Think about the coordinate system you are using: if you don't set the
margins to zero you will see what it is.
I suggest you supply x and y to image() to set the coordinate system to
what you want it to be.
On Tue, 11 Jul 2006, vincent at 7d4.com wrote:
> Misunderstanding with lines(...) :
> http://7d4.com/r/
>
> I would like the y coordinate of the horizontal line to be 1/4,
> and also the line to begin at x=0 and end at y=1.
And that is what you get.
> I'm obviously missing something
> ... so if anybody could help.
>
> Many thanks.
>
>
> test = function()
> {
> bmp('test.bmp', width=100, height=100)
> m = matrix(0, 2, 2)
> par(new=T, fig = c(0,1,0,1), mai=c(0,0,0,0), mar=c(0,0,0,0),
bty='n')
> image(m)
> lines(c(0,1), c(1/4,1/4)) # horizontal line
> a = dev.off()
> }
>
>
> The result :
> http://7d4.com/r/
>
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--
Brian D. Ripley, ripley at stats.ox.ac.uk
Professor of Applied Statistics, http://www.stats.ox.ac.uk/~ripley/
University of Oxford, Tel: +44 1865 272861 (self)
1 South Parks Road, +44 1865 272866 (PA)
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