search for: pixelshadermode

Displaying 19 results from an estimated 19 matches for "pixelshadermode".

2012 Mar 08
2
Wine and Random Crashing
...crashing of different games just out of the blue. I have looked online about this issue. I heard that you need the following in the Direct3D key "DirectDrawRenderer"="opengl" "Multisampling"="enabled" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "RenderTargetLockMode"="auto" "StrictDrawOrdering"="enabled" "UseGLSL"="enabled" Does anyone know if this is true? I thought this was all default stuff. And if this is true why is it not in the registry by defau...
2009 Apr 05
7
oblivion gfx problems
...vidia driver: 180.44 gfx card: nvidia 9600gt cpu : quad core extreme ram: 2gb and i've setup these in the registry: (HKEY_CURRENT_USER\Software\Wine\Direct3D): OffscreenRenderingMode=fbo VideoMemorySize=512 DirectDrawRenderer=fbo UseGLSL=enable RenderTargetLockMode=auto Multisampling=enabled PixelShaderMode=enabled i don't know if all theses setting are necessary, i just tryed to follow advices i saw on appdb tnx
2007 Mar 19
1
winecfg/pixel shading -> not working, various Steam (CS:S) ?s
...ecfg again to see that it "saved" my setting, it shows it is still checked. However when I enter a game, the pixels aren't shaded, and the fps are still .1. I even went into the user.reg file in my USER/.wine directory and found the line: [Software\\Wine\\Direct3D] 1172848535 "PixelShaderMode"="enabled" Is there a known problem / fix for this that I just can't find? 2.) At least in my opinion I think this is a sound related error. When I try to load the audio tab in winecfg it chugs for about 5 seconds and gives me this "error": error loading jack library...
2009 Apr 02
0
Problem Football Manager 09 & CoD 4
...problem... I have an ATI 4850HD with the latest drivers My configuration on the Registre : Code: [HKEY_CURRENT_USER\Software\Wine\Direct3D] "DirectDrawRenderer"="Direct3D" "Multisampling"="enabled" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "UseGLSL"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="512" Need help. Thanks
2009 Mar 22
2
Warhammer - Mark of Chaos
Hi... After playing a mission in 'Warhammer - Mark of Chaos' i get an error-message (access violation), when the scenario-map is loaded. In Application database i couldn't find a relating solution to this error, only some registry-keys for wine version 0.9.32. Unfortonatly, when I load them into the registry I get the error massage 'invalid parameter' during startup. Does
2008 Dec 19
1
D3D settings
...a .reg file to import and just need some explanation on the values. As posted here is my .reg file for import > [HKEY_CURRENT_USER\Software\Wine\Direct3D] > > "DirectDrawRenderer"="opengl" > > "OffscreenRenderingMode"="fbo" > > "PixelShaderMode"="enabled" > > "RenderTargetLockMode"="auto" > > "UseGLSL"="enabled" > > "VertexShaderMode"="hardware" > > "VideoDescription"="NVIDIA GeForce 9600 GT" > > "VideoDri...
2009 Jun 08
2
Prince of Persia Big BUG
...y, the graphism is good. I have installed correctly Wine and Directx9 (and vcrun2005 and her SP1) On Wine Regedit, i have this reglage : [code ]"DirectDrawRenderer"="Direct3D" "Multisampling"="enabled" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "UseGLSL"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="512" [/code] I need help, i want to play at PoP. Thanks, PS: I have an ATI 4850Hd with catalyst 9.5 driver.
2009 Jun 30
0
Getting Valve Hammer to work
...most impossible as there would be no way to see what the map actually looks like. I've added these registry entries: (HKEY_CURRENT_USER\Software\Wine\Direct3D): OffscreenRenderingMode=fbo VideoMemorySize=512 DirectDrawRenderer=fbo UseGLSL=enable RenderTargetLockMode=auto Multisampling=enabled PixelShaderMode=enabled But they don't seem to make any difference. I've also ran it in lower directx levels, namely 7.x, but to no avail. Any ideas?
2010 May 28
3
Slow fonts rendering in EVE Online
...s-190.42-r3, GeForce 8400M GS [Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "MaxFragmentUniforms"="1024" "MaxVaryings"="52" "MaxVertexUniforms"="1024" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="256"
2010 Oct 27
2
Running Perfect World through Wine using Winebottler
...below your screen size. Next thing, I opened winetricks and installed following things: Windows "Windows XP" Allow Pixel Shader "enable" Audio "only ALSA" DirectDrawRenderer "opengl" Nonpower2Mode "repack" OffscreenRenderingMode "fbo" PixelShaderMode "enabled" RenderTargetLockMode "auto" Also, remember to launch the game from your LAUNCHER folder. NOT the element one. The element one doesn't work correctly." So I did, everything downloaded splendidly and went to the game window and everything. Intil it came...
2009 Aug 10
5
Wine and EVE
I know these topics exist, I have tried a multitude of them, but no show. My eve stops each time at the eula. screen is black after the splash screen until the eula tries to visit my screen. (for those not in the know, I just need to click yes to actually play the game) when running it through terminal, I get the following (... equals a lot of the line above it) bram at
2008 May 05
4
microsoft office communicator 2005
...to LCS 2005 because my company switch from Jabber to LCS. I tried pidgin and miranda-im+sip but didnt work Does anyone knows? [Software\\Wine\\AppDefaults\\communicator.exe] 1209953966 "Version"="winxp" [Software\\Wine\\AppDefaults\\communicator.exe\\Direct3D] 1209861528 "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" [Software\\Wine\\AppDefaults\\communicator.exe\\DirectSound] 1209948769 "EmulDriver"="N" [Software\\Wine\\AppDefaults\\communicator.exe\\DllOverrides] 1209952710 "actxprxy"="native" &...
2013 Jul 18
0
Wine release 1.6
...s. - Some X11 compositors do not cope properly with transparent windows that use non-rectangular shapes. In that case, window shaping can be disabled by setting "ShapeLayeredWindows" to "N" under HKCU\Software\Wine\X11 Driver. - The "VertexShaderMode" and "PixelShaderMode" settings under HKCU\Software\Wine\Direct3D have been replaced by the "MaxShaderModelVS", "MaxShaderModelGS" and "MaxShaderModelPS" (DWORD) settings. These allow limiting the maximum supported shader model version. Setting these to 0 disables support for t...
2009 Mar 07
10
Unable to start Empire: Total War
I've just installed Empire: Total War without any hiccups (It is validated and runs through Steam). However, When I try to launch the game it just hangs with a window saying "Launching Empire: Total war" for ages without any apparent progress. I would post the terminal output but I do not know how to for games that run through steam. Any help would be greatly appreciated Thanks in
2010 Dec 26
5
Starcraft II install fails, no text
...devapi Tried running in a virtual desktop Set registry entries as follows: [HKEY_CURRENT_USER\Software\Wine\Direct3D] "DirectDrawRenderer"="opengl" "Multisampling"="disabled" "OffScreenRenderingMode"="backbuffer" "PixelShaderMode"="disabled" "UseGLSL"="disabled" "VertexShaderMode"="none" "VideoMemorySize"="512" Also tried setting ORM to pbuffer with the same results. Also tried setting VertexShaderMode to "hardware" with the sam...
2008 Mar 19
6
Neverwinter Nights 2: almost everything black on start
...accordingly to the nwn2 wine thread (http://appdb.winehq.org/objectManager.php?sClass=version&iId=10476&sAllBugs) except for the nocd patch, which doesn't exist for the version (FR) I'm using. Code: [Software\\Wine\\Direct3D] "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "UseGLSL"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="256" Thanks in advance for your help !
2010 Aug 25
28
Still can't install from NanoCorp
Hi guys. Have wine 1.3.1 installed and the bug http://bugs.winehq.org/show_bug.cgi?id=23935 was reported as fixed, closed. So tried to install ispq9.msi and this is the output from the terminal. benjie1 at benjie1:~$ cd Downloads/ benjie1 at benjie1:~/Downloads$ ls 08-13-10.ic2 ICUBackup10.exe usr bookmarks icuii81.exe wine-1.3.1 email addresses ispq9.msi
2009 Aug 30
3
Wine Crashes with EVE-Online
...settings: Code: [Software\\Wine\\Direct3D] 1251628327 "DirectDrawRenderer"="opengl" "MaxFragmentUniforms"="1024" "MaxVaryings"="552" "MaxVertexUniforms"="1024" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="128" Specs: AMD 3200+ 4GB DDR2 ATI x1600 w/ Open Source drivers Ubuntu 9.0.4 Wine 1.1.28 User at PC:~/.wine$ wine explorer /desktop=0,1,800x600 "F:\EVE\eve.exe" err:ole:...
2013 Feb 01
1
Wine release 1.5.23
...PostPixelShaderBlendingCapability(). wined3d: Get rid of CheckWrapAndMipCapability(). d3drm: Avoid LPD3DRMBOX. d3drm: Avoid LPD3DRMRENDERQUALITY. wined3d: Support all fixups in shader_none_color_fixup_supported(). wined3d: Replace "VertexShaderMode" and "PixelShaderMode" with shader model limits. wined3d: Get rid of a superfluous texture copy in check_fbo_compat(). d3drm: Avoid LPD3DRMIMAGE. d3drm: Avoid LPD3DRMMATERIALOVERRIDE. wined3d: Introduce a format flag for texturing. wined3d: Get rid of CheckTextureCapability(). wi...