Displaying 16 results from an estimated 16 matches for "d3d_texture".
2012 Oct 29
15
[Bug 56535] New: Resident evil 4 with wine: crash
https://bugs.freedesktop.org/show_bug.cgi?id=56535
Priority: medium
Bug ID: 56535
Assignee: nouveau at lists.freedesktop.org
Summary: Resident evil 4 with wine: crash
Severity: critical
Classification: Unclassified
OS: Linux (All)
Reporter: king.infet at gmail.com
Hardware: x86 (IA32)
Status:
2011 Aug 01
6
AgeOfConan successfully started but without textures ...
[Image: http://clip2net.com/clip/m78332/thumb640/1312198861-clips32590-536kb.png ] (http://clip2net.com/s/15qO7)
I have run ConanPatcher.exe with -opengl option.
2011 Oct 23
2
can't run DirectX applications properly - window garbled
...3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ /home/portage/tmp/portage/app-emulation/wine-1.2.3/work/wine-1.2.3/dlls/wined3d/basetex...
2006 Aug 13
2
Star Trek Armada 2
I tried to install and play Star Trek Armada 2 (DirectX 8.0a) with Wine
0.9.19. No Winetools or so were used. Just plain wine. Installation
worked fine. I just rejected to install DirectX 8.0a.
Starting was without sound, but with movie sequences. Then it stopped.
Any suggestions what to do?
Here the reports:
installation:
err:ole:CoGetClassObject class
2009 Jul 03
6
Civilization 4, Beyond the Sword crashes with "Out of memory
...fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glCompressedTexSubImage2D @ surface.c / 317
fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glBindTexture @ basetexture.c / 302
fixme:d3d_texture:IWineD3DBaseTextureImpl_BindTexture &...
2011 Jun 19
1
Evil Genius Crashes unexpectedly
...:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported.
fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported.
fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported.
err:d3d:resource_init Out of adapter memory
fixme:d3d_texture:texture_init Failed to create surface 0x5b0cfda0, hr 0x8876017c
err:d3d:resource_init Out of adapter memory
fixme:d3d_texture:texture_init Failed to create surface 0x59ad4858, hr 0x8876017c
fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported.
fixme:d3d:state_clipping...
2008 Jun 17
1
Rugby 08 : Texture issue
...n't run properly. It runs without any crash and it's even faster than running it on Windows ( because it gets some issues with Dual Core on Windows).
So everything's fine but the players are just black shapes, there isnt any textures for them, and this is what I get in the shell:
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ... @ basetexture.c / 488
I tried to look around on Google to find an answer but I didnt get anything :s
I'...
2008 Jul 08
3
Armed Assault - no 3d rendered
...its Unsupported format: WINED3DFMT_R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1024,768)
This message appear repeatedly:
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
Once in a while this message also appear:
fixme:d3d_texture:IWineD3DTextureImpl_PreLoad Texture (0x1f8c50) has been reloaded at least 20 times due to WINED3DSAMP_SRGBTEXTURE changes on it's sampler
I have tried the FBO setting and also to use the native d3d9_x.dll files one at a time without any change in behavior.
The problem has been reported: http:...
2010 Sep 17
0
Soldiers: HWW2, err:d3d:resource_init Out of adapter memory
...:EnumDisplayDevicesW ((null),0,0x32f534,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:d3d:resource_init Out of adapter memory
err:d3d8:device_parent_CreateSurface (0x17b2bc) CreateSurface failed, returning 0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x1c30a0, hr 0x8876017c
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.
and I tried the usual trick of set VideoMemorySize=1024 in the registry, but it makes no difference!
any ideas?
2011 Oct 19
0
Steins;Gate crashes on start up
...fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:gstreamer:init_new_decoded_pad Linking: 0
fixme:gstreamer:no_more_pads Done
fixme:gstreamer:got_data_sink Triggering 0x79b42e48 0xb2c
err:d3d:resource_init Out of memory!
fixme:d3d_texture:texture_init Failed to create surface 0x10d20c48, hr 0x8876017c
wine: Unhandled page fault on read access to 0x00000000 at address 0x4a44a7 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x004a44a7).
[Register dump, a stack dump and...
2011 Nov 01
0
SOLVED: World of Warcraft d3d crash and rendring problems
...way just by waiting a bit, sometimes I will have to adjust most of my settings to "Low".
The crash with Wine 1.3.15 produced this terminal output:
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x13a62c) CreateSurface failed, returning 0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x12909970, hr 0x8876017c
wine: Unhandled page fault on read access to 0x00000080 at address 0x7cc8b041 (thread 006f), starting debugger...
Unhandled exception: page fault on read access to 0x00000080 in 32-bit code (0x7cc8b041).
I was able to solve the proble...
2011 Mar 07
6
Lineage 2 Ubuntu 10.10 c0000135 Error
For about 2 weeks now I been looking in forms and googleing on how to play this game on ubuntu but when I found some one with same problem, I have its been unsolved or a dead end. winehq says its playable on my os and with wine and I played this game for years on this labtop so I doubt it's because I don't meet the req. When I lunch the game terminal under wine I get this error.
wine
2018 Jul 09
0
Wine release 3.12
...on startup (devenum CreateInstance() doesn't support IID_IUnknown)
27497 Regedit mangles registry keys containing embedded NULLs
29325 Stranded II: laggy mouse pointer in the inventory screen
30910 Lighting incorrectly drawn in Alien Shooter
34365 Splinter Cell: Blacklist error with d3d_texture:wined3d_texture_apply_state_changes
34916 cmd:batch fails on Windows 8 and 8.1
35427 Diplomacy (1999) crashes on startup
35706 Splinter Cell: Blacklist crashes with Field AO & SSAO
35902 Certificates signed using ECDSA signature can not be verified (>= Win Vista - affects EA Orig...
2011 Apr 12
3
New video card; wine freezing
Hello,
I want to play Eve Online in Wine. It was working (mostly) on my old card, a GTX 280, using the nvidia driver. It was the 3rd card I've had from Nvidia in a row with manufacturing defects, so I bought a Radeon 6870, which is working good except with Wine. I am using fglrx, and have a dual head setup using xrandr.
When I log in, I get to the screen where it is entering the game after I
2016 Mar 18
0
Wine release 1.9.6
...ace feature level.
d3d10core/tests: Move typeless textures test to test_create_texture{2d, 3d}().
d3d11/tests: Move typeless textures test to test_create_texture{2d, 3d}().
d3d11/tests: Add more create texture tests.
d3d11: Translate WINED3DERR_INVALIDCALL to E_INVALIDARG in d3d_texture{2d, 3d}_init().
d3d10core/tests: Add more create texture tests.
wined3d: Introduce debug_color().
wined3d: Implement depth clear in wined3d_device_clear_rendertarget_view().
wined3d: Implement stencil clear in wined3d_device_clear_rendertarget_view().
d3d11: Implement...
2016 Apr 01
0
Wine release 1.9.7
...shell32/tests: Move a file URL test to test_fileurl().
shell32/tests: Test default verb detection for files as well as for URLs.
dinput: Make ff_effect_direction_to_rad() static.
shell32/tests: Make shlexec's reset_association_description() static.
wined3d: Make wined3d_texture_force_reload() static.
mshtml: Make some functions static.
d3dx9_36: Make d3dx_set_shader_const_state() static.
winecfg: Highlight spelling fixes.
cmd/tests: Slash spelling fix.
gdi32: Fix the PAN_WEIGHT_INDEX constant name.
Hans Leidekker (7):
iphlpapi/tests: T...