Displaying 14 results from an estimated 14 matches for "texture_init".
2011 Mar 07
6
Lineage 2 Ubuntu 10.10 c0000135 Error
For about 2 weeks now I been looking in forms and googleing on how to play this game on ubuntu but when I found some one with same problem, I have its been unsolved or a dead end. winehq says its playable on my os and with wine and I played this game for years on this labtop so I doubt it's because I don't meet the req. When I lunch the game terminal under wine I get this error.
wine
2011 Jun 19
1
Evil Genius Crashes unexpectedly
...lipping Clipping disabled, but ARB_depth_clamp isn't supported.
fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported.
fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported.
err:d3d:resource_init Out of adapter memory
fixme:d3d_texture:texture_init Failed to create surface 0x5b0cfda0, hr 0x8876017c
err:d3d:resource_init Out of adapter memory
fixme:d3d_texture:texture_init Failed to create surface 0x59ad4858, hr 0x8876017c
fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported.
fixme:d3d:state_clipping Clipping dis...
2010 Sep 17
0
Soldiers: HWW2, err:d3d:resource_init Out of adapter memory
...DevicesW ((null),0,0x32f534,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:d3d:resource_init Out of adapter memory
err:d3d8:device_parent_CreateSurface (0x17b2bc) CreateSurface failed, returning 0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x1c30a0, hr 0x8876017c
fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored.
and I tried the usual trick of set VideoMemorySize=1024 in the registry, but it makes no difference!
any ideas?
2011 Aug 01
6
AgeOfConan successfully started but without textures ...
[Image: http://clip2net.com/clip/m78332/thumb640/1312198861-clips32590-536kb.png ] (http://clip2net.com/s/15qO7)
I have run ConanPatcher.exe with -opengl option.
2011 Oct 19
0
Steins;Gate crashes on start up
...esource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:gstreamer:init_new_decoded_pad Linking: 0
fixme:gstreamer:no_more_pads Done
fixme:gstreamer:got_data_sink Triggering 0x79b42e48 0xb2c
err:d3d:resource_init Out of memory!
fixme:d3d_texture:texture_init Failed to create surface 0x10d20c48, hr 0x8876017c
wine: Unhandled page fault on read access to 0x00000000 at address 0x4a44a7 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x004a44a7).
[Register dump, a stack dump and backtrace fo...
2011 Nov 01
0
SOLVED: World of Warcraft d3d crash and rendring problems
...waiting a bit, sometimes I will have to adjust most of my settings to "Low".
The crash with Wine 1.3.15 produced this terminal output:
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x13a62c) CreateSurface failed, returning 0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x12909970, hr 0x8876017c
wine: Unhandled page fault on read access to 0x00000080 at address 0x7cc8b041 (thread 006f), starting debugger...
Unhandled exception: page fault on read access to 0x00000080 in 32-bit code (0x7cc8b041).
I was able to solve the problem through so...
2018 Mar 16
0
Wine release 3.4
...wined3d: Store the destination as texture + sub-resource index in struct wined3d_overlay_info.
wined3d: Rename struct wined3d_surface to struct wined3d_dc_info.
wined3d: Only store dc_info for textures that require it.
wined3d: Reject managed/scratch textures with dynamic usage in texture_init().
usp10: Simplify GPOS_expand_script_cache().
wined3d: Merge the surface_created() and volume_created() wined3d_device_parent_ops callbacks.
wined3d: Merge volumetexture_init() and texture_init().
wined3d: Merge wined3d_texture_init() into texture_init().
winex11: Res...
2018 Nov 23
0
Wine release 3.21
...se if there's no connection.
winhttp: Use the thread pool for asynchronous tasks.
winhttp: Propagate errors from refill_buffer.
winhttp: Use the thread pool for asynchronous hostname resolution.
Henri Verbeet (40):
d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in texture_init().
d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in cubetexture_init().
d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in d3d8_device_CreateDepthStencilSurface().
d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in d3d8_device_CreateImageSurface().
d3d8: Do...
2016 Apr 01
0
Wine release 1.9.7
...pare_rb().
wined3d: Get resource info from the texture in fb_copy_to_texture_direct().
wined3d: Get resource info from the texture in fb_copy_to_texture_hwstretch().
wined3d: Get rid of wined3d_surface_ops.surface_private_setup().
wined3d: Validate (2D) texture dimensions in texture_init().
wined3d: Check for compressed and height scaled formats in texture_init().
wined3d: Merge surface_private_setup() into wined3d_surface_init().
d3drm/tests: Properly initialise context.obj in test_Viewport().
ddraw/tests: Rewrite blt_test().
ddraw/tests: Get rid of t...
2011 Apr 12
3
New video card; wine freezing
Hello,
I want to play Eve Online in Wine. It was working (mostly) on my old card, a GTX 280, using the nvidia driver. It was the 3rd card I've had from Nvidia in a row with manufacturing defects, so I bought a Radeon 6870, which is working good except with Wine. I am using fglrx, and have a dual head setup using xrandr.
When I log in, I get to the screen where it is entering the game after I
2016 Apr 15
0
Wine release 1.9.8
...texture dimension helpers in arbfp_blit_set().
wined3d: Introduce a helper function to map a wined3d_bo_address.
wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
wined3d: Track SFLAG_DISCARD per-texture.
wined3d: Check texture usage/pool/flags in texture_init().
wined3d: Check texture usage/pool in volumetexture_init().
Hugh McMaster (2):
reg: Clean-up and inform the user if RegDeleteValueW fails when deleting all values in a registry key.
reg: Exit with an error message if RegQueryInfoKeyW fails.
Huw D. M. Davies (7):
oleaut32...
2018 Nov 09
0
Wine release 3.20
...wined3d: Move the OpenGL textures from struct wined3d_texture to struct wined3d_texture_gl.
wined3d: Move the "target" field from struct wined3d_texture to struct wined3d_texture_gl.
wined3d: Validate required OpenGL extensions in wined3d_texture_gl_init() instead of wined3d_texture_init().
wined3d: Get rid of the "desc" field in struct wined3d_buffer.
wined3d: Store resource bind flags in the wined3d_resource structure.
wined3d: Pass correct bind flags to texture creation functions.
wined3d: Pass correct bind flags to swapchain creation functions....
2016 Feb 05
0
Wine release 1.9.3
...dertarget_view_create() in wined3d_device_reset().
wined3d: Pass a view to blit_shader.color_fill().
wined3d: Pass a view to blit_shader.depth_fill().
ddraw: Use wined3d_rendertarget_view_create_from_sub_resource() in ddraw_surface_get_rendertarget_view().
wined3d: Merge cubetexture_init() into texture_init().
wined3d: Introduce a debug function for struct wined3d_box.
ddraw: Move the mip-level dimensions fix-up from ddraw_surface_init() to ddraw_surface_create().
ddraw: Use wined3d_texture_get_sub_resource() in ddraw_surface7_Flip().
wined3d: Make the "...
2009 Jun 05
0
Wine release 1.1.23
...wined3d: Add device resources from resource_init().
d3d9: Having a NULL rendertarget isn't a failure.
wined3d: Use the proper OUT swizzle in handle_ps3_input().
wined3d: Partially revert 7433eb76b5f05ae54702fe9e57ba315407ed651b.
wined3d: Call resource_init() from basetexture_init().
wined3d: Create a texture_cleanup() function.
wined3d: Introduce texture_init() to handle most of the 2D texture initialization.
wined3d: Introduce cubetexture_cleanup().
wined3d: Introduce cubetexture_init() to handle most of the cube texture initialization.
wined3...