Displaying 3 results from an estimated 3 matches for "map_state".
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omap_state
2008 Mar 14
0
problem with rjs and marker group
Lo there all,
i have a function that builds a bunch of markers to go on a google
map. I would like to update them with rjs.
Here is what i have so far.
def map_main_layout
@zoom = params[:zoom].to_i
@zoom = 14 if params[:zoom].nil?
@map = GMap.new("map_div")
# @map.control_init(:large_map => true, :map_type => true) #
(inserts map control)
# place
2007 Nov 26
1
[PATCH] Don't draw shaded windows about to be destroyed
....c
index 00cbf73..4ddd332 100644
--- a/src/paint.c
+++ b/src/paint.c
@@ -193,7 +193,12 @@ paintOutputRegion (CompScreen *screen,
if (w->destroyed)
continue;
- if (!w->shaded)
+ if (w->shaded)
+ {
+ if (w->id < 2)
+ continue;
+ }
+ else
{
if (w->attrib.map_state != IsViewable || !w->damaged)
continue;
@@ -232,7 +237,12 @@ paintOutputRegion (CompScreen *screen,
if (w == fullscreenWindow)
continue;
- if (!w->shaded)
+ if (w->shaded)
+ {
+ if (w->id < 2)
+ continue;
+ }
+ else
{
if (w->attrib.map_state != IsV...
2008 Mar 04
0
question about updating the map
Hey there all.
I have a mapping app that uses ym4r_gm to build with google maps.
The markers i generate use the status of a machine to determine their color.
This way our customers can pull up the map and see a color coded
drawing where their machine is.
So, how would i go about making this to where it could update each
marker every 10 minutes or so. I would like to allow our customers to
leave