Taboo subject, but a learning experience nonetheless? I read about the source leak of the client. I don't play Eve anymore, but would it be morally wrong to use the source code to see what's going on and further Wine development using a current game as a reflecting post? Does this matter at all? I mean, are all Wine issues right now related to translations of DirectX code to OpenGL or just plain API inner workings? Would game source even help at this stage of Wine [Question]
On Tue, Apr 15, 2008 at 7:28 PM, Nick_S <wineforum-user at winehq.org> wrote:> Taboo subject, but a learning experience nonetheless? > > I read about the source leak of the client. I don't play Eve anymore, but would it be morally wrong to use the source code to see what's going on and further Wine development using a current game as a reflecting post? Does this matter at all? I mean, are all Wine issues right now related to translations of DirectX code to OpenGL or just plain API inner workings? Would game source even help at this stage of Wine [Question] >It would also be illegal. Please also note that if you download the source from any torrent networks you will be banned.
eps wrote:> On Tue, Apr 15, 2008 at 7:28 PM, Nick_S <wineforum-user at winehq.org> wrote: > It would also be illegal. > > Please also note that if you download the source from any torrent > networks you will be banned.Would it also be illegal to read a book you didn't buy? Make no qualms about it. The source code is out there. Try to sue those that copied it in the first place, but if someone were to get a hold of it and print it out (maybe even try to go after the person that printed it?) but if you were to read through the code and see what is going on, would it not offer help. That's my question. I really don't care right now about banning and/or legality of holding the code as I have no stake either way. I'm talking about looking at it, reading the code and learning from it. If I take your stance on software legality the same as reading a book, you could go into any bookseller or library and arrest every person for copyright infringement.
Then it would be illegal to read a Diary, punishable by copyright laws?
eps wrote:> > > > > One way or another, it wouldn't help anyway. It's just the Python stuff > > > > decompiled. Since there are actually meaningful variable names, I figure > > > > that a volunteering bug hunter leaked a copy of the development build, > > > > which likely has debugging symbols (or the equivalent in bytecode compiled > > > > Python) enabled. There's no C/C++ code or anything, which makes up the > > > > actual runtime of EVE. > > > > > > Of course it wonldn't but that wasn't what he asked.Sure it was. Nick_S wrote:> Does this matter at all? I mean, are all Wine issues right now related to translations of DirectX code to OpenGL or just plain API inner workings? Would game source even help at this stage of Wine [Question]
Nick_S wrote:> Taboo subject, but a learning experience nonetheless? > > I read about the source leak of the client.If it did not come from the original authors then possession of the code is illegal. Sorta of like what happened with some of the iD Games stuff back in the mid-1900s. Yes, they did go after the folks who hacked the code.> I don't play Eve anymore, but would it be morally wrong to use the source code to see what's going on and further Wine development using a current game as a reflecting post?Morally, ethically and legally. The entire Wine project could come to a screeching halt.> Does this matter at all?Yes. Look at the DMCA and decide if you want to take the risks involved. I would not want to put the entire project at risk, even in the smallest amount.> I mean, are all Wine issues right now related to translations of DirectX code to OpenGL or just plain API inner workings?No. Take a look at issue 6254 for an example. There are more like it. Wine is not only for gamers, but some folks are using it for serious production as well. However, fixing a problem, enhancing the code base and all the rest has to be done in a 'clean room' environment. That means if you have EVER looked at code, even hacked code, you cannot work on Wine. This makes it hard to find folks that can do the tasks mentioned, but it keeps ALL of us out of the courtroom and keeps Wine viable.> Would game source even help at this stage of Wine [Question] >Legal source, yes. Hacked code, broken code and (gasp!) stolen code, no. If there is any doubt as where the source came from, then we cannot and should not use it with the Wine project. However, we can use all sorts of legal tools to see how well Wine interacts with and responds to any code that is out there. This has helped with .NET support and other things. We also rely on what is written at several sites and some of the information provided turned out to be completely incorrect, resulting in many days wasted effort. We don't need to be working with hacked/cracked/stolen code to make progress. In this case, stay away from this code. It is not legal to possess and might even end up getting you in serious trouble. James McKenzie> > > > >
> > *********************************************************************** > WARNING: This e-mail (including any attachments) may contain legally >This e-mail was removed from the forum. Author drop this garbage before posting to a public forum/mailing list. None of those requirements can be nor will be met.