search for: clipplanes

Displaying 19 results from an estimated 19 matches for "clipplanes".

Did you mean: clipplane
2009 Aug 07
2
Oblivion regression exposed by video description patch
...pens very infrequently, unlike in Oblivion) Here's the regression: 2cb8f42168aa9b00b8dd511a6e5828b45088cbba is first bad commit commit 2cb8f42168aa9b00b8dd511a6e5828b45088cbba Author: Stefan D?singer <stefan at codeweavers.com> Date: Fri May 8 17:24:01 2009 +0200 wined3d: Support clipplanes with GLSL. This is the Nth attemt to make clipping work with GLSL shaders. The patch now uses the GLSL quirk table to handle cards that need a custom varying for gl_ClipPos, and the code is adapted to the changed state table and shader backend system. Patch that exposes this regre...
2007 Mar 27
1
Ultime9 works - or wine more win9x compatible than NT :-)
Hi, When I was about 17 (4 years ago) I dreamed Ultima9 would run on Wine. No joke - I really dreamed about it. Maybe the many not very successful tries with WineX made my brain to rebell even when I slept ;) I thing with WineX 1.1 or 2.0 it worked but: - 3d sound was broken. - Colors were mixed up + some other rendering problems - I had to hack a bit, because it crashed when it attemped to
2019 Jun 02
3
rgl install for R 3.7
I?ve installed R 3.7.0 on a new laptop running macos 10.14.5 and have managed to get most of my usual packages to compile from source with a ~/.R/Makevars file that looks like this: CC=/usr/local/clang8/bin/clang CXX=/usr/local/clang8/bin/clang++ LDFLAGS=-L/usr/local/clang8/lib CPPFLAGS=-I/usr/local/clang8/include -I/opt/X11/include/freetype2 FC=/usr/local/gfortran/bin/gfortran
2019 Jun 02
0
rgl install for R 3.7
On 02/06/2019 16:28, Koenker, Roger W wrote: > I?ve installed R 3.7.0 on a new laptop running macos 10.14.5 and have managed to get most of my usual packages I presume 'R 3.7.0' is R-devel: it is not released and may never be released under that version. > to compile from source with a ~/.R/Makevars file that looks like this: > > CC=/usr/local/clang8/bin/clang >
2007 Mar 15
1
RE: Using the JRE
I'm new to using Linux in general, but I'm really trying to pursue it for our school. The issue I'm having is with some of the programs that they still require be in the computer labs, namely Reading Counts. We are using version 3 which requires the JRE to run. I cannot seem to get any version of the JRE to install in Wine. As I said I am new to Linux so I'm going to give you the
2009 Jun 19
0
Wine release 1.1.24
...mplement D3DSPDM_PARTIALPRECISION support. wined3d: Deal with instructions that do not support _SAT. wined3d: Properly free srgb textures. wined3d: Properly load the y correction. wined3d: Handle SM 3.0 varyings in ARB. wined3d: Don't run out of varyings because of clipplanes. wined3d: Implement vertex texture fetch in ARB. wined3d: Emulate clipplanes in ARB if the NV extensions are not available. wined3d: Implement EvictManagedResources. Stefan D?singer (5): ?wined3d: Store the bumpmap ARB constants in ARB structures. wined3d: Implement l...
2009 Jun 05
0
Wine release 1.1.23
...result.color in one mov. wined3d: Don't enable the NV frag extensions if we don't need them. wined3d: Add a comment about texbem and X2D. wined3d: Handle LRP in vertex shaders. wined3d: Use condition code for sRGB write correction if available. wined3d: Update clipplanes on a shader-fixed function switch. wined3d: Implement clipplanes in the ARB backend. Stefan Leichter (2): kernel32: Fix spec of QueryFullProcessImageNameW. kernel32: Added missing newline to win_skip. Stefan Stranz (1): winhlp32: Fix crash on launch. Stephan Rose (1):...
2009 Jul 03
0
Wine release 1.1.25
...work even with NV_FP2 on. wined3d: Make the ARB index offset work with emulated MOVA. wined3d: Enable Shader Model 2.0 in ARB. wined3d: Advertise SM 3.0 in ARB if the extensions are available. wined3d: GLSL 1.20 includes gl_FragData[] syntax. wined3d: Don't emulate clipplanes with ffp vp and fix a wrong if condition. wined3d: Add a function to control use of NV_vp2 clipplanes. wined3d: Find the clip texcoord before compiling. wined3d: Use a local parameter for the position fixup. wined3d: Fix pixelshader ifc. winebuild: Open resource files...
2009 Sep 25
0
Wine release 1.1.30
The Wine development release 1.1.30 is now available. What's new in this release (see below for details): - Support for OpenAL. - Many improvements in HTML and JavaScript support. - Many common controls fixes and improvements. - More Direct3D 10 work. - Better MAPI support. - Various bug fixes. The source is available from the following locations:
2012 Dec 07
0
Wine release 1.5.19
The Wine development release 1.5.19 is now available. What's new in this release (see below for details): - Performance improvements in the DIB engine. - More fleshed out XML-lite implementation. - Some more C++ runtime functions. - Various bug fixes. The source is available from the following locations: http://prdownloads.sourceforge.net/wine/wine-1.5.19.tar.bz2
2011 Jul 08
0
Wine release 1.3.24
...rectDrawSurface reference counts. ddraw: Separate IDirectDrawGammaControl reference count. Stefan D?singer (8): wined3d: Don't set FBO attachment filtering to GL_NEAREST. wined3d: Separate stream sources and vertex declaration. wined3d: Update the vertex shader when the clipplanes are changed. wined3d: Rename the rt mask generation functions. wined3d: Move FBO application into a state handler. wined3d: Track framebuffer changes. wined3d: Pass a struct wined3d_fb_state to device_clear_render_targets. wined3d: Pass a struct wined3d_fb_state * to c...
2009 May 22
0
Wine release 1.1.22
...ning incorrect dst register getters. wined3d: Centralize WINED3DSPDM_SATURATE handling. wined3d: Don't use TMP_COLOR unless srgb is enabled. wined3d: Use local constants for bump parameters. wined3d: Update the bump constants after a shader change. wined3d: Support clipplanes with GLSL. wined3d: Avoid declaring helper_const in vertex programs if possible. WineD3D: Support more constants in ARB shaders. wined3d: Only declare TMP_OUT in vertex shaders. wined3d: Get rid of TMP2 and some easy TMP register uses. wined3d: Get rid of TMP access in...
2007 Mar 16
0
Wine release 0.9.33
This is release 0.9.33 of Wine, a free implementation of Windows on Unix. What's new in this release: - Many Direct3D fixes and performance improvements. - More comctl32 tests and some bug fixes. - Compatibility improvements in cmd.exe. - Still more fixes to builtin OLE. - Support for process control on Solaris. - Lots of bug fixes. Because of lags created by using mirrors, this
2009 Jan 02
0
Wine release 1.1.12
The Wine development release 1.1.12 is now available. What's new in this release (see below for details): - Some simple 64-bit apps should now run. - Support for subpixel font rendering. - 64-bit code generation in the IDL compiler. - New version of the Gecko engine. - Various bug fixes. The source is available from the following locations:
2010 Sep 03
0
Wine release 1.3.2
The Wine development release 1.3.2 is now available. What's new in this release (see below for details): - Update of the Gecko engine, now including a 64-bit version. - New implementation of console support on Unix terminals. - Many new functions in the C runtime dlls. - Various bug fixes. The source is available from the following locations:
2011 May 27
0
Wine release 1.3.21
The Wine development release 1.3.21 is now available. What's new in this release (see below for details): - Support for installation rollbacks in MSI. - 8- and 16-bit bitmap formats in the DIB engine. - Fixes in the XInput2 mouse support. - Better support for text shaping in Uniscribe. - Improvements to the Item common dialog. - More MSVC runtime functions. - Various bug fixes.
2009 Aug 07
0
Wine release 1.1.27
The Wine development release 1.1.27 is now available. What's new in this release (see below for details): - New version of the Gecko engine. - New GSM 06.10 codec support. - Improved support for the disk volume APIs. - Support for XShm pixmaps for better performance. - Various bug fixes. The source is available from the following locations:
2008 Jul 11
0
Wine release 1.1.1
...d3d: Make the stream source application a regular state function. wined3d: Move stream source and vshader to misc and vertex pipeline tables. wined3d: Move material application to the vertex pipeline. wined3d: Move the frontfacing state to the misc state table. wined3d: Move clipplanes to vertex states. wined3d: Move the scissor rect to the misc states. wined3d: Move lights to the vertex pipeline states. wined3d: Move shader constants to the misc states. wined3d: Move the viewport to the vertex and misc pipeline states. wined3d: indexbuffer -> mis...
2008 Dec 20
0
Wine release 1.1.11
The Wine development release 1.1.11 is now available. What's new in this release (see below for details): - Numerous fixes for IE7 support. - Support for 64-bit cross-compile using Mingw64. - User interface support for crypto certificates. - Better support for MSI installation patches. - Various Direct3D optimizations. - Various bug fixes. The source is available from the