Jason Gunthorpe
2019-Nov-07 20:06 UTC
[Nouveau] [PATCH v2 02/15] mm/mmu_notifier: add an interval tree notifier
On Wed, Nov 06, 2019 at 04:23:21PM -0800, John Hubbard wrote:> Nice design, I love the seq foundation! So far, I'm not able to spot anything > actually wrong with the implementation, sorry about that.Alas :( I feel there must be a bug in here still, but onwards! One of the main sad points was it didn't make sense to use the existing seqlock/seqcount primitives as they have both the wrong write concurrancy model and extra barriers that are not needed when it is always manipulated under a spinlock> 1. There is a rather severe naming overlap (not technically a naming conflict, > but still) with existing mmn work, which already has, for example: > > struct mmu_notifier_range > > ...and you're adding: > > struct mmu_range_notifier > > ...so I'll try to help sort that out.Yes, I've been sad about this too.> So this should read: > > enum mmu_range_notifier_event { > MMU_NOTIFY_RELEASE, > }; > > ...assuming that we stay with "mmu_range_notifier" as a core name for this > whole thing. > > Also, it is best moved down to be next to the new MNR structs, so that all the > MNR stuff is in one group.I agree with Jerome, this enum is part of the 'struct mmu_notifier_range' (ie the description of the invalidation) and it doesn't really matter that only these new notifiers can be called with this type, it is still part of the mmu_notifier_range. The comment already says it only applies to the mmu_range_notifier scheme..> > #define MMU_NOTIFIER_RANGE_BLOCKABLE (1 << 0) > > @@ -222,6 +228,26 @@ struct mmu_notifier { > > unsigned int users; > > }; > > > > That should also be moved down, next to the new structs.Which this?> > +/** > > + * struct mmu_range_notifier_ops > > + * @invalidate: Upon return the caller must stop using any SPTEs within this > > + * range, this function can sleep. Return false if blocking was > > + * required but range is non-blocking > > + */ > > How about this (I'm not sure I fully understand the return value, though): > > /** > * struct mmu_range_notifier_ops > * @invalidate: Upon return the caller must stop using any SPTEs within this > * range. > * > * This function is permitted to sleep. > * > * @Return: false if blocking was required, but @range is > * non-blocking. > * > */Is this kdoc format for function pointers?> > > +struct mmu_range_notifier_ops { > > + bool (*invalidate)(struct mmu_range_notifier *mrn, > > + const struct mmu_notifier_range *range, > > + unsigned long cur_seq); > > +}; > > + > > +struct mmu_range_notifier { > > + struct interval_tree_node interval_tree; > > + const struct mmu_range_notifier_ops *ops; > > + struct hlist_node deferred_item; > > + unsigned long invalidate_seq; > > + struct mm_struct *mm; > > +}; > > + > > Again, now we have the new struct mmu_range_notifier, and the old > struct mmu_notifier_range, and it's not good. > > Ideas: > > a) Live with it. > > b) (Discarded, too many callers): rename old one. Nope. > > c) Rename new one. Ideas: > > struct mmu_interval_notifier > struct mmu_range_intersection > ...other ideas?This odd duality has already cause some confusion, but names here are hard. mmu_interval_notifier is the best alternative I've heard. Changing this name is a lot of work - are we happy 'mmu_interval_notifier' is the right choice?> > +/** > > + * mmu_range_set_seq - Save the invalidation sequence > > How about: > > * mmu_range_set_seq - Set the .invalidate_seq to a new value.It is not a 'new value', it is a value that is provided to the invalidate callback> > > + * @mrn - The mrn passed to invalidate > > + * @cur_seq - The cur_seq passed to invalidate > > + * > > + * This must be called unconditionally from the invalidate callback of a > > + * struct mmu_range_notifier_ops under the same lock that is used to call > > + * mmu_range_read_retry(). It updates the sequence number for later use by > > + * mmu_range_read_retry(). > > + * > > + * If the user does not call mmu_range_read_begin() or mmu_range_read_retry() > > nit: "caller" is better than "user", when referring to...well, callers. "user" > most often refers to user space, whereas a call stack and function calling is > clearly what you're referring to here (and in other places, especially "user lock").Done> > +/** > > + * mmu_range_check_retry - Test if a collision has occurred > > + * mrn: The range under lock > > + * seq: The return of the matching mmu_range_read_begin() > > + * > > + * This can be used in the critical section between mmu_range_read_begin() and > > + * mmu_range_read_retry(). A return of true indicates an invalidation has > > + * collided with this lock and a future mmu_range_read_retry() will return > > + * true. > > + * > > + * False is not reliable and only suggests a collision has not happened. It > > let's say "suggests that a collision *may* not have occurred."Sure> > +/* > > + * This is a collision-retry read-side/write-side 'lock', a lot like a > > + * seqcount, however this allows multiple write-sides to hold it at > > + * once. Conceptually the write side is protecting the values of the PTEs in > > + * this mm, such that PTES cannot be read into SPTEs while any writer exists. > > Just to be kind, can we say "SPTEs (shadow PTEs)", just this once? :)Haha, sure, why not> > + * The write side has two states, fully excluded: > > + * - mm->active_invalidate_ranges != 0 > > + * - mnn->invalidate_seq & 1 == True > > + * - some range on the mm_struct is being invalidated > > + * - the itree is not allowed to change > > + * > > + * And partially excluded: > > + * - mm->active_invalidate_ranges != 0 > > I assume this implies mnn->invalidate_seq & 1 == False in this case? If so, > let's say so. I'm probably getting that wrong, too.Yes that is right, done> > > + * - some range on the mm_struct is being invalidated > > + * - the itree is allowed to change > > + * > > + * The later state avoids some expensive work on inv_end in the common case of > > + * no mrn monitoring the VA. > > + */ > > +static bool mn_itree_is_invalidating(struct mmu_notifier_mm *mmn_mm) > > +{ > > + lockdep_assert_held(&mmn_mm->lock); > > + return mmn_mm->invalidate_seq & 1; > > +} > > + > > +static struct mmu_range_notifier * > > +mn_itree_inv_start_range(struct mmu_notifier_mm *mmn_mm, > > + const struct mmu_notifier_range *range, > > + unsigned long *seq) > > +{ > > + struct interval_tree_node *node; > > + struct mmu_range_notifier *res = NULL; > > + > > + spin_lock(&mmn_mm->lock); > > + mmn_mm->active_invalidate_ranges++; > > + node = interval_tree_iter_first(&mmn_mm->itree, range->start, > > + range->end - 1); > > + if (node) { > > + mmn_mm->invalidate_seq |= 1; > > > OK, this either needs more documentation and assertions, or a different > approach. Because I see addition, subtraction, AND, OR and booleans > all being applied to this field, and it's darn near hopeless to figure > out whether or not it really is even or odd at the right times.This is a standard design for a seqlock scheme and follows the existing design of the linux seq lock. The lower bit indicates the lock'd state and the upper bits indicate the generation of the lock The operations on the lock itself are then: seq |= 1 # Take the lock seq++ # Release an acquired lock seq & 1 # True if locked Which is how this is written> Different approach: why not just add a mmn_mm->is_invalidating > member variable? It's not like you're short of space in that struct.Splitting it makes alot of stuff more complex and unnatural. The ops above could be put in inline wrappers, but they only occur only in functions already called mn_itree_inv_start_range() and mn_itree_inv_end() and mn_itree_is_invalidating(). There is the one 'take the lock' outlier in __mmu_range_notifier_insert() though> > +static void mn_itree_inv_end(struct mmu_notifier_mm *mmn_mm) > > +{ > > + struct mmu_range_notifier *mrn; > > + struct hlist_node *next; > > + bool need_wake = false; > > + > > + spin_lock(&mmn_mm->lock); > > + if (--mmn_mm->active_invalidate_ranges || > > + !mn_itree_is_invalidating(mmn_mm)) { > > + spin_unlock(&mmn_mm->lock); > > + return; > > + } > > + > > + mmn_mm->invalidate_seq++; > > Is this the right place for an assertion that this is now an even value?Yes, but I'm reluctant to add such a runtime check on this fastish path.. How about a comment?> > + need_wake = true; > > + > > + /* > > + * The inv_end incorporates a deferred mechanism like > > + * rtnl_lock(). Adds and removes are queued until the final inv_end > > Let me point out that rtnl_lock() itself is a one-liner that calls mutex_lock(). > But I suppose if one studies that file closely there is more. :)Lets change that to rtnl_unlock() then> > + spin_lock(&mmn_mm->lock); > > + /* Pairs with the WRITE_ONCE in mmu_range_set_seq() */ > > + seq = READ_ONCE(mrn->invalidate_seq); > > + is_invalidating = seq == mmn_mm->invalidate_seq; > > + spin_unlock(&mmn_mm->lock); > > + > > + /* > > + * mrn->invalidate_seq is always set to an odd value. This ensures > > This claim just looks wrong the first N times one reads the code, given that > there is mmu_range_set_seq() to set it to an arbitrary value! Maybe > you meanmmu_range_set_seq() is NOT to be used to set to an arbitary value, it must only be used to set to the value provided in the invalidate() callback and that value is always odd. Lets make this super clear: /* * mrn->invalidate_seq must always be set to an odd value via * mmu_range_set_seq() using the provided cur_seq from * mn_itree_inv_start_range(). This ensures that if seq does wrap we * will always clear the below sleep in some reasonable time as * mmn_mm->invalidate_seq is even in the idle state. */ The invarient is that the 'struct mmu_range_notifier' always has an odd 'seq'> > + * that if seq does wrap we will always clear the below sleep in some > > + * reasonable time as mmn_mm->invalidate_seq is even in the idle > > + * state. > > + */ > > Let's move that comment higher up. The code that follows it has nothing to > do with it, so it's confusing here.The comment is explaining why the wait_event is safe, even if we wrap the sequence number, which is a significant and very subtle corner case. This is really why we have the even/odd thing at all.> > + spin_lock(&mmn_mm->lock); > > + if (mmn_mm->active_invalidate_ranges) { > > + if (mn_itree_is_invalidating(mmn_mm)) > > + hlist_add_head(&mrn->deferred_item, > > + &mmn_mm->deferred_list); > > + else { > > + mmn_mm->invalidate_seq |= 1; > > + interval_tree_insert(&mrn->interval_tree, > > + &mmn_mm->itree); > > + } > > + mrn->invalidate_seq = mmn_mm->invalidate_seq; > > + } else { > > + WARN_ON(mn_itree_is_invalidating(mmn_mm)); > > + mrn->invalidate_seq = mmn_mm->invalidate_seq - 1; > > Ohhh, checkmate. I lose. Why is *subtracting* the right thing to do > for seq numbers here? I'm acutely unhappy trying to figure this out. > I suspect it's another unfortunate side effect of trying to use the > lower bit of the seq number (even/odd) for something else.No, this is actually done for the seq number itself. We need to generate a seq number that is != the current invalidate_seq as this new mrn is not invalidating. The best seq to use is one that the invalidate_seq will not reach for a long time, ie 'invalidate_seq + MAX' which is expressed as -1 The even/odd thing just takes care of itself naturally here as invalidate_seq is guarenteed even and -1 creates both an odd mrn value and a good seq number. The algorithm would actually work correctly if this was 'mrn->invalidate_seq = 1', but occasionally things would block when they don't need to block. Lets add a comment: /* * The starting seq for a mrn not under invalidation should be * odd, not equal to the current invalidate_seq and * invalidate_seq should not 'wrap' to the new seq any time * soon. */> > +int mmu_range_notifier_insert(struct mmu_range_notifier *mrn, > > + unsigned long start, unsigned long length, > > + struct mm_struct *mm) > > +{ > > + struct mmu_notifier_mm *mmn_mm; > > + int ret; > > Hmmm, I think a later patch improperly changes the above to "int ret = 0;". > I'll check on that. It's correct here, though.Looks OK in my tree?> > + might_lock(&mm->mmap_sem); > > + > > + mmn_mm = smp_load_acquire(&mm->mmu_notifier_mm); > > What does the above pair with? Should have a comment that specifies that.smp_load_acquire() always pairs with smp_store_release() to the same memory, there is only one store, is a comment really needed? Below are the comment updates I made, thanks! Jason diff --git a/include/linux/mmu_notifier.h b/include/linux/mmu_notifier.h index 51b92ba013ddce..065c95002e9602 100644 --- a/include/linux/mmu_notifier.h +++ b/include/linux/mmu_notifier.h @@ -302,15 +302,15 @@ void mmu_range_notifier_remove(struct mmu_range_notifier *mrn); /** * mmu_range_set_seq - Save the invalidation sequence * @mrn - The mrn passed to invalidate - * @cur_seq - The cur_seq passed to invalidate + * @cur_seq - The cur_seq passed to the invalidate() callback * * This must be called unconditionally from the invalidate callback of a * struct mmu_range_notifier_ops under the same lock that is used to call * mmu_range_read_retry(). It updates the sequence number for later use by - * mmu_range_read_retry(). + * mmu_range_read_retry(). The provided cur_seq will always be odd. * - * If the user does not call mmu_range_read_begin() or mmu_range_read_retry() - * then this call is not required. + * If the caller does not call mmu_range_read_begin() or + * mmu_range_read_retry() then this call is not required. */ static inline void mmu_range_set_seq(struct mmu_range_notifier *mrn, unsigned long cur_seq) @@ -348,8 +348,9 @@ static inline bool mmu_range_read_retry(struct mmu_range_notifier *mrn, * collided with this lock and a future mmu_range_read_retry() will return * true. * - * False is not reliable and only suggests a collision has not happened. It - * can be called many times and does not have to hold the user provided lock. + * False is not reliable and only suggests a collision may not have + * occured. It can be called many times and does not have to hold the user + * provided lock. * * This call can be used as part of loops and other expensive operations to * expedite a retry. diff --git a/mm/mmu_notifier.c b/mm/mmu_notifier.c index 2b7485919ecfeb..afe1e2d94183f8 100644 --- a/mm/mmu_notifier.c +++ b/mm/mmu_notifier.c @@ -51,7 +51,8 @@ struct mmu_notifier_mm { * This is a collision-retry read-side/write-side 'lock', a lot like a * seqcount, however this allows multiple write-sides to hold it at * once. Conceptually the write side is protecting the values of the PTEs in - * this mm, such that PTES cannot be read into SPTEs while any writer exists. + * this mm, such that PTES cannot be read into SPTEs (shadow PTEs) while any + * writer exists. * * Note that the core mm creates nested invalidate_range_start()/end() regions * within the same thread, and runs invalidate_range_start()/end() in parallel @@ -64,12 +65,13 @@ struct mmu_notifier_mm { * * The write side has two states, fully excluded: * - mm->active_invalidate_ranges != 0 - * - mnn->invalidate_seq & 1 == True + * - mnn->invalidate_seq & 1 == True (odd) * - some range on the mm_struct is being invalidated * - the itree is not allowed to change * * And partially excluded: * - mm->active_invalidate_ranges != 0 + * - mnn->invalidate_seq & 1 == False (even) * - some range on the mm_struct is being invalidated * - the itree is allowed to change * @@ -131,12 +133,13 @@ static void mn_itree_inv_end(struct mmu_notifier_mm *mmn_mm) return; } + /* Make invalidate_seq even */ mmn_mm->invalidate_seq++; need_wake = true; /* * The inv_end incorporates a deferred mechanism like - * rtnl_lock(). Adds and removes are queued until the final inv_end + * rtnl_unlock(). Adds and removes are queued until the final inv_end * happens then they are progressed. This arrangement for tree updates * is used to avoid using a blocking lock during * invalidate_range_start. @@ -230,10 +233,11 @@ unsigned long mmu_range_read_begin(struct mmu_range_notifier *mrn) spin_unlock(&mmn_mm->lock); /* - * mrn->invalidate_seq is always set to an odd value. This ensures - * that if seq does wrap we will always clear the below sleep in some - * reasonable time as mmn_mm->invalidate_seq is even in the idle - * state. + * mrn->invalidate_seq must always be set to an odd value via + * mmu_range_set_seq() using the provided cur_seq from + * mn_itree_inv_start_range(). This ensures that if seq does wrap we + * will always clear the below sleep in some reasonable time as + * mmn_mm->invalidate_seq is even in the idle state. */ lock_map_acquire(&__mmu_notifier_invalidate_range_start_map); lock_map_release(&__mmu_notifier_invalidate_range_start_map); @@ -892,6 +896,12 @@ static int __mmu_range_notifier_insert(struct mmu_range_notifier *mrn, mrn->invalidate_seq = mmn_mm->invalidate_seq; } else { WARN_ON(mn_itree_is_invalidating(mmn_mm)); + /* + * The starting seq for a mrn not under invalidation should be + * odd, not equal to the current invalidate_seq and + * invalidate_seq should not 'wrap' to the new seq any time + * soon. + */ mrn->invalidate_seq = mmn_mm->invalidate_seq - 1; interval_tree_insert(&mrn->interval_tree, &mmn_mm->itree); }
Jason Gunthorpe
2019-Nov-08 15:26 UTC
[Nouveau] [PATCH v2 02/15] mm/mmu_notifier: add an interval tree notifier
On Thu, Nov 07, 2019 at 12:53:56PM -0800, John Hubbard wrote:> > > > +/** > > > > + * struct mmu_range_notifier_ops > > > > + * @invalidate: Upon return the caller must stop using any SPTEs within this > > > > + * range, this function can sleep. Return false if blocking was > > > > + * required but range is non-blocking > > > > + */ > > > > > > How about this (I'm not sure I fully understand the return value, though): > > > > > > /** > > > * struct mmu_range_notifier_ops > > > * @invalidate: Upon return the caller must stop using any SPTEs within this > > > * range. > > > * > > > * This function is permitted to sleep. > > > * > > > * @Return: false if blocking was required, but @range is > > > * non-blocking. > > > * > > > */ > > > > Is this kdoc format for function pointers? > > heh, I'm sort of winging it, I'm not sure how function pointers are supposed > to be documented in kdoc. Actually the only key take-away here is to write > > "This function can sleep" > > as a separate sentence..Sure> > This odd duality has already cause some confusion, but names here are > > hard. mmu_interval_notifier is the best alternative I've heard. > > > > Changing this name is a lot of work - are we happy > > 'mmu_interval_notifier' is the right choice? > > Yes, it's my favorite too. I'd vote for going with that.Okay, lets give it a go> Very nice, would you be open to putting that into (any) one of the comment > headers? That's an unusually clear and concise description:Yep, done> > > > +int mmu_range_notifier_insert(struct mmu_range_notifier *mrn, > > > > + unsigned long start, unsigned long length, > > > > + struct mm_struct *mm) > > > > +{ > > > > + struct mmu_notifier_mm *mmn_mm; > > > > + int ret; > > > > > > Hmmm, I think a later patch improperly changes the above to "int ret = 0;". > > > I'll check on that. It's correct here, though. > > > > Looks OK in my tree? > > Nope, that's how I found it. The top of your mmu_notifier branch has this: > > int __mmu_notifier_invalidate_range_start(struct mmu_notifier_range *range) > { > struct mmu_notifier_mm *mmn_mm = range->mm->mmu_notifier_mm; > int ret = 0; > > if (mmn_mm->has_interval) { > ret = mn_itree_invalidate(mmn_mm, range); > if (ret) > return ret; > } > if (!hlist_empty(&mmn_mm->list)) > return mn_hlist_invalidate_range_start(mmn_mm, range); > return 0; > }Ah, that is a different function :) Fixed> Looks good. We're just polishing up minor points now, so you can add: > > Reviewed-by: John Hubbard <jhubbard at nvidia.com>Great, thanks, I'll post a v3 with the rename Jason
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