Try the latest cvs with the OSS sound patch posted on wine-devel by eric
pouech about a dozen messages ago. Use the second version of the patch,
not the first :)
That should help the sound problems at least...
Regards, | Any significantly advanced technology is indistinguishable from
| a perl script.
Ender |
(James Brown) | [Nehahra, EasyCuts, PureLS, www.QuakeSrc.org]
On Sat, 15 Dec 2001, Ian D . Stewart wrote:
> Date: Sat, 15 Dec 2001 09:20:54 -0500
> From: Ian D . Stewart <idstewart@compuvative.com>
> To: wine-users@winehq.com
> Cc: wine-devel@winehq.com
> Subject: Wine and Baldur's Gate
>
> Well,
>
> Now that I've made it through the actual install, I figured I'ld
take
> Baldur's Gate for a spin. The main screeen, where you select to play
the
> game, change the configuration, etc, comes up fine. There's a slight
pause
> after clicking 'Play' while BGMain.exe starts and X is set yo
640x480 (I'm
> guessing this has something to do with DETACH_PROCESS?), but that's no
> biggy.
>
> The opening credits and movie play just fine. I'm able to create the
main
> character without any noticeable problems. The first 'problem' I
ran into
> was at the opening of the 'Prologue' chapter. Under windows, a
narrator's
> voice reads the opening text as it scrolls across the screen. Under wine,
> the text is scrolling, but sans naration. A bit annoying, but no biggy.
>
> The real fun starts when the game actually begins. First off, the sound,
> when there is any, cuts out quite a bit, with no apparent rhyme nor reason.
> Secondly, the left and bottom panels are covered by the main section. You
> have to click on the various buttons to make them display.
>
> The third 'error' appears to be related to X's virtual desktop.
Moving the
> cursor to the left or bottom side of the screen moves the
'viewport' away
> from the window, instead of scrolling the view in the Baldur's Gate
window.
>
> After shutting down Baldur's Gate, I noticed a whole slew of error
messages
> in the xterm window I launched it from. Here are a few examples:
>
> fixme:module:CreateProcessA (BGMain.exe,...): DETACHED_PROCESS
> ignored
> fixme:dsound:IDirectSoundImpl_SetCooperativeLevel
> (0x403f8034,00020021,3):stub
> fixme:dsound:IDirectSoundBufferImpl_QueryInterface Unknown GUID
> {31efac30-515c-11d0-a9aa-00aa0061be93}
> fixme:ddraw:Main_DirectDraw_CreateSurface App didn't request a
> valid surface type - assuming offscreenplain
> err:ddraw:Main_DirectDrawSurface_Lock Negative values in LPRECT
> !!!
> fixme:ddraw:DIB_DirectDrawSurface_Blt Unsupported flags:
> DDBLT_DDFX
>
> Any help in getting any of these issues resolved would be greatly
> appreciated!
>
>
> Thanx,
> Ian
>
>
>