I need to encode a WAV to OGG but must resample to 22050 samples per second, but can't do that with oggdropXPd.exe. The application always crashes. What I do is: Start oggdropXPd.exe. Right-click on fish, choosing 'Encoding Options'. Under Advanced Options, I set Re-sample to 22050 samples per second. Click 'Accept'. Drag WAV on fish. In the directory where the WAV originates, an OGG is created and oggdropXPd instantly crashes. OGG file is 0 Bytes. This Always happens. Has anybody seen this working? The version I use is oggdropXPd V1.1 (Compiled 20020719). Using oggenc from vorbis-tools works fine, but oggdropXPd should work too, right? You might wonder why I need to resample: I am encoding CD audio data for ScummVM, an emulator for LucasArts Scumm Games (Day of the Tentacle, Monkey Island). At this time, ScummVM only supports 22050 sampled audio due to internal limitations. What do you think? Martin --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to 'vorbis-request@xiph.org' containing only the word 'unsubscribe' in the body. No subject is needed. Unsubscribe messages sent to the list will be ignored/filtered.
John Edwards
2002-Dec-22 16:20 UTC
[vorbis] oggdropXPd.exe crashes when resampling is activated
Please visit http://homepage.ntlworld.com/jfe1205/ and download the latest version of oggdropXPd. Not only does resampling work correctly, but you will find a whole host of other features added. regards John ----- Original Message ----- From: "Martin" <mkeienburg@t-online.de> To: <vorbis@xiph.org> Sent: Sunday, December 22, 2002 11:55 PM Subject: [vorbis] oggdropXPd.exe crashes when resampling is activated <p>> I need to encode a WAV to OGG but must resample to 22050 samples per second,> but can't do that with oggdropXPd.exe. The application always crashes. > > What I do is: > Start oggdropXPd.exe. Right-click on fish, choosing 'Encoding Options'. > Under Advanced Options, I set Re-sample to 22050 samples per second. Click > 'Accept'. Drag WAV on fish. In the directory where the WAV originates, an > OGG is created and oggdropXPd instantly crashes. OGG file is 0 Bytes. This > Always happens. > Has anybody seen this working? > > The version I use is oggdropXPd V1.1 (Compiled 20020719). > > Using oggenc from vorbis-tools works fine, but oggdropXPd should work too, > right? > > You might wonder why I need to resample: I am encoding CD audio data for > ScummVM, an emulator for LucasArts Scumm Games (Day of the Tentacle,Monkey> Island). At this time, ScummVM only supports 22050 sampled audio due to > internal limitations. > > What do you think? > > Martin > > --- >8 ---- > List archives: http://www.xiph.org/archives/ > Ogg project homepage: http://www.xiph.org/ogg/ > To unsubscribe from this list, send a message to 'vorbis-request@xiph.org' > containing only the word 'unsubscribe' in the body. No subject is needed. > Unsubscribe messages sent to the list will be ignored/filtered. ><p>--- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to 'vorbis-request@xiph.org' containing only the word 'unsubscribe' in the body. No subject is needed. Unsubscribe messages sent to the list will be ignored/filtered.