Mark Schilling <mark_schilling <at> gmx.de> writes:
>
> Hi Jozsef,
>
> this approach sounds interesting.
> Do have you have some source code available ?
>
> Thanks
>
> Mark
>
> -----Original Message-----
> From: speex-dev-bounces <at> xiph.org [mailto:speex-dev-bounces
<at> xiph.org]
On Behalf Of Jozsef Vass> Sent: Friday, September 25, 2009 11:43 PM
> To: mark_schilling <at> gmx.de
> Cc: speex-dev <at> xiph.org
> Subject: Re: [Speex-dev] High CPU usage
>
> I have run into the same issue. Before sending a frame to encoder, I
calculate
the energy. If it is less than a> small threshold, I simply replace this frame with "silence
frame," which is
320 random samples of values> smaller than 3 (16 kHz).
>
> BTW, I have only experience this problem with certain USB headsets that
provide you all 0 samples when muted.>
> Jozsef
>
>
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> Speex-dev <at> xiph.org
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>
Hi,
I am having a similar problem. Definitely when some head phones are muted I get
high CPU usage. Also it seems on some older machines using Pentium 4 the CPU
usage is very high.
Does compiling speex API with DISABLE_FLOAT_API and DISABLE_VBR solve the
problem?
Thanks
Tanmay