, I have some graphics problems with Dark Crusade. I have tested both windowed and fullscreen with lowest settings, it makes no difference. It plays fine in highest settings in Windows, so my graphics card is not the problem. Maybe the drivers for linux is crappy or something, but i havent experienced anything like this before in any other game.
2009 May 03
4
Weird OpenGL problems
...parate_stencil, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_point_sprite, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SUN_multi_draw_arrays 3 GLX Visuals visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav...
2010 Jun 03
2
rgl problem on Fedora 13
..._separate, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays 32 GLX Visuals visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro...
2008 Jul 06
0
mulitple OpenGL contexts in single window
..._texgen_reflection, GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, GL_NV_texture_expand_normal, GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum visual x bf lv rg d st colorbuffer ax dp...
2007 Nov 27
2
WOW won't start
Just installed WOW, Burning Crusade, patch. Won't go past the first startup screen. Looked at AppDB, found bug 8774. Sounds like that could be (or be related to) what I'm getting. Ran 'glxgears' and got the following: volunteer at bigkona:~$ glxgears Xlib: extension "GLX" missing on display ":0.0". Error: couldn't get an RGB, Double-buffered visual
2008 Jun 12
0
Very slow 3D in DX6 app with DRI enabled
...GL_ATI_blend_equation_separate, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SUN_multi_draw_arrays glu version: 1.3 glu extensions: GLU...