Displaying 9 results from an estimated 9 matches for "sflag_insysmem".
2010 Dec 06
1
Backbuffer problem troubles SimCity4 RH/Deluxe
...r
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x21bab8,0x21bee0): stub
fixme:d3d_surface:IWineD3DSurfaceImpl_BltZ (0x229ebb8): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag right now.
fixme:d3d_surface:IWineD3DSurfaceImpl_Unmap Depth Stencil buffer locking...
2010 Nov 12
1
Need help interpreting event log
...r
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x21aa58,0x21ae80): stub
fixme:d3d_surface:IWineD3DSurfaceImpl_BltZ (0x1d97bb8): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag right now.
fixme:d3d_surface:IWineD3DSurfaceImpl_BltZ (0x1d12a0): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil b...
2010 Nov 10
2
SimCity4 wants to do a VGA display, but wine gives me an HD
...r
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x21b040,0x21b468): stub
fixme:d3d_surface:IWineD3DSurfaceImpl_BltZ (0x1d97dc0): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag right now.
fixme:d3d_surface:IWineD3DSurfaceImpl_BltZ (0x1d1888): Unsupp depthstencil blit
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil b...
2011 Sep 08
2
Zanzarah game
...rsion from WINED3DFMT_B4G4R4A4_UNORM to floating point.
err:d3d_surface:surface_convert_color_to_float Unhandled conversion from WINED3DFMT_B5G5R5A1_UNORM to floating point.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d_surface:surface_load_location Unimplemented location SFLAG_INSYSMEM for depth/stencil buffers.
err:d3d_surface:surface_modify_location Surface 0x219d78 does not have any up to date location.
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to depth/stencil buffer 0x219d78.
fixme:d3d:wined3d_device_decref Device released with resources sti...
2008 Jun 06
0
Wine release 1.0-rc4
...me updates and fixes to the French translation.
resources: Fix some overly long '...' instances.
gdi32/tests: Take into account several Win9x bugs in GetObject().
H. Verbeet (2):
wined3d: Fix WINED3DTOP_MULTIPLYADD for ATI cards.
wined3d: Set the surface location to SFLAG_INSYSMEM for depth stencils on Reset.
Hans Leidekker (4):
wininet: Make resolving hostnames thread-safe.
wininet: Don't send a handle closing callback for session handles created with InternetOpenUrl.
wininet: Return success from the InternetSetOption(INTERNET_OPTION_DISABLE_AUTODIAL)...
2013 Dec 06
0
Wine release 1.7.8
...ry of status before sending request as broken.
Stefan D?singer (17):
d3d9/tests: Read the result before swapping in volume_v16u16_test.
d3d8/tests: Read the result before swapping in volume_v16u16_test.
wined3d: Discard non-sysmem locations in unload.
wined3d: Don't set SFLAG_INSYSMEM in surface_download_data.
wined3d: Use the pointer returned by map in wined3d_surface_getdc.
wined3d: Don't store PBO pointers in allocatedMemory.
wined3d: Add a function to retrieve surface data.
wined3d: Use surface_get_memory in read_from_framebuffer.
wined3d: R...
2011 Jul 08
0
Wine release 1.3.24
...wined3d: Move some enums to directx.c.
wined3d: Get rid of some IWineD3D* references.
wined3d: Get rid of the tex_op_args typedef.
wined3d: Get rid of the GL_SupportedExt typedef.
wined3d: Make D3DRS_ZBIAS work.
wined3d: Introduce a separate function for loading the SFLAG_INSYSMEM surface location.
wined3d: Introduce a separate function for loading the SFLAG_INDRAWABLE surface location.
wined3d: Introduce a separate function for loading the SFLAG_INTEXTURE and SFLAG_INSRGBTEX surface locations.
wined3d: Print an ERR for unknown / invalid surface locations i...
2011 Dec 02
0
Wine release 1.3.34
..._INTERFACETIMINGS.
wined3d: Get rid of WINED3DDEVINFO_PIPELINETIMINGS.
wined3d: Move the surface map counting code to wined3d_surface_map().
wined3d: Introduce a separate function to determine if a surface needs a PBO.
wined3d: Create a PBO in surface_load_location() even if SFLAG_INSYSMEM is already set.
wined3d: Get rid of WINED3DDEVINFO_STAGETIMINGS.
wined3d: Get rid of WINED3DDEVINFO_RESOURCEMANAGER.
d3d9: Add some FIXMEs for d3d9ex resource sharing.
d3d9: Implement texture creation from system memory.
d3d9/tests: Add a test for texture creation from...
2007 Aug 10
0
Wine release 0.9.43
...api: Update win32.api to fix the winapi_check warnings.
wing32: Update win32.api to fix the winapi_check warnings.
pdh: Update win32.api to fix the winapi_check warnings.
kernel32/tests: Test the debugger startup and crashed processes exit code.
H. Verbeet (4):
wined3d: Set SFLAG_INSYSMEM when WINED3DLOCK_DISCARD is passed to IWineD3DSurfaceImpl_LockRect.
wined3d: Add definitions and detection for GL_NV_half_float.
wined3d: Properly load FLOAT16_2 and FLOAT16_4 vertex data.
wined3d: Only report 16 bit float declaration types as supported if we support them.
Hans L...