Hi all, Recently I was trying Wine with some old games, and I found that Wine was exiting because it couldn't set my screen's resolution to 320x240 (or 320x200). After fiddling with xorg.conf for half an hour, I concluded that my laptop's LCD screen wasn't capable of that resolution. I was able to get Wine to work using the umanaged desktop setting and a virtual desktop of the exact size that the game was requesting, but obviously that was unusable. Is this a known problem, and is there any way to work around it? A simple hack would be to simply double or triple the original game's resolution, that would be fine with me. (Maybe there's a setting somewhere and I missed it) Thanks in advance!
altkai@ml1.net wrote:> I was able to get Wine to work using the umanaged desktop setting and a > virtual desktop of the exact size that the game was requesting, but > obviously that was unusable. Is this a known problem, and is there anyBy unusable you mean the window was too small?> way to work around it? A simple hack would be to simply double or triple > the original game's resolution, that would be fine with me. (Maybe > there's a setting somewhere and I missed it)Wine doesn't do any resolution scaling or the like. However, you can do the following: Set you LCD to the lowest resolution it will go (640x480 should be available). Make sure the LCD uses scaling to cover the whole screen. Play. 320x240 should now appear much larger. Daniel
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