Well, I tried with the drivers from Nvidia's site, and now it works better.
At least JJ2 runs fine. Age Of Mythology starts, but hangs on the splash
screen.
[abhimanyu at matrix aom]$ wine aom.exe
err:ole:CoGetClassObject class {ebb08c45-6c4a-4fdc-ae53-4eb8c4c7db8e} not
registered
err:ole:CoGetClassObject no class object
{ebb08c45-6c4a-4fdc-ae53-4eb8c4c7db8e} could be created for context 0x1
fixme:imm:ImmReleaseContext (0x40022, 0x12dd10): stub
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:imm:ImmGetOpenStatus (0x12dd10): semi-stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32ed08,0x00000000), stub!
Any one has any pointers?
--
Regards,
Abhimanyu
On Sun, Jun 22, 2008 at 5:05 PM, Abhimanyu Seth <abhimanyu.seth at
gmail.com>
wrote:
> Hi all,
>
> I'm having trouble running windows games from Fedora 9, 64 bit, using
wine
> rc3. I've tried Command & Conquer 3, Age Of Mythology and Jazz
Jackrabbit 2.
> All games fail. I mostly get an error saying that direct3d9 won't work
> without opengl. However, I have opengl.
>
> I've run glxgears and it runs fine. Following is the output:
> 8877 frames in 5.0 seconds = 1775.333 FPS
> 9327 frames in 5.0 seconds = 1865.338 FPS
> 9349 frames in 5.0 seconds = 1869.626 FPS
> 9315 frames in 5.0 seconds = 1862.977 FPS
>
> Following are my system details:
> AMD Athlon 64-bit 2800+
> Asus motherboard
>
> Nvidia GeForce FX 5500 256 MB.
> OS: Fedora 9, 64 bit.
> Using KDE 4.0.5
> Have done a *sudo yum update*, so have the latest stable libraries. Using
> livna repository in addition to the default ones of fedora.
> Livna Nvidia drivers:
> [abhimanyu at matrix JJ2]$ rpm -qa | grep nvidia
> xorg-x11-drv-nvidia-libs-173.14.09-1.lvn9.x86_64
> kmod-nvidia-173.14.09-1.lvn9.x86_64
> xorg-x11-drv-nvidia-173.14.09-1.lvn9.x86_64
> kmod-nvidia-2.6.25.6-55.fc9.x86_64-173.14.09-1.lvn9.x86_64
>
> I have the following wine packages installed:
> wine-esd-1.0-0.3.rc3.fc9.i386
> wine-jack-1.0-0.3.rc3.fc9.i386
> wine-tools-1.0-0.3.rc3.fc9.i386
> wine-docs-1.0-0.3.rc3.fc9.noarch
> wine-cms-1.0-0.3.rc3.fc9.i386
> wine-twain-1.0-0.3.rc3.fc9.i386
> wine-capi-1.0-0.3.rc3.fc9.i386
> wine-1.0-0.3.rc3.fc9.i386
> wine-ldap-1.0-0.3.rc3.fc9.i386
> wine-nas-1.0-0.3.rc3.fc9.i386
> wine-core-1.0-0.3.rc3.fc9.i386
> wine-devel-1.0-0.3.rc3.fc9.i386
>
> If I run the livna-config-display, it shows that the driver supports
> Disable, All, AIGLX and XGL. However, its using AIGLX since *XGL is not
> available* in Fedora repositories and can be used only if /usr/bin/Xgl if
> present. xorg.conf shows AIGLX as ON. also, glxinfo shows direct rendering
> is enabled:
> glxinfo | grep direct
> direct rendering: Yes
>
> In my xorg.conf, I have Subsection "Display" for depth of 8, 16
and 24.
>
> *Age Of Mythology*
> It's installed under /scratch/disk/Games/aom. I get the following
error:
>
> [abhimanyu at matrix aom]$ wine aom.exe
> err:ole:CoGetClassObject class {ebb08c45-6c4a-4fdc-ae53-4eb8c4c7db8e} not
> registered
> err:ole:CoGetClassObject no class object
> {ebb08c45-6c4a-4fdc-ae53-4eb8c4c7db8e} could be created for context 0x1
> fixme:imm:ImmReleaseContext (0x40026, 0x11c398): stub
> fixme:imm:NotifyIME NI_CLOSECANDIDATE
> fixme:imm:ImmGetOpenStatus (0x11c398): semi-stub
> *err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat
> err:d3d:InitAdapters Failed to get a gl context for default adapter
> err:wine_d3d:WineDirect3DCreate Direct3D8 is not available without opengl*
> err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
> 0x79f21875
> [abhimanyu at matrix aom]$ fixme:advapi:RegisterEventSourceA ((null),"
"):
> stub
> fixme:advapi:RegisterEventSourceW (L"",L" "): stub
> fixme:advapi:ReportEventA
>
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x7ed8e670,0x676b0a):
> stub
> fixme:advapi:ReportEventW
>
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x11cdd0,0x676b0a):
> stub
> err:eventlog:ReportEventW L"3"
> fixme:advapi:DeregisterEventSource (0xcafe4242) stub
> fixme:advapi:RegisterEventSourceA ((null)," "): stub
> fixme:advapi:RegisterEventSourceW (L"",L" "): stub
> fixme:advapi:ReportEventA
>
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x7ed8e670,0x676b82):
> stub
> fixme:advapi:ReportEventW
>
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x11cdd0,0x676b82):
> stub
> err:eventlog:ReportEventW L"6"
> fixme:advapi:DeregisterEventSource (0xcafe4242) stub
> fixme:advapi:RegisterEventSourceA ((null)," "): stub
> fixme:advapi:RegisterEventSourceW (L"",L" "): stub
> fixme:advapi:ReportEventA
>
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x7ed8e670,0x67801a):
> stub
> fixme:advapi:ReportEventW
>
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x11cdd0,0x67801a):
> stub
> err:eventlog:ReportEventW L"7"
> fixme:advapi:DeregisterEventSource (0xcafe4242) stub
>
> I get similar exception while trying to run Command & Conquer 3.
>
> Does anyone have any idea why wine can't find opengl???
>
> Just to try, I tried to run an old game - Jazz Jackrabbit 2. This gave a
> different error:
> *
> Jazz Jackrabbit 2*
> It is installed under /scratch/disk/Games/JJ2. When I run it, I get a
> segmentation fault:
> [abhimanyu at matrix JJ2]$ wine Jazz2.exe
> fixme:system:SystemParametersInfoW Unimplemented action: 79
> (SPI_GETLOWPOWERTIMEOUT)
> err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat
> err:d3d:InitAdapters Failed to get a gl context for default adapter
> fixme:winsock:is_sockaddr_bound don't know how to tell if IPX socket is
> bound, assuming it is!
> fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32
> to 8
> err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_AttachD3DDevice
> failed, hr = 8876086c
> err:seh:setup_exception_record stack overflow 832 bytes in thread 0009 eip
> 6015fbda esp 00230ff0 stack 0x230000-0x231000-0x330000
> Segmentation fault
>
> My brother has a new Dell laptop, with nvidia card. The latest games are
> working on his machine. Jazz 2 works fine. Prince Of Persia trilogy runs
> better than on Vista. GTA 3 runs well.
>
> Not sure if this is driver issue, as glxgears runs fine. Have no idea why
> wine can't fine opengl. I had even tried compiling the wine rc5 with
-opengl
> option, but I got the same error. Is there some problem with AIGLX? I'm
not
> aware of the difference between AIGLX and XGL.
>
> Any pointers will be helpful!!!
>
> --
> Thanks in advance,
> Abhimanyu
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