On 01 Oct 2009, at 19:00, WyattBiker wrote:
> Hi, I have a game that I need to make a small backend game management
> server so that gamers can play against each other.
>
> My game is turn based and very little data goes across only 2 players
> per game but many games can be going on at once. Kind of like chess
> rooms. As you can imagine, events are everything.
>
> I need something that is event driven, object oriented. When a request
> comes in then a delegate gets notified about it. I don''t want to
write
> polling to check when data arrives or blocking code.
>
> Before I plunge into learning the Ruby syntax, does Ruby have
> frameworks for event driven applications in general especially
> networked ones?
There are a few yes, but they even exist out of the scope of Ruby and
Rails:
- Comet
- Juggernaut (http://juggernaut.rubyforge.org/)
- ActiveMessaging (http://code.google.com/p/activemessaging/)
etc.
Best regards
Peter De Berdt
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