On 04/02/2014 12:08 PM, Omphalodes Verna wrote:> Dear list!
>
> My question is, if there is an option in RGL, that two devices can be
active. It means, when eg. points in first device is rotated also points in
second devies is rotated. For example:
>
> library(rgl)
> x <- rnorm(1000)
> y <- rnorm(1000)
> z <- rnorm(1000)
> open3d()
> points3d(x,y,z)
> open3d()
> points3d(x,y,z)
>
> rgl.set(c(1,2), silent=TRUE) #does not work
The demo(stereo) code does something like this.
There are plans for some changes that might make this all easier, but
they are likely several months away from completion. (The idea will be
to allow multiple scenes to be displayed in the same window; there
should be a lot of flexibility in how the mouse affects them. The
demo(stereo) method will still be needed to control multiple devices.)
Duncan Murdoch