Hal Finkel
2012-Sep-10 21:54 UTC
[LLVMdev] PROPOSAL: IR representation of detailed struct assignment information (new version)
On Mon, 10 Sep 2012 11:29:37 -0700 Chandler Carruth <chandlerc at google.com> wrote:> On Thu, Sep 6, 2012 at 4:24 PM, Dan Gohman <gohman at apple.com> wrote: > > > Hello, > > > > Persuant to feedback, > > > > http://lists.cs.uiuc.edu/pipermail/llvmdev/2012-August/052927.html > > > > here is a new proposal for detailed struct assignment information. > > > > Here's the example showing the basic problem: > > > > struct bar { > > char x; > > float y; > > double z; > > }; > > void copy_bar(struct bar *a, struct bar *b) { > > *a = *b; > > } > > > > The solution I now propose here is to have front-ends describe the > > copy using metadata. For example: > > > > call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* %1, i64 16, i32 > > 8, i1 false), !tbaa.struct !4 > > […] > > !0 = metadata !{metadata !"Simple C/C++ TBAA"} > > !1 = metadata !{metadata !"omnipotent char", metadata !0} > > !2 = metadata !{metadata !"float", metadata !1} > > !3 = metadata !{metadata !"double", metadata !1} > > !4 = metadata !{metadata !5, i64 3, metadata !6, metadata !7} > > !5 = metadata !{i64 1, metadata !1} > > !6 = metadata !{i64 4, metadata !2} > > !7 = metadata !{i64 8, metadata !3} > > > > Metadata nodes !0 through !3 are regular TBAA nodes as are already > > in use. > > > > Metadata node !4 here is a top-level description of the memcpy. It > > holds a list of virtual members. An integer represents a padding > > field of that size. A metadata tuple represents an actual data > > field. The tuple's members are an integer size and a TBAA tag for > > the field. > > > > Hey Dan, I've talked with you about this in person and on IRC, but > I've not yet laid out my thoughts on a single place, so I'll put them > here. > > TL;DR: I really like the idea of using metadata to tag each member of > a struct with TBAA, and re-using the TBAA metadata nodes we already > have. I'm not as fond of the description of padding in the metadata > node. > > Currently padding is really hard to represent because there is > sometimes a member of an LLVM struct which represents padding (packed > structs and cases where the frontend type requires more alignment > than the datalayout string specifies) and other times there isn't. > The current proposal doesn't entirely fix this because we still will > need some way to annotate the members of structs inserted purely for > the purpose of padding. > > Further, we have the problem that sometimes what is needed is a > representation of a "hole", that is a region which is neither padding > nor part of the struct itself. The canonical example is the tail > padding of a base class where the derived class's first member has > low alignent constraints. > > I would propose that we solve these problems by a somewhat more > invasive change, but one which will significantly simplify both LLVM > and frontends (at least Clang, I suspect other frontends): > > Remove non-packed struct types completely. Make LLVM structs > represent a contiguous sequence of bytes, explicitly partitioned into > fields with particular primitive types. > > The idea would be to make all struct types be packed[1], and to > represent padding as explicit members of the struct. These could in > turn have a "padding" TBAA metadata node which would specify that > member as being padding. This would simplify the metadata > representation because there would *always* be a member to hang the > padding tag off of. It would simplify struct layout analysis in LLVM > because the difference between alloc-size and type-size would be > irrelevant. It would dramatically simplify Clang's record layout > building, which already has to fall back to packed LLVM structs in > many cases because normal structs produce offsets that conflict with > the ABI's layout requirements. > > Essentially, LLVM is trying to simplify ABI layout by providing a > datalayout summary description of target alignments, and building > structs with that algorithm. But unless this *exactly* matches the > ABI in question, it actually makes the job harder because now we have > to try, potentially fail, and end up with all the code to use the > packed mode anyways. My theory is that there are too many ABIs in the > world (and too weird rules within them) for us to ever really get > this right at the LLVM layer.This layout logic needs to live somewhere, why can't it live in LLVM? Does LLVM not have all of the necessary information for some ABIs? If we push all of the necessary information and the associated logic into the LLVM layer, then it can be used by multiple frontends. -Hal> Instead, we should force the frontend > to explicitly layout the bytes as it sees fit. > > > Ok, now to the "how does this all work" part: > > - No more alignment needed in the datalayout string[2]. > - Other places where today we have optional alignment, if omitted the > alignment will be '1' instead of '0'. This will essentially require > alignment to be specified in more places. > - Array elements are packed[3]. If the elements of an array must be > padded out to a particular alignment, the array should be of a struct > containing the element and a padding member of the appropriate size. > This will allow us to tag that member with metadata as padding as > well. > - Auto-upgrade uses old datalayout with alignments to synthesize > necessary align specifiers on instructions etc. > - TBAA metadata will identify members of a struct type which are > padding and hold no interesting data. > > This would at least remove one dimension of complexity from Clang's > record layout building by removing the need to try non-packed structs > and fallback to packed. It should even allow us to retain the struct > type for a base class with derived class members packed into > previously "padding" bytes at the end. Currently, even the current > proposal doesn't seem to support retaining the llvm struct type for > the base class in this case, or easily annotating the fields of that > base class with TBAA information. > > Thoughts? > -Chandler > > Some points of clarification: > [1]: I say "packed" repeatedly but never "bit packed" or "byte > packed". My inclination is to make the rule within LLVM "byte packed" > and fix the idea of a byte as an i8. I think its hopeless to support > non-8-bit-bytes in LLVM, and we should just move past that illusion. > However, it would certainly be possible to make this be "bit packed" > and add bit padding with appropriate metadata. I might even like that > if it gives us a cleaner semantic model, or helps tag certain bits as > undef. > > [2]: We could potentially keep some of this information here if there > are other parts of LLVM that use it... I'm not deeply familiar with > all the consumers of the datalayout string. > > [3]: I'm torn on this one. It might be nice to have arrays get an > optional alignment that establishes the stride of the elements, > particularly if we want the semantics to be that between array > elements we have a "hole" rather than padding. However, I'm not aware > of any place where this is a practical or important constraint, and > it seems to add complexity that we don't need. If needed, it could > always be added later.-- Hal Finkel Postdoctoral Appointee Leadership Computing Facility Argonne National Laboratory
Dan Gohman
2012-Sep-10 22:17 UTC
[LLVMdev] PROPOSAL: IR representation of detailed struct assignment information (new version)
On Sep 10, 2012, at 2:54 PM, Hal Finkel <hfinkel at anl.gov> wrote:> On Mon, 10 Sep 2012 11:29:37 -0700 > Chandler Carruth <chandlerc at google.com> wrote: > >> >> Essentially, LLVM is trying to simplify ABI layout by providing a >> datalayout summary description of target alignments, and building >> structs with that algorithm. But unless this *exactly* matches the >> ABI in question, it actually makes the job harder because now we have >> to try, potentially fail, and end up with all the code to use the >> packed mode anyways. My theory is that there are too many ABIs in the >> world (and too weird rules within them) for us to ever really get >> this right at the LLVM layer. > > This layout logic needs to live somewhere, why can't it live in LLVM? > Does LLVM not have all of the necessary information for some ABIs? If > we push all of the necessary information and the associated logic into > the LLVM layer, then it can be used by multiple frontends.The LLVM layer does not currently have all of the necessary information. Bitfields, unions, and inheritance, are some things that are not captured. You could extend LLVM's type system to represent all these things, and it might make some things nicer, but how much complexity would it require, to make LLVM in general aware of this more complex type system? Dan
Chandler Carruth
2012-Sep-10 22:20 UTC
[LLVMdev] PROPOSAL: IR representation of detailed struct assignment information (new version)
On Mon, Sep 10, 2012 at 3:17 PM, Dan Gohman <gohman at apple.com> wrote:> > On Sep 10, 2012, at 2:54 PM, Hal Finkel <hfinkel at anl.gov> wrote: > > > On Mon, 10 Sep 2012 11:29:37 -0700 > > Chandler Carruth <chandlerc at google.com> wrote: > > > >> > >> Essentially, LLVM is trying to simplify ABI layout by providing a > >> datalayout summary description of target alignments, and building > >> structs with that algorithm. But unless this *exactly* matches the > >> ABI in question, it actually makes the job harder because now we have > >> to try, potentially fail, and end up with all the code to use the > >> packed mode anyways. My theory is that there are too many ABIs in the > >> world (and too weird rules within them) for us to ever really get > >> this right at the LLVM layer. > > > > This layout logic needs to live somewhere, why can't it live in LLVM? > > Does LLVM not have all of the necessary information for some ABIs? If > > we push all of the necessary information and the associated logic into > > the LLVM layer, then it can be used by multiple frontends. > > The LLVM layer does not currently have all of the necessary information. > Bitfields, unions, and inheritance, are some things that are not captured. > You could extend LLVM's type system to represent all these things, and > it might make some things nicer, but how much complexity would it require, > to make LLVM in general aware of this more complex type system?Indeed, I think that we should move the opposite direction. I think LLVM should be exposing a more low-level concept of layout than what it does. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120910/8a9ddfdb/attachment.html>
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