Displaying 20 results from an estimated 200 matches similar to: "fixme:dsound:IDirectSoundBufferImpl_QueryInterface {279afa86-4981-11ce-a521-0020af0be560}: I know about this GUID, but don't support it yet"
2001 Sep 21
1
DSound, Wave, MM, HL, CS, OSS.. ??????
yea, well i loged it ... but that did you give me a 56MB huge file ..
and no direct hints...
only the one i did allready past :
----
fixme:dsound:IDirectSoundBufferImpl_QueryInterface
{279afa86-4981-11ce-a521-0020af0be560}: I know about this GUID, but
don't support it yet
----
HL tells me : can'T open wave input ...
so the programm shiped with HL since HL supportes VoiceChat is
2001 Dec 15
1
Wine and Baldur's Gate
Well,
Now that I've made it through the actual install, I figured I'ld take
Baldur's Gate for a spin. The main screeen, where you select to play the
game, change the configuration, etc, comes up fine. There's a slight pause
after clicking 'Play' while BGMain.exe starts and X is set yo 640x480 (I'm
guessing this has something to do with DETACH_PROCESS?), but
2001 Sep 20
0
Wine ?? MM ?? Microphone ??
hey guys !! does anyone know a way to make a 'mic' device available ???
voice_tweak.exe from HL does require it ... and i think all other
Voice/Micophone apps do require it too.
the ponit at the moment is, i'd like to use the voicechat function from
HL ... since this is shipped with 1108 ....
so please gimme some hints ...
btw : i don't use the OSS modules in the kernel .. is
2001 Sep 21
1
In Addidtion to the Sound problem ... !! read this !!
try using wine with these commands :
wine voice_tweak.exe -debugmsg
+wave,+dsound,+dinput,+midi,+wineoss,+msacm,+midimap,+mmsystem
this gives me : !!
-----------------
trace:wave:OSS_WaveInit OSS dsp out mask=00000018
trace:wave:OSS_WaveInit OSS dsp out caps=00003300
trace:wave:OSS_WaveInit out dwFormats = 00000FFF, dwSupport = 0000006C
trace:wave:OSS_WaveInit OSS dsp in caps=00003300
2008 Apr 26
3
Rise of nations problem
Im trying out Ubuntu (8.04) and thought Id give wine(0.9.59) a bit of a try, I gave RON a try and I keep hitting the error below when trying to start installation (i basically get nothing no spalsh screen nothing :( ), this was after I had the preloader bug http://bugs.winehq.org/show_bug.cgi?id=12516#c8, which the work around fixed and I was able to install starcraft/broodwars okay as a test
2007 Sep 18
1
DO NOT REPLY [Bug 4981] New: iconv confusion
https://bugzilla.samba.org/show_bug.cgi?id=4981
Summary: iconv confusion
Product: rsync
Version: 3.0.0
Platform: PPC
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P3
Component: core
AssignedTo: wayned@samba.org
ReportedBy: joe07734@gmail.com
QAContact:
2011 Feb 11
1
[rfc] dsound: decrease sound latency
Hi all,
Please test this and let me know if it's causing any problems in sound
playback, preferably with media applications and games, any feedback
would be appreciated. The patch won't fix existing problems, it should
just decrease the audio lag. As such I would prefer only to receive
feedback on issues INTRODUCED or FIXED by this patch.
If it's causing issues, I want to know:
2012 Jan 11
2
Arch and latest wine : major Dsound crashes with my apps
With the latest gitwine, beginning with wine 1.3.35, I can't run any of my games anymore. Every game I tested crashes with the following backtrace somewhere in its logs :
=>0 0x7c58c255 DSOUND_RecalcVolPan+0xa5(volpan=0x67d3068)
[/wine-git/dlls/dsound/mixer.c:58] in dsound (0x0032f194)
1 0x7c57b463 IDirectSoundBufferImpl_Create+0x382(device=0x67d2848,
pdsb=0x32f2a8, dsbd=0x32f360)
2005 Jun 22
0
[dsound] config options
I have been having a problem with dsound. It will not recognize my
sound card in Jedi Knight II: Jedi Outcast. I have been looking at
the config file in the dsound area but I am unsure of what to change
or even how to change it.
This is the error message
trace:loaddll:load_builtin_dll Loaded module
L"c:\\windows\\system\\dsound.dll" : builtin
err:wave:DSDB_MapBuffer Could not map
2008 Jul 05
1
Simpsons: H&R dsound.dll
I've been having a problem recently with Simpsons Hit & Run regarding the sound. I installed the game just fine, but had major sound distortions that made it impossible to play with sound. After checking AppDB, another user reported the same problem and I tried changing the dsound library to native (windows). I imported the dsound.dll file from my Windows XP drive into my fake
2003 Mar 15
1
Some dsound oddness
I had noticed a few weeks ago that sound for me on Riven was now having
problems. It used to be almost perfect, but now it was suddenly doing
things like changing pitch and speed, losing sync with the video, and
breaking up.
Of course I initially suspected a regression, though no one else
mentioned problems. I just now got around to spending a bit more time on
it and found it was not a
2005 Feb 27
2
Weird Delay (> 30 sec)
Hello all!
Has anyone expirienced the following:?
With an IAXclient softphone (like diax/iaxcomm/etc) Dialing to the PSTN
(zap) or a SIP device has no problems .. but when I make calls between 2
softphones I have weird problems....
in about 4 out of 10 IAX-2-IAX softphone calls I get a big delay .. in
the beginning of the call it's all okay... (delay < 0.5 sec) but the
longer the call
2002 Jan 03
2
Unable to compile wine CVS version
Hi,
trying to compile CVS wine version after updating
today reports these messages :
make[3]: Entre dans le r?pertoire
`/home/wine/graphics/x11drv'
make[3]: *** Pas de r?gle pour fabriquer la cible
`../../include/bitmaps/obm_lfarrowi', n?cessaire pour
`oembitmap.o'. Arr?t.
make[3]: Quitte le r?pertoire
`/home/wine/graphics/x11drv'
make[2]: *** [../../graphics/x11drv/x11drv.o]
2007 Jul 23
1
FLAC: editing software
I just tried this with Goldwave.. it decoded the file,
i edited out some stuff, and saved the file (flac
format) and the tags appear to be intact.
Greg M.
--- Tomas Valusek <tvalusek@seznam.cz> wrote:
> Hello,
>
> and what if I want to preserve FLAC tags while I'm
> editing its contents?
> Is there a way e.g. to cut silent block from FLAC
> and preserve tags? By
2002 Feb 22
2
Problems running HL with todays wine snapshot
Hi,
I tried to get HL running with Wine, but some problems occured:
With fresh HL-Installation it keeps asking me for the HL-CD even if I
mounted it correctly. Drive setup of wine is correct (isn't complaining
about a missing drive)
I read that installing 1.1.0.8 helps, so I did, but with this patch HL is
not even starting, errormsg is
There may be more fonts available - try increasing the
2005 Jan 06
1
Goldwave 5
Hi all,
I am relatively new to Linux and wine and I am trying to run an audio
editing software called Goldwave 5.06 (version 4.26 works relatively
well). 5.06 installs ok but when I go to run it I get the following error:
"Driver does not support 16 bit colour depth or visual buffer could not
be created. Visual disabled."
And the meter displays do not work. I have tried adjusting
2002 Jan 02
7
Weird Keys in Counterstrike
Hi,
I have just compiled wine-20011108 for my Mandrake 8.1 box, installed
Half-Life, patched it to 1.1.0.8, installed csv13full.exe. I then tried to
connect to a local LAN server however all the keys are all real weird. I ran
my standard win98se config file, it worked OK. By weird I mean that
normally when I move the mouse my player looks around but under wine he
starts a slow slide across
2005 Jan 22
3
xen2.0.3 and aic79xx
Has anyone expirienced problems with the aic79xx controller and xen
2.0.3 (liinux-2.6.10)?
I have got FC3 running and compiled xen-2.0.3 from the sources. The
compile ssems to work fine but after rebooting the xen0 domain the
server stops during boot at the aic79xx message - no harddisks are
recognized.
I''ve searched through the mailinglist up and down, asked google but
2005 Mar 27
3
Can''t get shorewall to start, again
Hey!
No, actually shorewall works very well and starts and so on... Thanks for this!
Problem is that it won''t start on boot it seems. At least it doesn''t
enable forwarding. However, if I do /etc/init.d/shorewall restart it
enables forwarding and the rest... But not if I do
/etc/init.d/shorewall start ;) Seems weird...
System is Debian Sid, Shorewall is prepackaged by Debian...
2002 Jan 03
3
Adding RC3 support to GoldWave
Here are some minor things I noticed when updating the vorbis module
for GoldWave:
Bitwise.c, line 175 and 207
Warning: Negative unsigned value
ret=-1UL;
Info.c, line 385
Warning: Unreachable code
break;
vorbisfile.c, line 1407
Warning: Call to function with no prototype
int host_endian = host_is_big_endian();
fix: add 'void' to line 1339:
static int host_is_big_endian( void )