Displaying 20 results from an estimated 600 matches similar to: "SOLVED: World of Warcraft d3d crash and rendring problems"
2010 Sep 17
0
Soldiers: HWW2, err:d3d:resource_init Out of adapter memory
Hi,
I just bought Soldiers: HWW2 (from GOG, v cheap) but unfortunately it doesn't work under wine. I get:
Code:
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
err:ole:CoInitializeEx Attempt to change
2009 Jul 30
0
How to print data with out rendring page?
Hi all,
I have following code in haml form that print current webpage
I call this page from another page like user profile page like
=link_to ''Print'', print_user_path(@user)
this calls "print.html.haml"
print.html.haml
------------------------------
%script
print();
=ALL DATA TO PRINT
--------------------------------------
PROBLEM IS THAT : I want to print
2010 Jan 11
0
WoW using d3d
Sharing this in case it is helpful to any other WoW players with the opengl
issues or to anyone working on d3d in Wine.
I've been trying World of Warcraft without the -opengl tag since Blizzard
introduced their latest round of opengl breaking updates. I was very
pleasantly surprised to find the game both playable and stable in d3d. I still
have a couple graphical issues but they are not
2010 Jun 13
2
Warcraft graphics are glitchy
Well i'm using Ubuntu [Lucid] and running WoW via Wine [latest version] but there are some issues with the graphics, and moreso the lagg.
Graphic issues:
Black under players and npcs
and
Bugged textures for player armor and skin
[Image: http://img149.imageshack.us/img149/3918/screenshot1wj.png ]
http://img149.imageshack.us/img149/3918/screenshot1wj.png
Lagg
Game laggs rly bad, like as if i
2009 Apr 27
0
vampire the masquerade - bloodlines extremely slow
Hi there, I'm having some trouble getting vampire bloodlines to run at an acceptable. By acceptable i'm talking even just 15 fps. currently i'm getting about 2-6 fps depending on how active the screen is. cutscenes are also affected. I've tried setting OffscreenRenderMode to fbo, and UseGLSL to disabled, although i'm not 100% positive i've done it right. I'm actually
2005 Jun 15
0
World of Warcraft 1.5.1
Yesterday's WoW patch[1] introduced a rather annoying bug making it
impossible to select things like NPCs. The problem can be fixed (well,
worked around) in Cedega using the config option "MemoryLayoutOverride"
= "0x10000000". I seem to recall this is an area in which Wine and
Cedega differ quite substantially, unless there's been some more
convergence recently,
2008 Apr 08
6
World of Warcraft freezes and stutters periodically
Hi,
When I load World of Warcraft the CPU jumps from an average of 10-15% up to 100% and stays there pretty constantly whilst playing. This doesn't seem to affect gameplay most of the time (and I understand it may be relatively normal behaviour for running games under Wine), but occasionally I get a complete lock up of the game for about 3 seconds. The game screen freezes completely and the
2012 Jun 09
2
Help getting Torchlight 2 Beta running (Mac)
Hey everybody, I'm VERY new at using Wine, so forgive me if this is a foolish question! Recently I've been trying to run the Torchlight 2 Beta under Wine? the game itself runs flawlessly, but in order to get it to run past the beta expiration date I have to run another application (I'm not entirely sure what it is, my belief is that it emulates a server of some sort to play on). No
2012 Mar 25
0
Forsaken World - A pretty unique problem
Hello,
I'm trying to run the game Forsaken World (fw.perfectworld.com/) on Fedora 14 using the version 1.3.24 of wine. When I try running it normally, everything works perfectly fine, i can play for some time, but at random times the game just crashes, and it happens quite often (about 15 times if I play it for 1 hour). The error is: "X Error of failed request: BadAccess (attempt to
2012 Nov 15
1
Can't see what i did wrong..
with
pred.pca<-predict(splits[[i]]$pca,trainingData at samples)[,1:nPCs]
dframe<-as.data.frame(cbind(pred.pca,class=isExplosive(trainingData,2)));
results[[i]]$classifier<-ksvm(class~.,data=dframe,scaled=T,kernel="polydot",type="C-svc",
C=C,kpar=list(degree=degree,scale=scale,offset=offset),prob.model=T)
and a degree of 5 i get an error of 0 reported by the ksvm
2020 Jun 18
0
stats::screeplot suggestion
Hi
Here is a suggestion/request for stats::screeplot
* Please allow to change xlab and ylab. The attached file does that, and maintains current behavior. Reason: strictly speaking, ylab should be "Variance" (singular). It would also be better to have an explicit label for the X axis: "Component"
In the would-be-nice-if category, I suggest addition of a
2011 Nov 27
0
World of Warcraft Problem
My problem started when i upgraded my Video Card from an Nvidia geforce 9500gt to a geforce 210. With the 9500gt i could run all day long with the texture resolution on High and no problems. With the Geforce 210 with Texture Resolution set on anything but low on certain camera angles I will lose the NPC's but turn the camera angle they will come back and move again they will disappear again.
2012 Feb 22
1
xtable prcomp
Hi, I need to export to LaTex the summary of a PCA. So:
myPCA <- prcomp(myDF)
mySummary <- summary(myPCA)
#
print(xtable(mySummary))
How can I export to LaTeX not all the summary but only the first nPCs??
Best
Riccardo
2010 Jul 19
1
pcaMethods and Lattice help.
I've been using the pcaMethods to develop a scores matrix
=======================================
data(iris)
pcIr <- pca(iris[,1:4], method="nipals", nPcs=3, cv="q2")
test <- scores(pcIr)
========================================
What I'm looking to do is to use lattice's barchart to plot the scores
something like below, but expanded to all the scores
2010 Mar 10
1
PCA
Hello,
I am trying to complete a PCA on a set of standardized ring widths from 8
different sites (T10, T9, T8, T7, T6, T5, T3, and T2).
The following is a small portion of my data:
T10 T9 T8 T7 T6 T5 T3 T2 1.33738 0.92669 0.91146 0.98922 0.9308 0.88201
0.92287 0.91775 0.82181 1.05319 0.92908 0.97971 0.95165 0.98029 1.14048
0.77803 0.88294 0.96413 0.90893 0.87957 0.9961 0.74926 0.71394 0.70877
2009 Jan 07
0
Re: Solution to Garry's mod prop crashing problem
Sorry about this guys, but I will no longer be developing this addon. This is because for some unexplained reason, GMod has started to not crash on prop death. If I figure out why this is happening, I will post as soon as possible. Again, sorry. If you really want me to make this work for NPCs, email me: Blacklemon67 at gmail.com
Good luck, I hope that what happens to me happens to you.
Peace
2011 Jul 16
2
GLSL errors please help as soon as possible.
I am trying very hard to get Elder scrolls oblivion working on playonlinux. I found out that a key factor in this is the GLSL setting. When it is disabled the game will run great with no errors except for the fact that the players charecter and npcs have horrible graphical glitches.
To give you an example:[Image:
2012 Jan 19
2
Need help with Morrowind graphical glitch
Hi, I've posted this question over on the porting team forum, but so far no one has been able to help, and I'm hoping that some people with lots of experience with wine might know more. I'm trying to play Morrowind GOTY on my 2011 MacBook Air (Intel HD 3000, 4gb ram) using the Wine wrapper by HiPhish. I've managed to install it and everything seems to be working fine except for a
2008 Oct 25
2
3D rendering errors
'ello, I've looked all over the place for people with similar problems, but it seems i can't figure out how to discribe what is going on well enough to find any. Here are some screenshots of what i'm experiencing in the game Perfect World International.
http://i157.photobucket.com/albums/t76/injected666/ss3.jpg
http://i157.photobucket.com/albums/t76/injected666/ss2.jpg
2006 Apr 26
0
[ANNOUNCE] libXi 1.0.1
Reindent with -bad -bap -c0 -cd0 -cp0 -ncdb -ci4 -cli0 -ncs -d0 -di4
-i4 -ip4 -l80 -npcs -psl -sob -ss -ce -sc -br -cdw -lp -cbi0.
Bug #6286: Fix build on Cygwin. (Yaakov Selkowitz)
Bug #5628 <https://bugs.freedesktop.org/show_bug.cgi?id=5628>
Shadow pages not created correctly when MANDIR & MANSUFFIX don't match.
CVS tag: libXi-1_0_1