Dear All,
I think I understand the motivation for these node types, but I'm not
positive:
"
/// SHL_PARTS/SRA_PARTS/SRL_PARTS - These operators are used for
expanded
/// integer shift operations, just like ADD/SUB_PARTS. The operation
/// ordering is:
/// [Lo,Hi] = op [LoLHS,HiLHS], Amt
SHL_PARTS, SRA_PARTS, SRL_PARTS
"
Okay, for one thing, I can't find a reference to ADD_PARTS or SUB_PARTS
other than in diffs from about 8 years ago, so the doc comment appears to
be highly out of step with current llvm facilities. It seems to me, after
looking around a bit, that these nodes are intended to allow one to extend
bit shifts to higher widths than the target would normally support. For
example, a 64-bit shift on a system with only 32-bit shift instructions. If
that is exactly the case, then I am a bit confused as to how one is
expected to implement even bit shifts on larger types that might appear in
IR, such as for i96, i128, or i256.
You could indeed handle i128 by doing Custom lowering on that operation via
setOperationAction with MVT::i64, but for sizes beyond that I don't see how
it could be accomplished without modifying CodeGen. Now, I'm not saying
that those types of large shifts are at likely to be seen out in the wild,
but I'm curious to know if it's expected that a target handle extreme
cases
like that.
The add and subtraction node families have add, addc, adde, sub, subc, sube
at their disposal to express these types of extended operations that
facilitate working with arbitrarily large operands at the IR level. I don't
believe there are any such node types for shl, lshr, and ashr that track
shifted out bit(s), as well as bit(s) to be shifted in. Would it be worth
considering looking into creating some support for that? For now, the best
I can tell is that one would have to implement that directly in the target
specific code.
Sincerely,
~MoN / Dave
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