Hi i would like to take this time to get a quick poll on members. I'm not sure if i can post this here so if I'm violating the rules mods feel free to delete this post right away, however this is something that has been bugging me so i decided it was time to create an account here and post. Anyways the question at hand is do people think botting sites should be allowed. For example i did a quick search on the net and pulled up right away sites like WAR Warhammer Online Bots and Radars (http://www.mmoviper.com/warhammeronlinebots.php) From a site called WAR Warhammer Online Bots and Radars (http://www.mmoviper.com). Then Warhammer Online Dupes (http://www.tault.com/warhammer-online/war-guides/dupes.php), Warhammer Online Exploits (http://www.tault.com/warhammer-online/war-guides/exploits.php), Warhammer Online Guides (http://www.tault.com/warhammer-online/war-guides/guides.php), Warhammer Online Hacks (http://www.tault.com/warhammer-online/war-hacks/hacks.php), and Warhammer Online Cheats (http://www.tault.com/warhammer-online/), From a site called World of Warcraft Cheats (http://www.tault.com/) and finally Warhammer Online Guides Cheats Hacks (http://www.taultunleashed.com/mmorpg/warhammeronline/war.html) from a site called World of Warcraft Guides Cheats Hacks (http://www.taultunleashed.com) and these sites not only have bots but they have radars that can see players in game. This is something that is totally unfair and gives players far to great of an advantage on others. Well anyways personally i think they should not be allowed as it makes the legit players far underpowered to the overly powerful players. Here is even a screen shot of the radar working that they have on there site it needs to be stopped. The worst part was how easy it was for me to pull up like 10 sites for warhammer online cheating by just typing warhammer online. Its not even under a specific key word. [Image: http://www.mmoviper.com/WAR/WARRadarTeaser.jpg ]
When I use to play text based muds one mud had a bot assisted class. Yes I was one of them bot assisted. This was kinda fair yes I did level faster get to higher levels first and over all be more effective. Only one problem pvp I was never allowed 1 on 1. I always had to take on 10 on 1. Not fun. Please note bot assisted class were also level builders. Yes so part of the requirement to keep the rights of bot usage was putting time into mud care and running quests out of my own acquired gear. Yes I was giving away fortunes. I can still remember a level 1 player I had to give a help to because they won and was unable to move because the money was too heavy. Bot assistance also blocked me from teaming. So it worked out fair. Worst part is that I was for higher for corpse recovery. Once the money was placed no option bar to go and attempt to get the corpse or die where ever I was in the game with my items I was currently using destroyed. If i was killed in the zone where the corpse was and I could recover my own course I was freed from the bounty requirement to recover. Yes it suxed a corpse had to be recovered for the area by me either mine or theres. Remember each death was costing points. So levels where no one would go without a team I had to go alone. As a player I never got the bounty reward of being left alive was classed as reward. So yes bot players had to find the best gear in the game so they could stay alive doing there requirements. Strongest of all players had to be the bot players as well as knowing the world extreamally well. Since at any time you could have to be anywhere in the world to stay alive. Any player suspected of botting was also turned into that class. Yes eep. Baning them was not effective. Players who did not use bots were really happy they did not have suffer what the bot users had to put up with. Other thing that was not fun is just like any other monster in the game bot assisted players had bounties for termination based on the quality of gear carrying. Visualization is going to it basically imposable to detect botting. KVM allows outside the virtualisation to be debugging inside. So the same as what happened with some muds will have to happen again. Bot players accepted and classed. Now you might say virtualization should provide a way to see out side problem then the secuirty of the virtualization is breached. Its the same problem when game developers say wine should provide special functions to see through problem is long term its going to make no difference. Games need to design in the idea that players will bot. More repeative the game is the more advantage there is from botting.
oiaohm wrote:> When I use to play text based muds...The post you replied to looks like spam to me.
Ok jeffz. My answer there is real world example form my past I use with Game Developers bugging wine to build in all running application detection and real OS detection and the upcoming techs that under mine it. First they go looking for positive support from the wine locals against game cheats then try to force that on developers. Common method of operation. Do you wish me to class that as spam in future? No problems for me either way. sadorc did not quite look like spam to me jeffz. It looked like another annoying closed source game developer asking for the same thing. Since the way these closed source developers have started off in the winehq on IRC before. Did you remove his post? Jeffz? If you can see if sadorc has seen mine you are free to clear it. Sorry Junkee for creating a mess on your thread.