Hi guys! Here is the problem with pes 11: installed pretty smoothly, but then it hangs on at startup, staying sticked to the black screen with the green circle going around... Doing nothing! At first I had a fixme error regarding d3d, so I tried installing d3dx9 with winwtricks like said in appdb, but I get the same result... This is what I get now: Code: [xaber1488 at archbox Pro Evolution Soccer 2011]$ wine pes2011.exe err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of your distribution. fixme:win:EnumDisplayDevicesW ((null),0,0x301f1f0,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x301f118,0x00000000), stub! fixme:wtsapi:WTSRegisterSessionNotification Stub 0x4002a 0x00000000 fixme:win:EnumDisplayDevicesW ((null),0,0x301f838,0x00000000), stub! fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1e8ed8,0x1e8df8): stub err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded fixme:win:RegisterDeviceNotificationA (hwnd=0x4002a, filter=0x301fd14,flags=0x00000000) returns a fake device notification handle! err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 fixme:d3d:getColorBits Unsupported format WINED3DFMT_R32_FLOAT. fixme:d3d:getColorBits Unsupported format WINED3DFMT_R16G16B16A16_FLOAT. err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 fixme:hnetcfg:fw_app_get_Enabled 0xde8c560, 0x301f8a4 fixme:hnetcfg:fw_app_put_ProcessImageFileName 0xde8c4e0, L"C:\\Programmi\\KONAMI\\Pro Evolution Soccer 2011\\pes2011.exe" fixme:hnetcfg:fw_app_put_Name 0xde8c4e0, L"Pro Evolution Soccer 2011" fixme:hnetcfg:fw_apps_Add 0xde8c730, 0xde8c4e0 err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 err:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_FASTEST) @ ../../../wine/dlls/wined3d/basetexture.c / 207 Thanks in advance!