search for: resource_init

Displaying 20 results from an estimated 24 matches for "resource_init".

2010 Dec 06
1
Backbuffer problem troubles SimCity4 RH/Deluxe
...((null),0,0x32f538,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f538,0x00000000), stub! fixme:imm:ImmGetOpenStatus (0x130830): semi-stub fixme:imm:ImmReleaseContext (0x20020, 0x130830): stub fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet. err:d3d:resource_init Out of adapter memory err:d3d:resource_init Out of adapter memory err:d3d:resource_init Out of adapter memory err:d3d:resource_init Out of adapter memory err:d3d:resource_init Out of adapter memory err:d3d:resource_init Out of adapter memory err:d3d:resource_init Out of adapter memory err:d3d:resou...
2010 Sep 17
0
Soldiers: HWW2, err:d3d:resource_init Out of adapter memory
...apartment from multi-threaded to apartment threaded fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x137bc0,0x138000): stub fixme:win:EnumDisplayDevicesW ((null),0,0x32f534,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats err:d3d:resource_init Out of adapter memory err:d3d8:device_parent_CreateSurface (0x17b2bc) CreateSurface failed, returning 0x8876017c fixme:d3d_texture:texture_init Failed to create surface 0x1c30a0, hr 0x8876017c fixme:d3d8:IDirect3DDevice8Impl_ResourceManagerDiscardBytes Byte count ignored. and I tried the usual...
2010 Jul 25
1
App asks for multiple back buffers, but
...and I am sure we don't want to put them on this database. However, here are the last few lines: err:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice::CreateSurface failed. hr = 8876017c err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_CreateNewSurface failed with 8876017c err:d3d:resource_init Out of adapter memory err:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice::CreateSurface failed. hr = 8876017c err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_CreateNewSurface failed with 8876017c err:d3d:resource_init Out of adapter memory err:ddraw:IDirectDrawImpl_CreateNewSurface I...
2009 May 20
3
Running 3D in Virtual Desktop Mode freezes Nvidia hardware
...t;>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffers() @ context.c / 1464 fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x1379e8)->(1,(nil)): Stub fixme:quartz:AVISplitter_InitializeStreams stream 1: frames found: 406272, frames meant to be found: 203136 err:d3d:resource_init Out of memory! err:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice::CreateSurface failed. hr = 8876017c err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_CreateNewSurface failed with 8876017c err:d3d:resource_init Out of memory! err:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice:...
2011 Jun 19
1
Evil Genius Crashes unexpectedly
...eck_usage Unhandled usage flags 0x8. fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. err:d3d:resource_init Out of adapter memory fixme:d3d_texture:texture_init Failed to create surface 0x5b0cfda0, hr 0x8876017c err:d3d:resource_init Out of adapter memory fixme:d3d_texture:texture_init Failed to create surface 0x59ad4858, hr 0x8876017c fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn...
2010 Oct 17
2
Help with Registry Stuff
...emorySize I set this to a string value of 128 which is the size in MB of my video memory. Have it set it to the wrong value type? Should the string value have been enclosed in quotes? I am on UBUNTU 10.04 running wine 3.1.4 My log is showing an out of memory comment, thus: [color=red] err:d3d:resource_init Out of adapter memory err:d3d:resource_init Out of adapter memory [/color] err:d3d_shader:arbfp_blit_unset >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisable(GL_FRAGMENT_PROGRAM_ARB) @ arb_program_shader.c / 7070 err:d3d_shader:arbfp_blit_uns...
2011 Aug 01
6
AgeOfConan successfully started but without textures ...
[Image: http://clip2net.com/clip/m78332/thumb640/1312198861-clips32590-536kb.png ] (http://clip2net.com/s/15qO7) I have run ConanPatcher.exe with -opengl option.
2009 Apr 27
0
vampire the masquerade - bloodlines extremely slow
...V_ChangeDisplaySettingsEx No matching mode found 800x600x32 @11799112! (desktop) fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x142f08) Event query: Unimplemented, but pretending to be supported err:d3d:resource_init Out of adapter memory fixme:d3d9:IDirect3DDevice9Impl_CreateSurface (0x13dfa0) call to IWineD3DDevice_CreateSurface failed err:d3d9:device_parent_CreateSurface (0x13dfa4) CreateSurface failed, returning 0x8876017c fixme:d3d:IWineD3DDeviceImpl_CreateTexture Failed to create surface 0x33a9300 fixme:...
2011 Oct 19
0
Steins;Gate crashes on start up
...ck_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:gstreamer:init_new_decoded_pad Linking: 0 fixme:gstreamer:no_more_pads Done fixme:gstreamer:got_data_sink Triggering 0x79b42e48 0xb2c err:d3d:resource_init Out of memory! fixme:d3d_texture:texture_init Failed to create surface 0x10d20c48, hr 0x8876017c wine: Unhandled page fault on read access to 0x00000000 at address 0x4a44a7 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x004a44a7)....
2011 Nov 01
0
SOLVED: World of Warcraft d3d crash and rendring problems
...ll fix the problem and I can move on, other times, directing the player view back, the problem will re-emerge. Sometimes it will go away just by waiting a bit, sometimes I will have to adjust most of my settings to "Low". The crash with Wine 1.3.15 produced this terminal output: err:d3d:resource_init Out of adapter memory err:d3d9:device_parent_CreateSurface (0x13a62c) CreateSurface failed, returning 0x8876017c fixme:d3d_texture:texture_init Failed to create surface 0x12909970, hr 0x8876017c wine: Unhandled page fault on read access to 0x00000080 at address 0x7cc8b041 (thread 006f), starting de...
2011 Mar 07
6
Lineage 2 Ubuntu 10.10 c0000135 Error
For about 2 weeks now I been looking in forms and googleing on how to play this game on ubuntu but when I found some one with same problem, I have its been unsolved or a dead end. winehq says its playable on my os and with wine and I played this game for years on this labtop so I doubt it's because I don't meet the req. When I lunch the game terminal under wine I get this error. wine
2011 Sep 07
2
Problems with this Harry Potter PC game in wine 1.2.2
...it Add OpenGL context recreation support to context_validate_onscreen_formats err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 fixme:keyboard:RegisterHotKey (0x30054,49262,0x00000001,1B): stub err:d3d:resource_init Out of adapter memory err:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice::CreateSurface failed. hr = 8876017c emy at emmy:~/.wine/drive_c/Program Files/EA Games/Harry Potter TM/System$ ... I tried googling for these errors but what I've found are related to other games and lots of stuf...
2009 Jun 05
0
Wine release 1.1.23
...ined3d: Remove some unnecessary forward declarations. wined3d: Remove some apparently leftover debug code. wined3d: Fix debug_d3dusage() to handle combinations of flags. wined3d: Fix debug_d3dusagequery() to handle combinations of flags. wined3d: Pass a proper format desc to resource_init() in IWineD3DDeviceImpl_CreateBuffer(). wined3d: Split the info log into separate lines. wined3d: Add the output signature to IWineD3DDevice_CreateVertexShader(). d3d10core: Implement ID3D10Device::CreateVertexShader(). wined3d: Use SM3 shader limits for SM4. wined3d:...
2011 Mar 15
2
Trying to run Civilization V
i;m trying to run Civilization 5, but got this as the game crashed: fixme:win:EnumDisplayDevicesW ((null),0,0x328bdc,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x328460,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x328510,0x00000000), stub! fixme:mixer:ALSA_MixerInit No master control found on HD-Audio Generic, disabling mixer
2014 Sep 05
0
Wine release 1.7.26
...tion of ncurses library on Archlinux. Shuai Meng (2): vbscript: Implemented Date. vbscript: Implemented Time. Stefan D?singer (4): wined3d: Replace VFLAG_PBO with resource->map_binding. wined3d: Move volume flags to volume.c. wined3d: Initialize the map binding in resource_init. ddrawex: Don't leak surfaces. YongHao Hu (1): msvcp90: Added complex_float_pow implementation (fix precision) and tests. Zhenbo Li (1): mshtml/tests: Fix a memory leak. -- Alexandre Julliard julliard at winehq.org
2015 Feb 20
0
Wine release 1.7.37
...t_get_ResponseBody if the request is not sent. winhttp: Implement IWinHttpRequest::get_ResponseStream. netapi32: Add a partial implementation of NetUserEnum. wbemprox: Fix the type mapping for Win32_SoundDevice.StatusInfo. Henri Verbeet (30): wined3d: Add some warnings when resource_init() fails due to format restrictions. wined3d: Do not validate format restrictions for buffers. wined3d: Implement WINED3DSIH_SQRT in the GLSL shader backend. wined3d: Recognize the SM4 ne opcode. wined3d: Recognize the SM4 or opcode. wined3d: Fix the .spec. d3d10:...
2011 Apr 12
3
New video card; wine freezing
Hello, I want to play Eve Online in Wine. It was working (mostly) on my old card, a GTX 280, using the nvidia driver. It was the 3rd card I've had from Nvidia in a row with manufacturing defects, so I bought a Radeon 6870, which is working good except with Wine. I am using fglrx, and have a dual head setup using xrandr. When I log in, I get to the screen where it is entering the game after I
2018 Nov 09
0
Wine release 3.20
...unctions. wined3d: Pass correct bind flags to swapchain creation functions. wined3d: Pass bind flags to wined3d_check_device_format(). wined3d: Pass bind flags to wined3d_get_format(). wined3d: Validate format capabilities against the bind flags instead of the usage flags in resource_init(). wined3d: Prefer bind flags over usage flags in wined3d_texture_init(). wined3d: Prefer bind flags over usage flags in wined3d_texture_upload_data(). wined3d: Prefer bind flags over usage flags in wined3d_texture_prepare_texture(). wined3d: Prefer bind flags over usage fla...
2015 Jun 12
0
Wine release 1.7.45
...terminal, not only to dialog. ntdll/tests: Add tests for info struct size for FileDispositionInformation. Stefan D?singer (12): wined3d: Read format flags from the volume container. wined3d: Read format flags from the surface container. wined3d: Set the gl resource type in resource_init. wined3d: Keep track of renderbuffer capabilities. wined3d: Use renderbuffers if the resource type is RB. wined3d: Set WINED3DFMT_FLAG_FBO_ATTACHABLE on depth stencil formats. wined3d: Require FBO attachability for render targets and depth stencils. wined3d: Don't...
2018 Mar 30
0
Wine release 3.5
...lement WICCreateBitmapFromSectionEx. bcrypt: Implement support for ECB chain mode. bcrypt: Add support for BCRYPT_OPAQUE_KEY_BLOB. bcrypt: Introduce helpers for BCryptDe/Encrypt and BCryptImportKeyPair. Henri Verbeet (39): wined3d: Resource size should always be non-zero in resource_init(). wined3d: Merge texture2d_prepare_texture() and texture3d_prepare_texture(). wined3d: Pass a wined3d_box structure to wined3d_surface_upload_data(). wined3d: Pass the destination x/y coordinates as separate parameters to wined3d_surface_upload_data(). usp10: Merge GSUB_ini...