I always compile wine from source as per this
(http://wiki.winehq.org/FAQ#head-7ed3c3163e2b932ee2030a48f9c5e553dc41817b) Wiki
page, however when certain apps crash I got a slightly incomplete backtrace log
in the console.
Here is an example (the crash is at the very end of the log):
http://pastebin.com/f46930df4
The tested game is the Secret of Monkey Island SE, the corresponding bug is
#19405 (http://bugs.winehq.org/show_bug.cgi?id=19405).
As I can see in the output, there is only a memory address(?) at the Backtrace
line, and no module or function names in which the crash happened.
What am I doing wrong?
Fedora 12 x86
Wine-1.1.36 from source
Here is my gcc -v output:
Code:
Using built-in specs.
Target: i686-redhat-linux
Configured with: ../configure --prefix=/usr --mandir=/usr/share/man
--infodir=/usr/share/info --with-bugurl=http://bugzilla.redhat.com/bugzilla
--enable-bootstrap --enable-shared --enable-threads=posix
--enable-checking=release --with-system-zlib --enable-__cxa_atexit
--disable-libunwind-exceptions --enable-gnu-unique-object
--enable-languages=c,c++,objc,obj-c++,java,fortran,ada --enable-java-awt=gtk
--disable-dssi --enable-plugin
--with-java-home=/usr/lib/jvm/java-1.5.0-gcj-1.5.0.0/jre
--enable-libgcj-multifile --enable-java-maintainer-mode
--with-ecj-jar=/usr/share/java/eclipse-ecj.jar --disable-libjava-multilib
--with-ppl --with-cloog --with-tune=generic --with-arch=i686
--build=i686-redhat-linux
Thread model: posix
gcc version 4.4.2 20091222 (Red Hat 4.4.2-20) (GCC)