similar to: Red alert 2 network play

Displaying 20 results from an estimated 3000 matches similar to: "Red alert 2 network play"

2008 Nov 28
1
Red Alert / Red Alert II / Tiberium Sun: Overriding wsock32.dll to avoid IPX
Background: Red Alert / Red Alert II / C&C / Tiberium Sun uses IPX for LAN play. According to AppDB, this works, at least for Red Alert II (Orginal RA is not on the first page of Google results...), but it requires Wine to be run as root. Since I do not have IPX installed and I'm not normally in a mood to recompile my kernel, and the Windows users that I want to play against do want to
2009 Jan 27
4
Network play in Command & Conquer: Red Alert 2
Hello, I have installed C&C: Red Alert 2 in Ubuntu. Now I want to play in a network. I have already put the wsock32.dll [1] into the game directory and have set up an overwrite rule for wsock32 in winecfg. It should replace the IPX protocol with UDP protocol. Now there is a network card shown in the settings [2] and the network menu opens ingame now. I have set up Red Alert 2 on different
2011 Aug 18
1
Re: Red alert 2 network play
nicolo.p wrote: > Thanks to Gert van den Berg, I found out using WINEDEBUG=+loaddll that the overwriting rule for native has to be put not for Ra2.exe (which I play with), but for game.exe; in this way I get > > Code: > trace:loaddll:load_native_dll Loaded L"C:\\Westwood\\RA2\\WSOCK32.dll" at 0x10000000: native > > instead of > > Code: >
2006 Jun 23
5
Red Alert 2: Yuri's Revenge much slower with 0.9.16
RA2:YR is a 2D game - I think it probably uses DirectDraw. It runs slower with 0.9.16 and now the in game cursor flickers. Besides minor audio problems it ran fine in 0.9.15. I tried setting HKEY_CURRENT_USER\Software\Wine\Direct3D\DirectDrawRenderer to "gdi". It made no difference. Is that the corrent way to turn off the new DirectDraw changes?
2001 Apr 27
0
Red Alert 2: Mouse Problems
I've just tried to launch RA2 using wine, with great success: it ran perfectly and fast at the first try. However, the mouse is screwing around. If I run as root, everything works fine, but the mouse pointer is invisible. I can move it around and control the game blindly, but that isn't really fun. If I run as a user, the mouse pointer is there, but RA2 doesn't recognize the mouse
2006 Sep 14
4
Compiling Kernel with raid driver for my Dell poweredge 2850 RAID Controler
Hello I have a problem to boot my xen kernel, I have a debian sarge 3.1 stable, download xen-3.0.2-src.tgz, extract and compil it with the command "make world" But at boot I have an error : "cannot open root filesystem sda1" My raid controler is a perc4/di raid 5 controler lspci -v said : 0000:02:0e.0 RAID bus controller: Dell PowerEdge Expandable RAID controller 4 (rev
2008 Nov 29
1
Re: Red Alert / Red Alert II / Tiberium Sun: Overriding wsock32.
Using posix file capabilties you can give wine only root permissions for creating raw sockets. A lot of distributions are doing something similar these days for ping which also required complete root permissions before.
2008 Dec 01
0
Re: Red Alert / Red Alert II / Tiberium Sun: Overriding wsock32.
When I worked on Wine's ipx code for Red Alert and friends posix file capabilities weren't around yet. I haven't used them yet. You can find info about it on http://www.ibm.com/developerworks/library/l-posixcap.html I think that you need to set the property on wineserver.
2009 Apr 01
0
Re: C&C Red Alert 3 - Lan (and also hamachi) play
You can try this, or check multiple solutions on the bug report URL I posted here. Lan play seems to be different from online play and you might have luck. With hamachi, however, no matter what I do it'll always fail.
2009 Aug 06
1
Re: [SOLVED] C&C Red Alert 3 - Lan (and also hamachi) play
Code: 1. First establish a VPN. I use a bridged VPN set up with OpenVPN. It works fine. The VPN client created a tap0 interface with the IP 11.0.0.3. 2. Re-route packets for 255.255.255.255 to your VPN interface (Here tap0) # route add host 255.255.255.255 dev tap0 3. In /etc/hosts, remove any reference to your hostname (TACHIBANA here) and, on the first line, add : 11.0.0.3 TACHIBANA 4. Compile
2012 Apr 10
2
Red Alert 2: Odd problem
Hi all, I am currently attempting to play Red Alert 2 on my Ubuntu 11.10 installation under Wine. Now, Red Alert 2 will launch fine, as expected on a Windows machine. The most minor error is the campaign selection screen where it takes an "alt-tab" to respond. I'm not so worried about this error. However, when I enter a single player game (Skirmish or Campaign), whenever the game
2009 Feb 24
4
C&C Red Alert 3 - Lan (and also hamachi) play
Hello to all I've been playing Command and Conquer: Red Alert 3 (LEGAL version of the game) with wine and it has been working very well. However, I decided to try and play LAN (linux-to-linux) and did not manage to do it. There was a time where I could see my name twice on the list (should see once) plus my other pc's name. So this meant that: PC A Sees PC A TWICE and PC B ONCE PC B
2005 Jan 14
1
Looking for some guidance on an issue
Hey all. I'm looking for some advice on how best to continue troubleshooting an app. I'm running FC3 with Wine 20041201 and I set up the config using Winetool. I've got a bunch of apps running with no problems, including IE6 and Office 2000. However, I'm having a lot of trouble with one particular app, which I really need; the RSA ACE Server 5.2 Remote Admin console.
2012 Oct 30
1
(Opus) Real-time music and game application
Could be feasible to use opus in real-time applications like multitrack recording (mobile recording and multi tracks) and music samplers (sample libraries), ideally reducing data size into a fraction while having the good level of quality and latency. And possibly open new opportunities in the web and mobile music making? Same thing used in the game development for sound effects, at the moment
2009 May 24
1
Re: C&C Red Alert 3 - Lan (and also hamachi) play
Well, I found a solution and posted it on the appdb's page of Red Alert 3. http://appdb.winehq.org/objectManager.php?sClass=version&iId=14371 Here's a copy of the informations I posted on the Red Alert's Appdb webpage : > Thanks to raphael, here's a mini "how to play on LAN to RA3 with Wine + windows users, when the LAN is a VPN" > > My hostname, in
2001 Nov 15
1
Checkpoint FW-1 NG Policy Editor
Hi, I very new to wine and do not have much knowledge. Sorry for that, but I'm trying to spend more time on wine. I want to run the Checkpoint FW-1 for NG Policy Editor under Linux. So I thought, maybi it's possible with wine to do so. I downloaded the wine-20011106-1.i386.rpm and the wine-devel-20011106-1.i386.rpm on my RedHat 7.1 System and installed it. I'm using the standard
2001 Aug 19
3
microsoft sql query analyzer
I'm trying to get MSSQL Query analyzer to work it loads up i can enter the sql server name and user name and password. in the sql client utility it is setup for tcpip with an alias for the server name and the ip address. it tries to connect then comes back with an error: [Microsoft][ODBC SQL SERVER DRIVER][TCP?IP SOCKET]General network error odbc32 is native wsock32 is native winsock is
2012 Feb 04
2
Moving CPP hackery
JonY wrote: > Looks like there are some missed defines in the test_libFLAC++. Attached > patch fixes that. Good one. Thanks. > Also, wsock32 usage is deprecated, on Win7, wsock32 forwards everything > to ws2_32, suggest changing to -lwsock32 to -lws2_32 in configure.ac. > Additionally, using -lwsock32 on Cygwin is wrong. Fix in config.txt. For that I think I'd prefer to
1999 Jun 14
1
Win95 and wsock32.dll...
Hi, everyone! Can someone tell me why after configuring our Win95 clients as Samba clients (using tcp/ip and Microsoft Network) all browsers as well as ftp complain that there is no socket connection or that wsock32.dll is not available? Samba as well as email works fine and I did not have this problem with Win98 clients. The clients I am talking about use older versions of Win95. Earlier
2004 Feb 17
2
BBO doesnt work properly
hi i have problems running BBO (that is Bridge Base Online - www.bridgebase.com) it's a program to play bridge online. when it starts everything looks working perfectly. i see other players, see the chat, but unfortunatelly i'm unable to connect to a table, or chat. it seems as if communication worked properly only one way (i see all server messages, but im unable to send anything to