bugzilla-daemon at freedesktop.org
2014-Oct-23 04:56 UTC
[Nouveau] [Bug 85352] New: [NVC0/Gallium] Scaling/centering issue in shadertoy shader
https://bugs.freedesktop.org/show_bug.cgi?id=85352
Bug ID: 85352
Summary: [NVC0/Gallium] Scaling/centering issue in shadertoy
shader
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau at lists.freedesktop.org
Reporter: imirkin at alum.mit.edu
https://www.shadertoy.com/view/4sf3Dj
The GameCube logo should be centered. Instead of a NVC1 + 10.3 (and also -git)
it appears to be centered around the upper left corner and scaled/stretched.
Confirmed to work OK on i965 and radeonsi, so most likely a nouveau issue.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL:
<http://lists.freedesktop.org/archives/nouveau/attachments/20141023/3391054a/attachment.html>
bugzilla-daemon at freedesktop.org
2014-Oct-23 13:27 UTC
[Nouveau] [Bug 85352] [NVC0/Gallium] Scaling/centering issue in shadertoy shader
https://bugs.freedesktop.org/show_bug.cgi?id=85352 --- Comment #1 from Tobias Klausmann <tobias.klausmann at mni.thm.de> --- I can reproduce that here. Lets see what causes this... Oh its actually you, nevertheless posting this comment now :) -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/nouveau/attachments/20141023/4887d716/attachment.html>
bugzilla-daemon at freedesktop.org
2015-Jul-04 22:21 UTC
[Nouveau] [Bug 85352] [NVC0/Gallium] Scaling/centering issue in shadertoy shader
https://bugs.freedesktop.org/show_bug.cgi?id=85352
Ilia Mirkin <imirkin at alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Ilia Mirkin <imirkin at alum.mit.edu> ---
This appears to be fixed by
commit ad62ec8316a926682958e7ab52639992867c3755
Author: Ilia Mirkin <imirkin at alum.mit.edu>
Date: Fri Jun 26 15:01:22 2015 -0400
nv50/ir: propagate modifier to right arg when const-folding mad
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL:
<http://lists.freedesktop.org/archives/nouveau/attachments/20150704/c28c522f/attachment.html>
Maybe Matching Threads
- nv50/gallium: shader generation patches, update
- nv50/gallium: some new shader stuff
- [PATCH 2/2] docs: mark ARB_texture_gather as done on nvc0
- [Mesa-dev] [PATCH 2/2] docs: mark ARB_texture_gather as done on nvc0
- [Bug 96274] New: [NVC0] Failure when compiling compute shader: Assertion `bb->getFirst()->serial <= bb->getExit()->serial' failed