Displaying 20 results from an estimated 66 matches for "0x502".
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2009 Jul 03
6
Civilization 4, Beyond the Sword crashes with "Out of memory
...fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 318
fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c...
2010 May 18
1
runes of Magic doesn't display login
...e:d3d_shader:print_glsl_info_log (43) : error C1068: array index out of bounds
fixme:d3d_shader:print_glsl_info_log (43) : error C1068: array index out of bounds
err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @ glsl_shader.c / 4425
err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB(programId) @ glsl_shader.c / 4439
err:d3d_shader:shader_glsl_select &g...
2008 Jun 02
2
Call of Duty 4 black screen and error
...loops in the console
Code:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f91c,0x00000000), stub!
fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Quality levels
unsupported at present
fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
@ context.c / 384
fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
@ context.c / 38...
2008 Aug 06
3
Re: Call of Duty 4 black screen and error
...$ wine iw3sp.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8e4,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
@ context.c / 517
fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
@ context.c /...
2010 Dec 26
7
Divinity 2 Bug exist or is new bug? d3d:state_vertexblend_w
I report about this there
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17591
and there
http://pastebin.ubuntu.com/547626/
require repost information to bugzilla?
2007 Mar 19
1
Only a Black Screen (Ragnarok Online)
Hello,
Yesterday I installed wine and installed Ragnarok Online with it. As I
wanted to start Ragnarok, there was only a black screen and it returned a
error message:
fixme:d3d:sampler >>>>>>>>>>>>>>>>> 0x502 from glActiveTextureARB @
state.c / 1747
fixme:d3d:sampler >>>>>>>>>>>>>>>>> 0x502 from glActiveTextureARB @
state.c / 1747
fixme:d3d:sampler >>>>>>>>>>>>>>>>> 0x502 from glActiveTextureARB @
state...
2008 Nov 03
1
Far Cry 2: Not working, but could be working quite easily?
...t's not a huge problem.
When launching single player, it works and i am ~ 8 seconds ingame, but then
it shutds down...
In my output i can see this 100 times:
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 445
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 265
fixme:d3d_shader:shader_glsl_load_constantsI >>>>>&g...
2010 Nov 27
1
GL_INVALID_OPERATION (0x502)
I'm getting a very confusing error in a bunch of different games:
>
> err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Swapchain present blit(EXT_framebuffer_blit)
I'm getting it in 64 Bit Arch using 1.3 and in Ubuntu using 1.2. I say this is confusing because the AppDB says these applications are supposed to work, and in one case (Sins of a Solar Empire) I know for a fact it used to work because I pla...
2009 Jan 05
2
directx not found
Correctly installed Marvel Ultimate Alliance, already present in appdb as gold.
The installer complained that it could not install directx.
As specified in appDB I added d3dx9_36.dll to system32.
When I run the application it says:
"DirectX9.0c is not installed on this computer. Install it and try again."
I tried to play with libraries in winecfg but without luck.
I'm currently using
2008 Oct 13
0
Wine - GL_INVALID_OPERATION (0x502) and fb_copy_to_texture_d
[This email is either empty or too large to be displayed at this time]
2009 May 20
3
Running 3D in Virtual Desktop Mode freezes Nvidia hardware
...lformat 19
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 70
fixme:d3d_surface:flush_to_framebuffer_drawpixels >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer(GL_BACK) @ surface.c / 1363
fixme:d3d:apply_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffers() @ context.c / 1464
fixme:d3d:apply_draw_buffer >>>>>>>>>>>>>>&g...
2009 Apr 17
1
Re: Frontlines fuel of war - Problem
...t: WINED3DFMT_A32B32G32R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
@ context.c / 563
fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
@ context.c /...
2008 Nov 23
3
Try to run Football Manager 2009
Hello all,
I'm trying to run Football Manager 2009 under Wine.
I installed the application; But see what's happening.
wine fm.exe
err:service:validate_service_config Service L"Macsvmgbbsbs" has an unknown service type
err:service:scmdatabase_load_services Invalid configuration of service L"Macsvmgbbsbs" - skipping
fixme:actctx:parse_depend_manifests Could not find
2010 Jul 06
0
Call of Duty - Modern Warfare 2 problem.
...ckBox (0x16eb0ee8) : pBox=(nil) stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f578,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f590,0x00000000), stub!
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 760
fixme:win:EnumDisplayDevicesW ((null),0,0x32f590,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f590,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f590,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x...
2009 Apr 10
1
Mouse cursor not visible in World of Warcraft 3.0.9
...ta\enUS\lichking-speech-enUS.MPQ opened
fixme:win:EnumDisplayDevicesW ((null),0,0x39edbc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x39ebe0,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture
@ directx.c / 3882
fixme:win:EnumDisplayDevicesW ((null),0,0x39f0b8,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture
@ directx....
2008 Aug 17
3
Tank Combat - loading error
...> fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
> fixme:win:EnumDisplayDevicesW ((null),0,0x32f730,0x00000000), stub!
> fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
> @ context.c / 517
> fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
>...
2010 Jan 07
2
No graphic
...erBufferImpl_SetVolumePan (0x45d7fa0,0x45d7ea0): stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 532
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 532
fixme:d3d_surface:surface_upload_data >>>>>...
2008 Jun 30
4
errors with oblivion launching
...livion>
wine ./OblivionLauncher.exe
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,0,2): stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3dc,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from Loading the PBO test texture
@ directx.c / 3563
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,35,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,70,2): stub!
fixme:win:SetLayeredWindowAttributes (0x10026,0x00000000,105,2): stub!
fixme:win:SetLayeredWindowAttribu...
2007 Jul 30
1
Temple of elemental evil - high CPU usage by X/ToEE
...h" to make
it working but the problem is it's very slow. top says X is using 95%
of CPU and ToEE.exe 4,7% - 2 biggest processes.
Also in terminal wine throws a lot of:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glDrawRangeElements @ drawprim.c / 265
Anyone have any suggestion about this? :)
2009 Jul 22
1
Tales of Monkey Island
...t, after running the game there is only the white window (although I hear the sound, so I guess it's not frozen).
These messages appear in the terminal:
Code:
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 669
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4278
And this is how it looks like...
[Image: http://img510.imageshack.us...