I need to implement a card game between two players. A player clicks "bet" button, then a game appears in queue list and another player clicks "join" button, and then the game starts. Technologies I use include Rails 4, websocket-rails, jQuery. What I'm confused about is how to show each player their own cards and to not show the opponent's cards on the board. What technique is being used for this purpose? I think I should use internal websocket-rails' connection_store method to store players' cards, but I'm not sure how to work with it later in game and how to store each player's cards in variables Has anybody here have this kind of experience with websocket-rails? Any advice? May be there is implemented card game on rails somewhere, some code of which I could borrow? -- Posted via http://www.ruby-forum.com/. -- You received this message because you are subscribed to the Google Groups "Ruby on Rails: Talk" group. To unsubscribe from this group and stop receiving emails from it, send an email to rubyonrails-talk+unsubscribe-/JYPxA39Uh5TLH3MbocFF+G/Ez6ZCGd0@public.gmane.org To post to this group, send email to rubyonrails-talk-/JYPxA39Uh5TLH3MbocFF+G/Ez6ZCGd0@public.gmane.org To view this discussion on the web visit https://groups.google.com/d/msgid/rubyonrails-talk/29f2a741909c1bba014b51faf317d765%40ruby-forum.com. For more options, visit https://groups.google.com/d/optout.