similar to: Borderlands DVD Gamespy & DLC1 not working w/ patch (...)

Displaying 20 results from an estimated 200 matches similar to: "Borderlands DVD Gamespy & DLC1 not working w/ patch (...)"

2012 Apr 12
2
Borderlands (Steam Version) On a Mac
So when I try starting up the Steam version of Borderlands, it says this... Code: fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported fixme:gameux:GameExplorerImpl_VerifyAccess (0x1cd930d0, L"c:\\program files\\steam\\steamapps\\common\\borderlands\\Binaries\\Borderlands.exe", 0x32d4ec) err:setupapi:do_file_copyW Unsupported style(s) 0x144
2010 May 27
3
Borderlands
Hey all I'm new to the forums so please take it easy on me. I've followed the steps provided for installing Borderlands. Installed Wine 1.1.42 I believe is the version. I'm running Ubuntu Lucid. I installed the d3dx9 the vmc2005 and 2008 threw winetricks. activated the game threw the website with the licenses and stuff. started the installer. Killed the vmc2008 redist package with
2011 Apr 03
0
Borderlands not loading save files proerly
Wanted to see if anybody else has had this issue and, if so, how they resolved it. I'm having an obscure problem with Borderlands that at first seems to present as my game not being saved at all - when I go to play again, the save file is there, but it just starts me at the beginning of the game (right after I get off the bus and the robot gives me my HUD). However, upon closer inspection,
2012 Mar 31
1
Re: Borderlands GOTY seh:setup_exception_record error
I realize how old this post is but I haven't found anything else when google'ing. I get the same exact error. Code: [02:30:52]-[Sat Mar 31]-[ferus]-[CrunchBox]-[~/.wine/drive_c/Program Files/2K Games/Gearbox Software/Borderlands GOTY Edition/Binaries] >> wine Borderlands.exe fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION fixme:ntdll:NtQueryObject
2011 Dec 23
1
Borderlands GPF
Running Borderlands GOTY on Wine 1.3.35 with WINEPREFIX=win32 on amd64 with WINEDEBUG=warn+all produces the following error log: http://paste.ubuntu.com/779465/ (warning: 8 MB) A tl;dr of this is GPF followed by std::terminate->abort() due to pure virtual function call. What am I doing wrong, as a Gold rating on appdb implies that the game should be working? -- 001100 Andrey
2011 May 15
0
Borderlands GOTY seh:setup_exception_record error
I use the Game of the year edition of Borderlands, and I run into this crash when I attempt to load the game. Physx, vcrun2005 and vcrun2008 had to be installed beforehand. Code: xavier at xavier /wine/borderlands/drive_c/jeu/Binaries $ wine Borderlands.exe fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION fixme:ntdll:NtQueryObject Unsupported information class 3
2011 Mar 25
0
Audio echo while playing Borderlands
Hi, I've just installed Borderlands and everything seems fine except the audio echoes (in-game, videos are ok). I saw the topic "wine causes echo (multiple playback)" and tested with emulation and full HW at varied sample rates. Nothing seems to work. I'm running Ubuntu 10.10 32b, Wine 1.2.2 and Borderlands patched to 1.41 Thanks for any help, Matt
2010 May 22
0
Re: problem when i try to run Borderlands Game
The same problem here. I tried to install by winetricks d3dx9, dotnet20, vcrun2005, vcrun2008 in uninstalled game. Log of the installation (http://pastebin.com/TZ0e6RSx) But I dodn't kill vrcrun_x86.exe and dxsetup.exe as guide sais because I didn't see the process vrcrun_x86.exe and dxsetup didn't freeze.[/url] I saw the process install.exe when in installation window the text was
2010 Sep 11
1
[Borderlands]Installation Problem
Hello, I'm french and i have a problem when i want to install this game. When i launch "msiexec /i Setup.msi", the installation works correctly but when i launch "msiexec /i Setup_French.msi" to install the game with the French language, Wine crash at the beginning of installation. I have this error message in the console : Code: berillions at debian:/media/cdrom0$
2005 Feb 24
0
Multiple game server lockup problem (solved)
Ive made a couple of posts in the past about this game in which I was running multiple servers under 20031212 and after that each wine version seemed to keep a second and third server from running correctly. They would lock up and when I hit the X button the "Not Responding, Close Anyway" dialog would pop up. Well it turns out that something that wine did made ethernet port checking
2012 Apr 16
1
Borderlands (Steam Version) On a Mac Mouse Problems
I can get into everything and the menu, character selection screen, and all of that works just fine; but when the cursor is no longer visible and I start the actual game, my sensitivity is so ridiculously high, it's either facing the sky or at the ground, no matter how slightly I move the mouse. I tried changing the in-game sensitivity, and I have no idea how to fix this. Any suggestions?
2009 Apr 05
4
Game install failed
Hello, tried to install Brothers In Arms: Earned In Blood in Hardy, Wine 1.1.18, and it gets through the entire install, then asks me to reboot. When i click yes, the window disappears. But nothing happens. I open it again to find the same prompt right in front of my face. I've tried wineboot in the Terminal, tried even restarting ubuntu itself. But it always comes up with that same
2007 Oct 19
1
Contribution to speex
Hello, I'm Saad from Gamespy who makes use of the Library for Voice over IP on the PS3. We would like to contribute back some code that added/modified to compile and run on Sony's Playstation 3. What would be the process to do this? Thanks, --------------------------- Saad Nader Middleware Engineer Powered By Gamespy, IGN -------------- next part -------------- An HTML
2007 Oct 24
2
Speex with PS3 SPE support
Please correct me if I am wrong, Jean-Marc, but I do not think that any patches are getting applied to 1.0.5 anyway. Also, if you expect a patch to be applied, you will need to provide the changes as a patch, not as a modified copy of the source tree. The 1.2 branch includes a mechanism for private memory allocation from a static buffer. You provide a usermisc.h file that replaces the
2007 Oct 23
2
Speex with PS3 SPE support
Hi Jean-Marc, We needed to use a release version of the SDK because this part of production code for our Sony implementations. I'm not sure how stable that branch is. Is the encoding and decoding already stable? In other words, what is not stable about that branch? Thanks, --------------------------- Saad Nader Middleware Engineer Powered By Gamespy, IGN -----Original Message----- From:
2007 Oct 25
0
Speex with PS3 SPE support
Joost Schuur wrote: > My primary concern is the use of the word 'unstable' on the current > download page for 1.2b2. One of our major devloper partners in > particular saw that reference and opted to use 1.0.5 on their PS3 title, > which is why we based our work for them on 1.0.5. The kind of commercial > game developers that are our customers aren't going to have the
2007 Oct 23
0
Speex with PS3 SPE support
Saad Nader wrote: > We needed to use a release version of the SDK because this part of > production code for our Sony implementations. I'm not sure how stable > that branch is. Is the encoding and decoding already stable? In other > words, what is not stable about that branch? It's listed as "unstable" in the sense of "I might change the API" and that is
2007 Oct 25
0
Speex with PS3 SPE support
Joost Schuur wrote: > Saad has been keeping me in the loop on your recent discussions. > Since all of our testing has been against 1.0.5, based on that being the > last non-beta version, that's the particular scope of the task that Saad > is working on right now. I'm just saying it's useless to do any work on 1.0.5. It is inferior to the latest beta in all aspects,
2010 Mar 04
2
X Error of failed Request
Hello all, I seem to be having this problem with the Mysteries of Westgate premium module for Neverwinter Nights 2. I keep getting the following error message on attempting to run the install file: X Error of failed request: BadWindow (invalid Window parameter) Major opcode of failed request: 19 (X_DeleteProperty) Resource id in failed request: 0x3e00008 Serial number of failed request:
2011 Aug 05
5
Duke Nukem Forever Demo (Steam) not launching
Got someone this demo working? 50,- EUR is a lot money to me so I like to play the demo first. But it seems to be impossible? I have latest Wine from GIT and did the required winetricks steps (dinput8, xinput, removed asterisk from dinput8 user.reg line, added xinput1_3 (with native only) to winecfg, corefonts, tahoma installed; all done in a new wine bottle aka. WINEPREFIX). A +d3d logfile