It does not appear to happen with ShoutCast... Fred -----Original Message----- From: Michael Smith [mailto:mlrsmith@gmail.com] Sent: Friday, June 03, 2005 1:11 PM To: Greg Cc: karl@xiph.org; Fred Black; icecast Subject: Re: [Icecast] IceCast 2.2 MP3 stream and Real Player noise On 6/3/05, Greg <greg@indexcom.com> wrote:> Just checked using RealPlayer Windows 10.5 latest release. > This also glitches. > This is more than likely due to the differences in metadata between > SHOUTcast and Icecast2. > This is exactly the reason I was asking for the exact differences between > the protocols so I can help get these things fixed with the player folks. > Real is not the only player with this problem. > I may be in the AAC/aacPlus camp, but I can and will help with theseissues.> I have many ears right about now, and I would really like to see Icecast2 > properly supported.We only send mp3 metadata when it's explicitly requested by the client, and we implement the same protocol as shoutcast. The only difference I know of is that we have a different default metadata interval. Since that metadata interval is signalled to the client as a pretty core part of the protocol, it'd be somewhat astounding if Real managed to screw it up. Mike
On Fri, 2005-06-03 at 18:30, Fred Black wrote:> It does not appear to happen with ShoutCast...can you try something for the problem stream. start the stream to icecast, connect real player such that you hear the glitches, then do a metadata update via /admin. karl.
I tried this and do not see the song title change in real player. I hear the glitches, but can't really tell if the metadata update causes another audio glitch or not, but I suspect that it does. Fred -----Original Message----- From: Karl Heyes [mailto:karl@xiph.org] Sent: Friday, June 03, 2005 11:02 PM To: Fred Black Cc: icecast Subject: re: [Icecast] IceCast 2.2 MP3 stream and Real Player noise On Fri, 2005-06-03 at 18:30, Fred Black wrote:> It does not appear to happen with ShoutCast...can you try something for the problem stream. start the stream to icecast, connect real player such that you hear the glitches, then do a metadata update via /admin. karl.