Alan Garny
2012-Apr-07 01:15 UTC
[LLVMdev] Building LLVM as a shared library using Visual C++ 2010?
Hi,>From what I have seen on this mailing list and elsewhere, it would seem thatit isn't possible to build LLVM as a shared library using Visual C++. Still, I would imagine that quite a few people are or would be interested in it, so. is there any plan to support this any time soon? This, unless it's already supported in some way or another which I am not aware of.? I have been able to build LLVM as a shared library using Autotools and GCC (through MinGW) on Windows (as well as on Linux and Mac OS X), so it would really be a shame if the same couldn't be done using Visual C++. Cheers, Alan. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120407/c8716979/attachment.html>
Michael Spencer
2012-Apr-08 00:26 UTC
[LLVMdev] Building LLVM as a shared library using Visual C++ 2010?
On Fri, Apr 6, 2012 at 6:15 PM, Alan Garny <agarny at hellix.com> wrote:> Hi, > > From what I have seen on this mailing list and elsewhere, it would seem that > it isn’t possible to build LLVM as a shared library using Visual C++. Still, > I would imagine that quite a few people are or would be interested in it, > so… is there any plan to support this any time soon? This, unless it’s > already supported in some way or another which I am not aware of…? I have > been able to build LLVM as a shared library using Autotools and GCC (through > MinGW) on Windows (as well as on Linux and Mac OS X), so it would really be > a shame if the same couldn’t be done using Visual C++… > > Cheers, Alan.The problem is that MSVC++ requires sprinkling __declspec(dllexport/dllimport) all over the code, and we really don't want to deal with maintaining that, as most developers have little to no experience with Windows DLLs. There may be a work around for this, which I partially implemented in the past. You have a script which automatically generates a .def file for all the public functions in all the object files. My attempt did not work because I tried to export by ordinal, but that only supports up to 2^16 symbols. It may work without exporting by ordinal, but I never tried it. - Michael Spencer
Óscar Fuentes
2012-Apr-08 01:45 UTC
[LLVMdev] Building LLVM as a shared library using Visual C++ 2010?
Michael Spencer <bigcheesegs at gmail.com> writes:> The problem is that MSVC++ requires sprinkling > __declspec(dllexport/dllimport) all over the code, and we really don't > want to deal with maintaining that, as most developers have little to > no experience with Windows DLLs.Is the maintenance the only issue? If yes, maintenance could be delegated those who actually use the feature, as most Windows-related stuff is since the beginning of LLVM. BTW, you don't put __declspec(dllexport) / __declspec(dllimport) on the code, but macros that alternatively expand to those declspecs depending on if the library is being compiled or referenced. IIRC, some LLVM developers regarded those declarations as unwanted noise, but maybe now that Windows has a somewhat higher profile on the LLVM community the noise could be tolerated if dlls are important enough for the Windows users. On addition, those declarations could be a good thing on Linux too, instead of exporting everything on the shared libraries, which is the current default.> There may be a work around for this, which I partially implemented in > the past. You have a script which automatically generates a .def file > for all the public functions in all the object files. My attempt did > not work because I tried to export by ordinal, but that only supports > up to 2^16 symbols. It may work without exporting by ordinal, but I > never tried it.Yeah, I tried that too. AFAIK the 2^16 symbol limitation on the VS linker applies to .def files in general, not just when exporting by ordinal. One problem I found was to differentiate the relevant stuff from the junk while deciding what to put on the .def file. I find it hard to believe that any LLVM library exports 65000 symbols. Maybe fine-tuning the symbol filtering the .def files could be used regardless the 2^16 limit, altough generating those .def files would never be as reliable as putting the declarations on the source code, IMO.
Nathan Jeffords
2012-Apr-13 16:59 UTC
[LLVMdev] Building LLVM as a shared library using Visual C++ 2010?
It seems to be that LLVM doesn't make sense as a shared library. The surface area of the interface is massive, and in constant flux. I would think in real world situations, a domain specific interface with a more focused public interface would the right solution. On Fri, Apr 6, 2012 at 6:15 PM, Alan Garny <agarny at hellix.com> wrote:> Hi,**** > > ** ** > > From what I have seen on this mailing list and elsewhere, it would seem > that it isn’t possible to build LLVM as a shared library using Visual C++. > Still, I would imagine that quite a few people are or would be interested > in it, so… is there any plan to support this any time soon? This, unless > it’s already supported in some way or another which I am not aware of…? I > have been able to build LLVM as a shared library using Autotools and GCC > (through MinGW) on Windows (as well as on Linux and Mac OS X), so it would > really be a shame if the same couldn’t be done using Visual C++…**** > > ** ** > > Cheers, Alan.**** > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev > >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120413/0a07bbb6/attachment.html>
Keith Sheppard
2012-Apr-13 17:18 UTC
[LLVMdev] Building LLVM as a shared library using Visual C++ 2010?
What about only exporting the C interface? I think this pretty much covers all the people like me who want to call the LLVM API from a VM or interpreter (python, .NET, Java bindings...). Am I right in thinking this is the biggest use case for building LLVM as a DLL? -Keith On Sat, Apr 7, 2012 at 8:26 PM, Michael Spencer <bigcheesegs at gmail.com> wrote:> On Fri, Apr 6, 2012 at 6:15 PM, Alan Garny <agarny at hellix.com> wrote: >> Hi, >> >> From what I have seen on this mailing list and elsewhere, it would seem that >> it isn’t possible to build LLVM as a shared library using Visual C++. Still, >> I would imagine that quite a few people are or would be interested in it, >> so… is there any plan to support this any time soon? This, unless it’s >> already supported in some way or another which I am not aware of…? I have >> been able to build LLVM as a shared library using Autotools and GCC (through >> MinGW) on Windows (as well as on Linux and Mac OS X), so it would really be >> a shame if the same couldn’t be done using Visual C++… >> >> Cheers, Alan. > > The problem is that MSVC++ requires sprinkling > __declspec(dllexport/dllimport) all over the code, and we really don't > want to deal with maintaining that, as most developers have little to > no experience with Windows DLLs. > > There may be a work around for this, which I partially implemented in > the past. You have a script which automatically generates a .def file > for all the public functions in all the object files. My attempt did > not work because I tried to export by ordinal, but that only supports > up to 2^16 symbols. It may work without exporting by ordinal, but I > never tried it. > > - Michael Spencer > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev-- keithsheppard.name
Paul Robinson
2012-Apr-13 17:24 UTC
[LLVMdev] Building LLVM as a shared library using Visual C++ 2010?
There are a variety of "real world situations," some of them would benefit from shared-library packaging and some would not. Say you're building a set of tools for internal deployment in your large-ish organization. Factoring out the Clang/LLVM bits into a shared library can reduce memory footprint when running multiple tools, reduce disk footprint which therefore reduces antivirus overhead, and so forth. The constant-flux aspect of the interface mostly means you can't deploy the libraries separately from the tools that use them, but so what? Logistically that's no different than how you would deliver static-linked tools. Pogo On Fri, Apr 13, 2012 at 9:59 AM, Nathan Jeffords <blunted2night at gmail.com> wrote:> It seems to be that LLVM doesn't make sense as a shared library. The > surface area of the interface is massive, and in constant flux. I would > think in real world situations, a domain specific interface with a more > focused public interface would the right solution. > > On Fri, Apr 6, 2012 at 6:15 PM, Alan Garny <agarny at hellix.com> wrote: >> >> Hi, >> >> >> >> From what I have seen on this mailing list and elsewhere, it would seem >> that it isn’t possible to build LLVM as a shared library using Visual C++. >> Still, I would imagine that quite a few people are or would be interested in >> it, so… is there any plan to support this any time soon? This, unless it’s >> already supported in some way or another which I am not aware of…? I have >> been able to build LLVM as a shared library using Autotools and GCC (through >> MinGW) on Windows (as well as on Linux and Mac OS X), so it would really be >> a shame if the same couldn’t be done using Visual C++… >> >> >> >> Cheers, Alan. >> >> >> _______________________________________________ >> LLVM Developers mailing list >> LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu >> http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev >> > > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev >
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