search for: max_textur

Displaying 20 results from an estimated 83 matches for "max_textur".

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2009 Jun 03
5
World of warcraft shuts down
Running openSUSE 1.11, gnome desktop and wine 1.1.9. (WoW patch 3.1.3) WoW just shuts down, no errors, no warnings, no nothing.. There is no indications of a crash it just plain shuts down as if I'd hit alt+f4. Anyone having the same problem?
2009 Jun 04
1
Sims 3 issue
...uit the game or it crashes. When I try to restart the game I just get : fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x256ed68,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x256d8a0,0x00000000), stub! fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL...
2009 Apr 29
1
Warhammer Online
HI After running and patching under Ubunt/Wine 1.1.20 Character Rendering, only weapons no characters.
2009 May 29
0
Re: First-time wine user, having problems with Direct3D and EE2
...terminal Code: err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0xf2f5f8,0x00000000), stub! fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samp...
2010 May 20
0
Re: Can't install any winetrick
...lassObject no class object {e436ebb2-524f-11ce-9f53-0020af0ba770} could be created for context 0x1 fixme:advapi:SetSecurityInfo stub fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x33f2fc,0x00000000), stub! fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samp...
2010 Mar 23
5
World of Warcraft - Screen Tearing
Hello! First forum post here go! Using Ubuntu 9.10, WINE 1.0.1 (system keeps locking on trying to add the ppa for the development version). i3 system w/ higher-end nVidia card. I'm using the restricted drivers, ensured they're not the 'broken' ones that cause fan failure. I've taken the time to add a registry key for Direct3D, and am making sure that the system is using
2009 Feb 13
5
BattleFront II -- UnderWine NEED HELP BAD!!!!!!!!!!!!!!!!!!!
...ignored: 0x00000500 >jacob at Battlefront2:~$ fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (240,212)-(1040,812) >fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers >fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers >fixme:win:EnumDisplayDevicesW ((null),0,0x23ff380,0x00000000), stub! > Looks like one of these 'fixmes' needs to be implemented in order for this program to run. File a bug report about this with the information included above. James McKenzie
2008 May 24
2
First-time wine user, having problems with Direct3D and EE2
...onsole, i get: err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0xf2f6c4,0x00000000), stub! fixme:winmm:MMDRV_Exit Closing while ll-driver open My system is a Q6600, 4GB RAM, Nvidia 8600GT 256MB video card. I'm running Fedora 8 x86_64, with the Nvidia drivers. This is a FRESH install of...
2009 Mar 20
1
wine 1.1.17+steam-hl.exe (+mods) c++ runtime error
...2bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32ce7c,0x00000000), stub! fixme:shdocvw:ViewObject_SetAdvise (0x7d1ff98)->(1 00000002 0x1df7230) fixme:shdocvw:PersistStreamInit_InitNew (0x7d1ff98) fixme:shdocvw:WebBrowser_put_RegisterAsBrowser (0x7d1ff98)->(ffffffff) fi...
2009 Feb 13
2
Re: BattleFront II -- UnderWine NEED HELP BAD!!!!!!!!!!!!!!!!!!!
Ok I got it to launch but i have to run it through safe mode and it gets to the part where it starts loading like the tis and tricks screen and just sits there...... IT NEVER FINISHES PLEASE HELP????
2009 Apr 10
1
Stronghold 2 Problems
Has anyone managed to get Stronghold 2 working with wine post 1.0? I'm sure I've managed to play it before on earlier versions of wine but I have tried with version 1.01 and 1.1.18 but can't play it. Using versions 1.0, 1.1 and 1.2 of Stronghold 2, the game crashes after a few seconds of game play. Using versions 1.3.1, 1.4 and 1.4.1 I can't run the game without installing
2009 Mar 15
6
FIFA09 Error in DarWine
...yObject Unsupported information class 3 > fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x23992dc): Stub! > fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers > fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers > wine: Unhandled exception 0x80000004 at address 0x0 (thread 0009), starting debugger... > 0x00000000: -- no code accessible -- > Modules: > Module Address Debug info Name (23 modules) > PE 400000- 1eae000 Deferred fifa09 > PE 10000000-1004...
2009 Sep 02
1
Locking up on Mac OSX when trying to run Game Maker games
...und HEL mode will be used instead. err:d3d_caps:IWineD3DImpl_FillGLCaps Invalid nVidia version string: "2.0 NVIDIA-1.5.48" fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32f6dc,0x00000000), stub! By locking up I mean no response from either mouse or keyboard input. The mouse still moves, but clicks don't affect anything neither does hovering. I need to do a hard reset of the machine. My or...
2009 Mar 01
3
Crash with D3D and OpenGL
...rs/ralmond/.wine/drive_c/Program\ Files/Perfect\ World\ Entertainment/Perfect\ World\ International/patcher/patcher.exe > pwi.log fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32f8d8,0x00000000), stub! X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 128 (Apple-DRI) Minor opcode of failed request: 3 () Value in failed request:...
2009 May 21
17
Praetorians Game Problem
Hello. Yesterday I installed a very old game named praetorians with WINE. But when i start the game it shows me just fine the eidos and tyro studios advertise and after that the game should start... Instead the screen gets "insane"... It stays black in some parts and in other it bring some pieces of fire-fox that is use in another workspace. anyway the things the screen shows doesn't
2008 Nov 20
8
A Couple of problems with Wine
I'm running Mandriva 2009 with KDE and I'm trying to use 2 things in Wine.. 1: Adobe Photoshop Elements 7 When I try to install this, it shut down when it should be starting install files, after serial input and folder selection.. I get this in consol: Code: [axept at localhost pse7]$ wine setup.exe fixme:advapi:LookupAccountNameW (null) L"axept" (nil) 0x33f8dc (nil)
2008 Aug 05
5
Problem with multiboxing WoW
...US.MPQ opened archive Data\enUS\expansion-speech-enUS.MPQ opened fixme:win:EnumDisplayDevicesW ((null),0,0x32eda4,0x00000000), stub! fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32ec94,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f42c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f5a8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32f5a0,0x00000000), stub...
2008 Mar 23
1
Wine 0.9.58 regression
...) fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 8000000a fixme:win:EnumDisplayDevicesW ((null),0,0x34f7ac,0x00000000), stub! fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x34f074,0x00000000), stub! fixme:font:CreateScalableFontResourceW (0,L"c:\\windows\\QTFont.for",L"c:\\windows\\QTFont.qfn",(null)): stub fixme:resource:GetGuiResources (0xffffffff,0): stub fixme:wtsapi:WTSRegi...
2008 Nov 29
6
Apps slow down after several minutes
A problem I have with most applications I've tried is after several minutes, they will slow down to a crawl, becoming unusable. The program I'm mainly interested in is Painkiller (http://www.gamespot.com/pc/action/painkiller/index.html). It runs beautifully at first, and I can usually get through a level, but after that, it slows down or even stops. Is this an issue in Wine or could this
2009 Feb 22
1
Can't get Splinter Cell Double Agent to run
...Cell Double Agent/SCDA-Offline/System$ wine Splinter*.exefixme:process:GetProcessWorkingSetSize (0xffffffff,0x3280b4,0x3280a8): stub fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x326ad8,0x00000000), stub! fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture @ directx.c / 3823 err:d3d:getColorB...