Something recent has caused a change in the Windows compilation. I''m now getting: C:\RubyDev\wxWidgets-2.6.3/include\wx/platform.h(190) : fatal error C1083: Cannot open include file: ''wx/setup.h'': No such file or directory I didn''t get this before I pulled the latest files. I don''t see anything obvious that would have changed this and I''m certain I didn''t delete the setup.h file. I''ll poke into it some more to see if I can figure out what happened. Roy
The issue was the change to $DEBUG. Setting my environment variable DEBUG to true allows it to build. I was trying to compare the old compiler command line with the new one and somehow missed copying from the screen for the old one. So I was comparing the copy of the new one against itself and it was identical (obviously). The big question is why the include files are correct for debug builds but wrong for non-debug builds? Possibly because I haven''t compiled non-debug versions of wxWindows yet. Roy Roy Sutton wrote:> Something recent has caused a change in the Windows compilation. I''m > now getting: > > C:\RubyDev\wxWidgets-2.6.3/include\wx/platform.h(190) : fatal error > C1083: Cannot open include file: ''wx/setup.h'': No such file or directory > > I didn''t get this before I pulled the latest files. I don''t see > anything obvious that would have changed this and I''m certain I didn''t > delete the setup.h file. I''ll poke into it some more to see if I can > figure out what happened. > > Roy > _______________________________________________ > wxruby-users mailing list > wxruby-users at rubyforge.org > http://rubyforge.org/mailman/listinfo/wxruby-users > > > >