similar to: Celt allocation bugfix

Displaying 20 results from an estimated 6000 matches similar to: "Celt allocation bugfix"

2007 Jun 23
3
Counter-Strike with ALSA sound driver
Hi, i get the next problem when i try with Alsa sound Driver. I get a sound on a lot of parts... OS: GNU/Linux Ubuntu 6.10 Linux maximi89-desktop 2.6.17-50-386 #2 Tue Jan 23 16:48:16 UTC 2007 i686 GNU/Linux 00:04.0 Multimedia audio controller: nVidia Corporation CK804 AC'97 Audio Controller (rev a2) maximi89@maximi89-desktop:~$ WINEDEBUG=err wine '/home/maximi89/.wine/drive_c/Archivos
2006 Jan 19
3
ownership of authorized_keys
Hi, I would like to make it impossible for users to change the contents of the authorized_keys-file. I just found out about the sshd_config setting: AuthorizedKeysFile /etc/ssh/authorized_keys/%u But even in that case that file has to be owned by the user, unless I set ``StrictModes no'' which would allow other nastyness. I would like to request that that file could also be owned by
2007 Feb 05
3
Soul Reaver 2 v1.01 sound buffer underrun
Hello list, I am experiencing sound problems with Soul Reaver 2, follows the initial log after starting the game. $wine sr2.exe fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17a890) : stub, simulating 64MB for now, returning 64MB left fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x17a890) : stub loading
2008 Oct 14
2
CELT 0.5.0 is out
Hi everyone, I'm happy to announce CELT version 0.5.0. This release includes simplifications to the bit allocation code and includes a new low-complexity mode that can be enabled (without breaking compatibility) on the encoder side. There are several other optimisations and bug fixes included. The API has also been slightly modified, so code using CELT will have to be updated (only minor
2008 Oct 14
2
CELT 0.5.0 is out
Hi everyone, I'm happy to announce CELT version 0.5.0. This release includes simplifications to the bit allocation code and includes a new low-complexity mode that can be enabled (without breaking compatibility) on the encoder side. There are several other optimisations and bug fixes included. The API has also been slightly modified, so code using CELT will have to be updated (only minor
2005 Feb 19
1
Problem with Warcraft 3
Hi, I'm trying to install War3 Roc+TFT+patch 1.17 I succeded the installation. but when I starrtt the game, I got the main menu but image is blinking and mouse cursor is very slow (so I don't try to play) My system is a Fedora Core 3 / 2.6.10 and lastest wine rpm from winehq Here is wine log: > fixme:user:EnumDisplayDevicesA ((nil),0,0x67f9e4,0x00000000), stub! >
2008 Oct 14
1
CELT 0.5.0 is out
Hi Jean-Marc, 1. Why CELT versus Speex? 2. What's the RTP payload for CELT, so we can add it in Yate? 3. What are the SDP declaration parameters? Diana Jean-Marc Valin wrote: > Hi everyone, > > I'm happy to announce CELT version 0.5.0. This release includes > simplifications to the bit allocation code and includes a new > low-complexity mode that can be enabled (without
2007 Mar 19
2
NASCAR 2003 and sound issues
I've submitted a bug on this issue, but I'm hoping to find a workaround that may help resolve the bug or get me to where I want to be - racing this game. Wine 0.9.22-9ubuntu3 (edgy) Installed on Ubuntu - Edgy Eft (2.6.17-10-generic) I did not compile this, installed as a package via Ubuntu's App Manager I don't use Windows with wine Application: NASCAR 2003 (CD Installed version,
2007 Mar 28
1
WarcraftIII TFT on Edgy
Hi there, iam realy new to Linux and would consider me as total noob :) I was realy happy because i got Wc3 running, but now i'm getting this buffer underrun errors and sometimes the game crashs, but in 1 of 5 games my pc just freezes, i was wondering if this buffer underrun causes that or something else. "err:dsound:DSOUND_MixOne underrun on sound buffer 0x18f7a8" Anyways, my
2008 Oct 16
2
CELT 0.5.0 is out
On Tue, 14 Oct 2008, Jean-Marc Valin wrote: > Diana Cionoiu a ?crit : >> Hi Jean-Marc, >> >> 1. Why CELT versus Speex? > > There's nearly no overlap between Speex and CELT. CELT is much higher > quality, very low latency, and of course, higher bit-rate than Speex. So > it really depends on the application. > >> 2. What's the RTP payload for CELT,
2010 Dec 11
1
Wine and Alsa driver
Hello, I have installed wine1.2 (1.2-0ubuntu6~lucid5) under Ubuntu 10.04 When I start winecfg and check the sound , I have : root at r700:/var/log# winecfg err:alsa:wine_snd_pcm_recover underrun occurred err:alsa:wine_snd_pcm_recover underrun occurred root at r700:/var/log# cat /proc/asound/version Advanced Linux Sound Architecture Driver Version 1.0.23. Compiled on Nov 30 2010 for kernel
2012 May 04
4
wine apps kills jack stream
In winecfg is alsadrv selected but i cant see any asio audio device in a asio compatible aplication and no ports in jack too if i do: env WINEDEBUG=+asio wine '/home/xxx/.wine/drive_c/Program Files/FXpansion/Geist/Geist.exe' Code: p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: no se
2011 Apr 25
3
Alsa: underrun occured
I've seen a couple topics that deal with this error, but they're all really old and they didn't help, so I'll just create this. I'm trying to get audio to work. I just installed Ubuntu 10.04. Sound works for everything but wine. I open winecfg to test the sound, but get nothing and along with this in the terminal: Code: err:alsa:wine_snd_pcm_recover underrun occurred Now
2011 May 25
2
AEC learning behaviour
On Tue, 2011-05-24 at 11:09 -0400, Jean-Marc Valin wrote: > The fact that the AEC takes a few seconds to converge is normal. The Do you think there might be a way to reduce this? > fact that it needs to completely re-converge in the middle of a call > probably indicates that something went "wrong" in the audio > capture/playback. For example, that could be an
2008 Jan 08
2
Distorted audio over Eicon Diva Server BRI
We are experiencing slightly distorted audio with playing of recordings on our Asterisk server when the call comes in over our Eicon Diva Server BRI card. An example is an incoming call to IVR and playing some of the standard Asterisk voice prompts. Note that there is no audio problem with internal access to the same recording. Neither is there a problem with calls not involving the playing of
2008 Oct 16
0
CELT 0.5.0 is out
Aymeric Moizard a ?crit : >> None of that is defined yet, though I'm open to suggestions on how to do >> the mapping. > > CELT/44100 and CELT/48000 > a=fmtp:105 stereo=on > > probably a latency value? It would definitely need a frame_size value > "CELT" doesn't seems to be used for any other existing audio related > stuff? right? Not yet.
2008 Oct 14
0
CELT 0.5.0 is out
Diana Cionoiu a ?crit : > Hi Jean-Marc, > > 1. Why CELT versus Speex? There's nearly no overlap between Speex and CELT. CELT is much higher quality, very low latency, and of course, higher bit-rate than Speex. So it really depends on the application. > 2. What's the RTP payload for CELT, so we can add it in Yate? > 3. What are the SDP declaration parameters? None of that
2008 Oct 17
1
[OT] RE: CELT 0.5.0 is out
Use Jingle, anyway Jingle kicks SIP on almost every aspect. Especially on the way the standards are made. Diana David Hogan wrote: >> I understand, but CELT would be useless for SIP if one can't >> > read/guess > >> correctly decoder configuration from the RTP data. >> >> One possible way to cope with this would be to have several CELT >>
2004 Aug 06
4
skipping at change of song
I think this may be an oddcast issue but I'm not sure. I've been streaming for a few days now and I've noticed when listening to the stream that at the change of every song the stream skips ahead slightly. It appears to occur when the metadata for the song title etc is being sent. For me this is a few seconds before the actual change of track since I'm using the SQRSoft
2016 Jun 10
1
[PATCH] Add static bitrate allocation and force CELT-only for ambisonics encoding
This patch adds a static bitrate allocation for ambisonics encoded with the multistream API. We allocate 4 bits to the mono channel (channel index 0) for every 3 bits allocated to other channels. The allocation is static because it does not depend on the input audio. This patch also forces the underlying encoders to use CELT only for ambisonics. -- Thanks, Michael Graczyk -------------- next