search for: 10mn

Displaying 5 results from an estimated 5 matches for "10mn".

Did you mean: 10m
2005 Mar 23
1
Wilcard X100P doesn't hang up when in Voicemail() and calling party hangs up.
...MENTAL so it should not be required to fix this problem. I wonder if disconnect supervision is the same as open loop disconnection. Actually, the service is ok from my POTS provider. I did put an AbsoluteTimeout on the voicemail() but is not a viable solution as for if somebody wants to leave a 10mn message, he wont be able to do so.
2019 Feb 11
0
32 seconds vs 72 minutes -- expected performance difference?
...really goes on. I understand you might not want to make it public.. but if you do You can make a capture using: tcpdump -s 0 -w capture.pcap port 445 & tracepid=$! mount.cifs //foo/bar /mnt -o .... ls -lR /mnt #..wait or kill ls.. kill $tracepid Note that you can probably kill tcpdump after 10mn or so. This should provide enough data. If you end up doing it, the capture will probably be quite large, try compressing it as well. > 2) While the client is executing an `ls -lR`, one smbd process on the > server uses about 30-40% of a single CPU (on an 4c/8t machine). Is this > much C...
2005 Mar 23
0
Re: [0] Wilcard X100P doesn't hang up when in Voicemail() and calling party hangs up.
...to fix this problem. I wonder if disconnect supervision >> is the same as open loop disconnection. Actually, the service is ok >> from my POTS provider. I did put an AbsoluteTimeout on the >> voicemail() but is not a viable solution as for if somebody wants to >> leave a 10mn message, he wont be able to do so. > >You might want to look at voicemail.conf and configure the maxsilence >for ten seconds or so. > >That doesn't address your disconnect supervision, but does work. already done that and it doesn't work. I setted it up at 8 seconds just...
2009 Apr 05
7
oblivion gfx problems
hi there, i'm trying to play oblivion, the game installs and run fine but there's still some minor problems. in nature (woods, mountains..), here and there, objects and texture seem to be missing.. kind of like if i used "noclip" and walking though objects.. so at time i can see though parts of a mountains, or run into a big rock , i cannot move forward any further but i cannot
2019 Feb 08
8
32 seconds vs 72 minutes -- expected performance difference?
## QUESTION I am sharing a 120GB folder with lots of files via Samba on a LAN (1Gbps connection). 1) Doing an `ls -lR` on the server (on this folder) takes ~32 seconds, compared with **72 minutes** on the client. Is this difference in performance expected (due to network and protocol overhead)? 2) While the client is executing an `ls -lR`, one smbd process on the server uses about 30-40% of a