Maarten Maathuis
2009-Mar-09 18:10 UTC
[Nouveau] Where did the nv50 texture unit setup come from?
I'm especially interested in the original data that was used to derive the constant buffer arguments. I'm looking for the texture unit switch for tiling format, and i'm hoping the original data will easily reveal it. Maarten.
Ben Skeggs
2009-Mar-10 08:48 UTC
[Nouveau] Where did the nv50 texture unit setup come from?
On Mon, 2009-03-09 at 19:10 +0100, Maarten Maathuis wrote:> I'm especially interested in the original data that was used to derive > the constant buffer arguments.renouveau.. turn on dumping of all mappings and you'll see them magically appear.> > I'm looking for the texture unit switch for tiling format, and i'm > hoping the original data will easily reveal it.It's in dword 3 of TCB IIRC, don't have the specifics with me at the moment. I just zeroed the field to match what we currently do with the tile stride methods. Ben.> > Maarten. > _______________________________________________ > Nouveau mailing list > Nouveau at lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/nouveau