similar to: Vorbis for PlayStation

Displaying 20 results from an estimated 2000 matches similar to: "Vorbis for PlayStation"

2001 Aug 14
2
16 KHz clip-off?
Hello, congratulations to the Ogg Vorbis team - RC2 sounds good. But... RC2 in 128 kbps mode seems to clip off all frequencys beyond 16 KHz. On the tracks I tested Beta 4 gave response even beyond 18 KHz. Some testings on a randomly chosen track: (other tracks gave similar results) Artist: Judas Priest Album: Jugulator Title: Bullet Train Beta4: 127 kbps, ~ 18 KHz (!) RC2: 132 kbps (!), ~ 16
2001 Dec 19
2
New Winamp release
Hi, <p>today, Winamp unaskedly notified me of a new release, v2.78. I checked the what's-new-page on winamp.com (it does only mention a few fixes and cddb2 support, not that I needed that) and downloaded the full install, hoping that Ogg Vorbis support is finally included. D'oh, since I installed it into the 2.77 install directory will all the plugins already installed, I can't
2001 Nov 01
1
Lossy Audio Compression Research
Hello everyone, I'm a student at the Universtiy of Delaware, and will be soon starting some research on the effects of lossy audio compression on speech sounds. I will be preforming test with both mp3 and vorbis. First of all, if I use the '--ogg' switch to lame, does lame use GPSYCHO to encode the wave, or some other psychoacoustic model (perhaps one designed for
2001 Aug 07
4
Some pre-RC1 listening tests
Hello everyone, ff123 compiled Monty's branch of the RC1 encoder, see his post on r3mix.net forum: http://66.96.216.160/cgi-bin/YaBB.pl?board=c&action=display&num=994299736&start=30 Anyway it only supports ~128kbps mode, so I did a quick listening test with some files that bugged vorbis beta4. grace.wav - the right channel is still a bit watery, and I think this can be seen
2001 Nov 03
3
Vorbis 1.0 before the end of the year?
Hi guys. IMO now it's definitely time for finalizing Vorbis and throwing it in the arena. Two reasons: - RC2 sounds wonderfully well, I'm really amazed how good it is.. and I personally think there's little room for further improvement in sound quality.. - portable music devices are starting to take off (see Waitec, Creative, Apple and many other vendors). Wouldn't be good
2002 Jan 06
1
German translation of OggEnc
Hello, I translated OggEnc (RC3) into German language. Nothing fancy. Neither Goethe nor Schiller. Could anyone please make a Win32 build? I don´t have a Win32 compiler. Sourcecode of modified files is available at http://www.metalunleashed.de/oggenc_ger.zip Just replace RC3 files with the modified versions. I hope this is useful for anyone. bye, Maik Merten -- MetalUnleashed:
2001 Aug 13
6
RC2 release
RC2 has been officially released. Get all your vorbis goodness from www.vorbis.com, along with release notes, and binary downloads for windows and for linux/x86 (RPMs). Debian packages are in incoming. Three cheers for the guys who did all the hard work here - Monty, for writing the code, Greg Maxwell for being our release manager for today, in Jack's absense. Also to Chad, for win32
2001 Aug 13
6
RC2 release
RC2 has been officially released. Get all your vorbis goodness from www.vorbis.com, along with release notes, and binary downloads for windows and for linux/x86 (RPMs). Debian packages are in incoming. Three cheers for the guys who did all the hard work here - Monty, for writing the code, Greg Maxwell for being our release manager for today, in Jack's absense. Also to Chad, for win32
2001 Jul 02
5
Nullsoft Vorbis Decoder v.1.11a Bug Report
Hi, there. While waiting for the encoder RC1, I will report some minor problems I experienced with Peter's Winamp decoder. First, I am using Nullsoft Vorbis Decoder v.1.11a with Winamp v.2.76 on Windows 98 SE. 1. When the buttons of Playlist Editor are extended, the part extended in playlist screen seems to be flickering when an Ogg file is being played. 2. I check the option of
2001 Oct 07
1
Winamp 2.77
Hello, anyone with an idea why Peter´s great plugin is not included with the latest full-install of Winamp? I thought it was planned to release Winamp 2.77 with Vorbis support... bye, Maik Merten -- MetalUnleashed: http://www.metalunleashed.de DHTML-Bibliothek: http://www.fortunecity.de/wolkenkratzer/flick/403 ICQ: 45648209 --- >8 ---- List archives:
2001 Oct 13
1
Decoder speed: Test on slow machine
Hello everybody, today I had some time to test Peter´s decoding plugin on a very slow machine. My setup: - Pentium "classic" @ 50 MHz (underclocked!) - Mainboard with Mercury Chipset (I think) - CD-ROM and HDD in PIO-Mode (CPU intensive) - MAD16 Soundcard (ISA slot, CPU intensive) - Win95B, Winamp 2.76, Decoder Plugin 1.16 (RC 2) The hardware setup is something like the
2007 Sep 10
6
Marketing stuff
Hello, I took the liberty of quickly slamming together http://www.theora.org/benefits/ . This is supposed to answer the "why should you use Theora" question in some detail. This section is not yet included in the navigation bar and I'd like to get confirmation that this information can be considered "canon" before making it "visible" (oh, and of course someone
2005 Feb 10
2
[Fwd: Re: Low level optimization]
Urgh... I misrouted this to vorbs@xiph.org... sorry for this. -------------- next part -------------- An embedded message was scrubbed... From: Maik Merten <maikmerten@gmx.net> Subject: Re: [Vorbis-dev] Low level optimization Date: Thu, 10 Feb 2005 16:39:25 +0100 Size: 959 Url: http://lists.xiph.org/pipermail/vorbis-dev/attachments/20050210/f31485c6/Vorbis-devLowleveloptimization.mht
2015 Feb 04
2
Multithread support
Am 04.02.2015 um 12:31 schrieb Timothy B. Terriberry: > M. Pabis wrote: >> 1. Each thread deals with frames from intra frame up to next intra frame >> - 1; > > This works if you know where the intra frames are. Could this information be gathered by having one thread encode a downsampled version of the input video sequence, or would this be a bad predictor? Who knows,
2005 Apr 30
2
Problem with CPU usage on Playstation 2 when using Ogg Vorbis.
Hi, Sometime ago i finished a port of Ogg Vorbis to Playstation 2. The code is working just fine and the music sounds like it should, but there is one problem. I get CPU usage that looks like this (when i say frames i mean actually rendering frames on the Playstations 2 and you have 50 or 60 frames per second) cpu usage: ~100% ~0% ~0% 0% ~100% current
2005 May 14
10
alternative nameserver from local network
hi, I have a debian system with shorewall acting as a router between my adsl line and my local network. One of the things on that local network is my playstation, and I''m having trouble playing an online game with it - the game tries to access the internet, and then fails at the stage where it tries to find the game servers. The debian machine is 192.168.0.3, and the playstation is
2008 Mar 18
4
PlayStation 3
As some of you probably already know, the PlayStation 3 supports Linux. That brings a question to me: can I run Wine on a PlayStation 3?
2007 Sep 22
1
Theora 1.0beta1 released
Hello, today I have the great pleasure of announcing Theora 1.0 beta1. http://downloads.xiph.org/releases/theora/libtheora-1.0beta1.tar.gz libtheora 1.0beta1 (2007 September 22) - Granulepos scheme modified to match other codecs. This bumps the bitstream revision to 3.2.1. Bitstreams marked 3.2.0 are handled correctly by this decoder. Older decoders will show a one frame sync error
2007 Sep 22
1
Theora 1.0beta1 released
Hello, today I have the great pleasure of announcing Theora 1.0 beta1. http://downloads.xiph.org/releases/theora/libtheora-1.0beta1.tar.gz libtheora 1.0beta1 (2007 September 22) - Granulepos scheme modified to match other codecs. This bumps the bitstream revision to 3.2.1. Bitstreams marked 3.2.0 are handled correctly by this decoder. Older decoders will show a one frame sync error
2007 Oct 13
1
Theora beta2 released
Hello, once again I have the great pleasure to announce the release of a new Theora version - please welcome libtheora beta 2! Changes for this version: libtheora 1.0beta2 (2007 October 12) - Fix a crash bug on char-is-unsigned architectures (PowerPC) - Fix a buffer sizing issue that caused rare encoder crashes - Fix a buffer alignment issue - Build fixes for MingW32, MSVC - Improved