Displaying 20 results from an estimated 23 matches for "errorreporter".
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2009 Aug 19
4
[LLVMdev] LLVM asserts
On Wednesday 19 August 2009 18:01, Chris Lattner wrote:
> > It's not about recovery, it's about message reporting. Right now
> > the LLVM
> > abort messages are formatted completely differently than aborts from
> > other
> > parts of our compiler. That's not friendly to users.
>
> This is what ErrorReporting.h is all about.
But asserts and aborts
2009 Aug 19
2
[LLVMdev] LLVM asserts
On Wednesday 19 August 2009 16:43, Eli Friedman wrote:
> > We're dealing with this, but it's not a particularly friendly way to
> > operate. Most compilers have some kind of error reporting mechanism
> > and it would be helpful if LLVM provided a way to turn asserts and
> > aborts into hooks that could be plugged into an existing infrastructure.
> >
>
2009 Aug 19
0
[LLVMdev] LLVM asserts
On Aug 19, 2009, at 2:57 PM, David Greene wrote:
> On Wednesday 19 August 2009 16:43, Eli Friedman wrote:
>
>>> We're dealing with this, but it's not a particularly friendly way to
>>> operate. Most compilers have some kind of error reporting mechanism
>>> and it would be helpful if LLVM provided a way to turn asserts and
>>> aborts into hooks
2008 Jul 01
0
[LLVMdev] build on windows
Le Anh Quang wrote:
> It is strange, I know that "configure" does not create any lib file. But it
> exists on some projects. is something wrong by me ?
> I also send a screenshot (properties of llvm-dis)
>
The command line properties are not correct. Here's what the properties
of llvm-dis on VC++ 2005 should look like:
2009 Aug 19
0
[LLVMdev] LLVM asserts
On Aug 19, 2009, at 4:05 PM, David Greene wrote:
> On Wednesday 19 August 2009 18:01, Chris Lattner wrote:
>
>>> It's not about recovery, it's about message reporting. Right now
>>> the LLVM
>>> abort messages are formatted completely differently than aborts from
>>> other
>>> parts of our compiler. That's not friendly to users.
2012 Sep 09
0
Different behavior of the "showArgs" example (R extension manual) between gcc and Visual C++ compiled code
Hi,
I am trying to implement on a Win7 box the showArgs example of section 5.10.2 "Calling .External" of the R extension manual. I am using interchangeably gcc (RTools) and Visual C++ (via Makefile.win) to build a package. I get a couple of runtime oddities when the dll compiled with Visual C++. I'd value comments, observations and tips from interested readers. I tried my best to
2014 Oct 02
2
[LLVMdev] Header File Not Found?
I'm having a strange problem compiling with VS 2013. It's not finding a
header file that's there in one of the header file search dirs.
Here's the compile command (with the names changed to protect the
innocent ;-)
1> C:\Program Files (x86)\LLVM\msbuild-bin\CL.exe /c
/IC:\[top-level-dir]\[source-dir]\
/IC:\[top-level-dir]\[source-dir]\[sub-dir-1]
2009 Aug 19
2
[LLVMdev] LLVM asserts
Chris Lattner <clattner at apple.com> writes:
>>>> It's not about recovery, it's about message reporting. Right now
>>>> the LLVM
>>>> abort messages are formatted completely differently than aborts from
>>>> other
>>>> parts of our compiler. That's not friendly to users.
>>>
>>> This is what
2015 Jun 09
2
[LLVMdev] msbuild and clang
Okay, so trying a straight compile of the Python interpreter with clang-cl,
I used the following commands:
cd \python-2.7.10\pcbuild
copy C:\llvm\build\Release\bin\clang-cl.exe cl.exe
rd /q /s amd64
rd /q /s win32-temp-debug
rd /q /s win32-temp-release
rd /q /s x64-temp-debug
rd /q /s x64-temp-release
msbuild /p:Configuration=Release /v:diag /fileLogger pcbuild.sln
(The second line is the one
2008 Jul 01
2
[LLVMdev] build on windows
Hi Argiris,
It was for example the project TableGen, llvm-dis... I saw it under
Properties/Linker/Command Line
And the output is also:
Linking...
Starting pass 1
LINK : fatal error LNK1181: cannot open input file
'..\configure\configure\configure.lib'
Build log was saved at
"file://d:\Studium\Diplom\Download\llvm-2.3\win32\TableGen\Win32\Release\Bui
ldLog.htm"
TableGen - 1
2020 Mar 27
3
Exceptions on Windows & MSVC
Here is a wiki page and git repo with an implementation of SEH that passes
all the tests for x86.
We're looking for feedback before putting a patch on Phabricator.
https://github.com/tentzen/llvm-project
https://github.com/tentzen/llvm-project/wiki
On Mon, Nov 18, 2019 at 10:59 PM Gaier, Bjoern <Bjoern.Gaier at horiba.com>
wrote:
> Thank you for this Aaron!
>
>
>
> In
2019 Nov 11
4
Exceptions on Windows & MSVC
At Microsoft we open sourced some of our compiler tests for exception
handling on github.
https://github.com/microsoft/compiler-tests
We are looking into what it would take to get these to work with clang-cl.
I’m planning to share a design document on the mailing list soon.
Aaron
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2014 Oct 23
2
[LLVMdev] compiler-rt with MSVC 2013
compiler-rt libs must be built with /MT, so the MSVS build is doing
the wrong thing here.
2014-10-23 12:52 GMT-07:00 Aaron Ballman <aaron at aaronballman.com>:
> On Thu, Oct 23, 2014 at 3:42 PM, Aaron Ballman <aaron at aaronballman.com> wrote:
>> On Thu, Oct 23, 2014 at 3:38 PM, Aaron Ballman <aaron at aaronballman.com> wrote:
>>> On Thu, Oct 23, 2014 at 2:57
2009 Aug 20
0
[LLVMdev] LLVM asserts
As LLVM is really a library it should behave like one and not just abort the
whole process on an assert.
Ideally we should be able to implement so set of options where an assert can
cause one of a number of error mechanisms to be used from SIGABT to throwing
and execption object containing line number file and the error message. This
would require replacing asserts with say an llvm_assert( bool,
2011 Jan 02
1
How to reset the StarCraft 2 Graphics Settings
Issue: For any who installed sc2 under wine and changed the graphics settings from its default and now sc2 will not load. For me I keep getting a ErrorReporter
message. Your essentially stuck in a catch22 situation. Can't load sc2 until you change the graphics settings and load change the graphics settings until you can load sc2.
Resolution1: The quickest way to get sc2 back to its default graphics settings is to delete the Variables.txt file and...
2007 Jan 28
4
[Bug 536] Attempting to remove a non-empty userchain gives poor error message
https://bugzilla.netfilter.org/bugzilla/show_bug.cgi?id=536
kaber@trash.net changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|laforge@netfilter.org |kaber@trash.net
------- Additional Comments From kaber@trash.net 2007-01-28 02:35 MET -------
I can reproduce this, but
2014 Oct 23
2
[LLVMdev] compiler-rt with MSVC 2013
On Thu, Oct 23, 2014 at 3:38 PM, Aaron Ballman <aaron at aaronballman.com> wrote:
> On Thu, Oct 23, 2014 at 2:57 PM, Aaron Ballman <aaron at aaronballman.com> wrote:
>> On Thu, Oct 23, 2014 at 2:46 PM, Timur Iskhodzhanov <timurrrr at google.com> wrote:
>>> 2014-10-23 11:34 GMT-07:00 Aaron Ballman <aaron at aaronballman.com>:
>>>> On Thu, Oct
2010 Aug 05
10
Starcraft 2 Access Violation
SC was running fine until I changed graphics cards. (nvidia gt120 to quadro fx 3800) Now I can log in but If I try to continue campaign or play a bnet game it crashes with an Access Violation claiming the memory cannot be read or that it can't be written. I've upgraded the kernel, installed the latest drivers from nvidia and I'm running the latest wine build. Anyone have an idea of
2015 Jun 08
3
[LLVMdev] msbuild and clang
I'm trying to compile some large programs with clang on Windows (with a
view to compiling to bit code and then running some whole program
optimisations on the bit code).
Take for example the Python 2.7 interpreter:
As is typically the case, the usual build procedure involves running
msbuild which invokes the Microsoft compiler.
The most obvious procedure would then be to substitute
2010 May 13
4
Starcraft II Beta Launcher Issue
...fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:dxdiag:ProcessCommandLine /t unimplemented
^C
fixme:win:EnumDisplayDevicesW ((null),0,0x3eae91c,0x00000000), stub! <--- hangs here
Here is the error log from the "ErrorReporter"
http://pastie.org/957242
The same thing occurs when I use this command (or use the shortcut):
Code:
$ wine "D:\SC2\Starcraft II Beta\StarCraft II.exe"
Any ideas? The only other thing to note is before it hangs, my mouse will not show up on the screen where the game should launc...