Hi Chris,
I was thinking that CreateValueName() was the way to add a symbol to a symbol
table. Perhaps I'm thinking about this wrong. Here's what I've
got:
I've got a string generated by the parser which is constant. I need to add
it
to the symbol table so that, on starting the second pass of my compiler, I can
dump all of the string constants to be generated as code. I have a name, a type
(ConstantStruct since the length is stored internally to the structure), and no
place to put it. I thought that since the Module created by my compiler has a
symbol table, I could generate it as a global. I already have a reverse-lookup
StringMap allocated to get the name on the second pass. Should I just make
another StringMap for all of my variable names and declared constants? That
seems to me what a symbol table is used for though.
--Sam
----- Original Message ----> From: Chris Lattner <clattner at apple.com>
> To: Samuel Crow <samuraileumas at yahoo.com>
> Cc: LLVM Developers Mailing List <llvmdev at cs.uiuc.edu>
> Sent: Fri, July 9, 2010 3:03:50 PM
> Subject: Re: [LLVMdev] ValueSymbolTable's mutators are private?
>
>
> On Jul 9, 2010, at 12:02 PM, Samuel Crow wrote:
>
> > Hello,
> >
> > Why are ValueSymbolTable's mutators all private? I can't seem
to find a way
>to
>
> > add a symbol to the table without using one of them. It looks like a
bug to
>me
>
> > since there is no way to use it otherwise.
>
> The mutators are things like Value::setName()
>
> -Chris