bugzilla-daemon at freedesktop.org
2015-Mar-25 06:27 UTC
[Nouveau] [Bug 89759] New: WebGL OGL ES GLSL conformance test with mesa drivers fails
https://bugs.freedesktop.org/show_bug.cgi?id=89759
Bug ID: 89759
Summary: WebGL OGL ES GLSL conformance test with mesa drivers
fails
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau at lists.freedesktop.org
Reporter: lukebenes at hotmail.com
QA Contact: nouveau at lists.freedesktop.org
On a GTX 650, the following 2 GLSL tests fail with the nouveau drivers but pass
with the nvidia proprietary driver:
https://www.khronos.org/registry/webgl/conformance-suites/1.0.2/conformance/ogles/GL/functions/functions_001_to_008.html
test: array_float_vert.test.html
FAIL pixel @ (33, 33 was [182,255,255,255] expected [255,255,255,255]
test: array_float_frag.test.html
FAIL pixel @ (33, 33 was [182,255,255,255] expected [255,255,255,255]
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bugzilla-daemon at freedesktop.org
2015-Mar-25 14:32 UTC
[Nouveau] [Bug 89759] WebGL OGL ES GLSL conformance test with mesa drivers fails
https://bugs.freedesktop.org/show_bug.cgi?id=89759
Ilia Mirkin <imirkin at alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|Drivers/DRI/nouveau |Mesa core
Assignee|nouveau at lists.freedesktop.o |mesa-dev at
lists.freedesktop.
|rg |org
QA Contact|nouveau at lists.freedesktop.o |mesa-dev at
lists.freedesktop.
|rg |org
--- Comment #1 from Ilia Mirkin <imirkin at alum.mit.edu> ---
These also fail on r600. This is probably a st/mesa-level or glsl ir-level
issue. Haven't gotten any confirmation from anyone using i965, but I'm
reassigning this to mesa core.
I suspect that the following is the cause of the trouble:
b[1] = a[1];
c[1] += d[1];
a[1] += 1.0;
If the += 1 gets reordered to before the b[1] = a[1], then we're in trouble.
I
get cyan as the output, with 182 for the first component, which means that
if(b[1] == 1.0) q += 2.0;
is failing. Haven't quite figured out how to convert these webgl tests into
piglits quite yet, although this one should be easy since it's not
input-dependent.
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