search for: dualiti

Displaying 20 results from an estimated 57 matches for "dualiti".

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2012 Aug 27
2
simplest way (set of functions) to parse a file
Hello, What would be the best set of R functions to parse and transform a file? My file looks as shown below. I would like to plot this data and I need to parse it into a single data frame that sorts of "transposes the data" with the following structure: > df <- data.frame(n=c(1,1,2,2),iter=c(1,2,1,2),step=as.factor(c('Step 1', 'Step2', 'Step 1',
2006 Jun 09
2
edit- view duality
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2012 Sep 09
2
use subset to trim data but include last per category
Hello, I bumped into the following funny use-case. I have too much data for a given plot. I have the following data frame df: > str(df) 'data.frame': 5015 obs. of 5 variables: $ n : Factor w/ 5 levels "1000","2000",..: 1 1 1 1 1 1 1 1 1 1 ... $ iter : int 10 20 30 40 50 60 70 80 90 100 ... $ Error : num 1.05e-02 1.24e-03 3.67e-04 1.08e-04
2005 Nov 11
1
Snow parLapply
Dear R-user, I am trying to use the function 'parLapply' from the 'snow' package which is supposed to work the same wys as 'lapply' but for a parallelized cluster of computers. The function I am trying to call in parallel is 'dudi.pca' (from the 'ade4' package) which performs principal component analyses. When I call this function on a list of
2004 Jun 20
4
if syntax
I ran into an interesting oddity of R, if (0) { print(1); } else { print(2); } is a syntax error, while if (0) { print(1); } else { print(2); } or if (0) { print(1); } else { print(2); } is not. I presume it has to do with the duality of the newline functioning as an end of command (;) character, though it still seems a bit odd, and it took me a while to figure out
2009 Jan 24
1
Help with dudi.pca
Dear R-helpers, I have two data frames, op and em4: > str(op) 'data.frame': 37 obs. of 5 variables: $ m : num 0.202 0.336 0.122 0.139 0.14 ... $ lln : num 0.798 0.643 0.863 0.835 0.823 ... $ rrn : num 0.789 0.702 0.894 0.895 0.923 ... $ asym2: num 0.177 0.304 0.108 0.187 0.274 ... $ asym3: num 0.0755 0.0975 0.0818 0.0651 0.13 ... > str(rownames(op)) chr
2010 May 27
4
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
We are looking at using Objective-C/C++ in a new game engine.  Objective C's duality of being both very dynamic and very "C" gives us exactly what we need to make the SDK and engineering of games simpler. This means that we will need a way to compile it on all platforms our games will target.  Currently the major platforms we are concerned with include... PC, Mac, XBox 360, PS3,
2014 Dec 17
0
Checking if host is on the same subnet
Alexandre Blanchette <blanalex at gmail.com> writes: > On Wed, Dec 10, 2014 at 10:14 AM, Ferenc Wagner <wferi at niif.hu> wrote: > >> Alexandre Blanchette <blanalex at gmail.com> writes: >> >>> We are doing a deployment across many sites, we're doing one site at >>> a time and we're bringing a "mobile server" (a laptop,
2014 Dec 10
3
Checking if host is on the same subnet
We are doing a deployment across many sites, we're doing one site at a time and we're bringing a "mobile server" (a laptop, really) to keep traffic local instead saturating the WAN link of each site. I'd like to make a script so each client can determine if the mobile server is on the same subnet either with a ping with a zero TTL value, with the ip/netmask and a bit of
2010 May 27
2
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
This is certainly an option... but keeping up an LLVM backend for the 360 seems like a bit much work. Using Clang's rewriter requires no real low-level maintenance, just creating and maintaining a C library for support functions emitted by the compiler (e.g. objc_msgSend). It seems to create a backend for LLVM targeting the 360 I wouldn't need to create something that outputs XEX's
2010 May 27
0
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
I'm slightly confused here, just to be clear: you're planning to go ObjC -> LLVM (via Clang or whatever) -> C, then use the 360 SDK compiler to build that, right? If that's the case, I think it'd be a better option than to use LLVM to directly generate XEXs, and you won't give the TCR guys fits (I checked the BAS TCRs, none of them say you can't do that, but the
2018 Dec 05
2
DebugInfo: Global variable expression management
Hi Folks, Looking into some other issues, I came across a couple of oddities with regard to debug info for global variables (PR39900 <https://bugs.llvm.org/show_bug.cgi?id=39900> and PR39899 <https://bugs.llvm.org/show_bug.cgi?id=39899>). But a broader question I was wondering if it was anyone's radar (it's not something I'll be pushing on myself in the near future, but
2017 Jan 13
2
IR canonicalization: shufflevector or vector trunc?
Right - I think that case looks like this for little endian: define <2 x i32> @zextshuffle(<2 x i16> %x) { %zext_shuffle = shufflevector <2 x i16> %x, <2 x i16> zeroinitializer, <4 x i32> <i32 0, i32 2, i32 1, i32 2> %bc = bitcast <4 x i16> %zext_shuffle to <2 x i32> ret <2 x i32> %bc } define <2 x i32> @zextvec(<2 x i16>
2010 May 27
0
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
llvm can output C code, but that target has bitrotted severely over the last few months and nobody seems to be interested in fixing it. You may need to do some work there. Alternatively you could implement the PPC ABI that you need. There are several examples of supporting multiple ABIs on the same hardware, x86 being the most obvious. A lot of simple stuff will probably Just Work with the
2010 May 27
5
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
Implementing the backend (or editing the current PPC backend as needed) is a definite option. This seems to be the real question... which is easier... maintaining the PPC backend or maintaining the rewriter. Currently (in admittedly trivial tests) I have gotten the rewriter to work and output C code. There are some outstanding issues to do with linking and accessing the reflection information
2017 Jan 12
2
IR canonicalization: shufflevector or vector trunc?
On Thu, Jan 12, 2017 at 11:06 AM, Friedman, Eli <efriedma at codeaurora.org> wrote: > On 1/12/2017 9:04 AM, Sanjay Patel via llvm-dev wrote: > > It's time for another round of "What is the canonical IR?" > > Credit for this episode to Zvi and PR31551. :) > https://llvm.org/bugs/show_bug.cgi?id=31551 > > define <4 x i16> @shuffle(<16 x i16>
2010 May 27
0
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
Le 27 mai 2010 à 08:48, Kevin Wooten a écrit : > This is certainly an option... but keeping up an LLVM backend for the 360 seems like a bit much work. Using Clang's rewriter requires no real low-level maintenance, just creating and maintaining a C library for support functions emitted by the compiler (e.g. objc_msgSend). > The clang rewriter is not the same than LLVM C backend.
2010 May 27
4
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
By linux derivative I meant that it borrows the linux GCC ABI... and it does. You can compile with an off the shelf GCC cross compiler and link the resultant object files ones compiled with the PS3 provided version. We have done it. Also, as both an XBox 360 and PS3 developer, there seems to me to be nothing in the TCRs/TRCs that preclude us from using a different compiler. There are rules
2019 Nov 08
0
[PATCH v2 02/15] mm/mmu_notifier: add an interval tree notifier
On Thu, Nov 07, 2019 at 12:53:56PM -0800, John Hubbard wrote: > > > > +/** > > > > + * struct mmu_range_notifier_ops > > > > + * @invalidate: Upon return the caller must stop using any SPTEs within this > > > > + * range, this function can sleep. Return false if blocking was > > > > + * required but range is
2009 Dec 09
0
new version of RobASt-family of packages
The new version 0.7 of our RobASt-family of packages is available on CRAN for several days. As there were many changes we will only sketch the most important ones here. For more details see the corresponding NEWS files (e.g. news(package = "RobAStBase") or using function NEWS from package startupmsg i.e. NEWS("RobAStBase")). First of all the new package RobLoxBioC was