Stefan Oltmanns
2024-Oct-15 22:53 UTC
[flac-dev] C API: How to get a seektable for very long files?
Am 15.10.24 um 19:03 schrieb Martijn van Beurden:> > No, seeking to a specific sample can take a while because of all the > back-and-forth, but seeking to almost the end of the file is very quick. > > I know this is not the cleanest way, but as this only for the rare casesAh, I see, because the frame header also include either the sample number (variable frame size) or the frame number (fixed frame size). I assumed the stream would have to be decoded from the point of the last seekpoint to the end> > There are already a lot of applications reading FLAC, with and without > libFLAC. Changing behavior and the spec like this is going to break some of > them, because the changes you propose also affect files with fewer samples. > total samples being 0 can and does happen for files that were created by a > streaming encoder for example. >I think I have an even better idea now that definitely won't break any decoder: -Create a normal last seekpoint pointing to the very last frame. Total samples should be that seekpoint + frame length To indicate that the last seekpoint is pointing to the last frame, there should be two placeholders: First has the offset set to ASCII "TOTALSMP", the next one all zeros. That some encoder adds placeholder seekpoints with that pattern just by chance is almost 0. When the decoder scans the seekpoints, the total_samples is 0 and if it detects that two placeholders it will set total_samples to that value. I don't see an issue with that? Old files are treated by new decoder just like before, new files are treated by old decoder also just like before, only new file and new decoder will result in that feature. And this only affects files with more than> So, adding an API function that applications need to adopt is a feature, > not a bug. I really don't want to modify existing behavior when it is not > strictly necessary. >I'm not saying a new API call is a bug. But as this is such a niche case, that I don't think many programs will incorporate that feature, because the need is not seen (and being able to open the file in an audio player for quick check and random points is a great feature). If libflac just returns the correct total sample value you can just recompile libflac on your system and it will work. Additionally I think there is one issue: there are only 31 bits for the frame number, with a frame size of 4096 this is "just" 2^43 samples, which maybe not enough in every case (SDR with higher sample rate?), and smaller frame sizes are possible. And for variable block length it's again 2^36. Of course in combination with the last seekpoint this could work, but without a seektable it's again problematic. Best regards Stefan
Martijn van Beurden
2024-Oct-16 13:15 UTC
[flac-dev] C API: How to get a seektable for very long files?
Op di 15 okt 2024 om 21:27 schreef Alistair Buxton <a.j.buxton at gmail.com>:> > I would like to see this kind of thing put into a secondary metadata block aimed specifically at SDR. This could be completely ignored by regular audio players - these files are not meant to be listened to anyway. I could probably figure out how to implement that, I even started looking into it once, but I realised that 1. nobody would adopt it if it is just me behind it and 2. I don't know enough to make it suitable for all use cases. So I cannot and should not do this alone, as it would just be yet another half-baked adhoc "standard" that causes more problems than it solves. For example I had not even considered the idea of using multiple files. >But I don't know a thing about SDR, so I can't make a standard either. I can propose an approach however. First of all, it seems a good idea to make this extensible. I'd say assigning a application metadata block ID to contain XML (either general or specific to SDR) and setting up some form of standard is relatively straightforward: there are a lot of XML parsers available for a lot of languages, and XML is very well extensible. You can also use vorbis comments. That would mean no structure, but easier to do one step at a time. For example, one could set a tag SAMPLE_RATE=40000000 to convey a sample rate of 40 MHz. Same thing for the number of samples and actual bit depth (before padding). Of course, structured things like seektables won't work that way, but (compressed) XML would. On the other hand, seeing the seektable sizes you mention, it seems quite a burden to XML parsers. In your case, where you need to skip a lot, I'd say you need to only store the frame sizes, compress them (streaming) with something like deflate or xz, and use the data (decompressed in a streaming fashion as well) to instruct skip ahead frame by frame. Op wo 16 okt 2024 om 00:53 schreef Stefan Oltmanns <stefan-oltmanns at gmx.net>:> > I think I have an even better idea now that definitely won't break any > decoder: > -Create a normal last seekpoint pointing to the very last frame. Total > samples should be that seekpoint + frame length > > To indicate that the last seekpoint is pointing to the last frame, there > should be two placeholders: > First has the offset set to ASCII "TOTALSMP", the next one all zeros. > That some encoder adds placeholder seekpoints with that pattern just by > chance is almost 0. > > When the decoder scans the seekpoints, the total_samples is 0 and if it > detects that two placeholders it will set total_samples to that value. > > I don't see an issue with that? Old files are treated by new decoder > just like before, new files are treated by old decoder also just like > before, only new file and new decoder will result in that feature. > And this only affects files with more than >But how should such a number be presented to the libFLAC user? You suggested overwriting the streaminfo total_samples number, but streaminfo always precedes the seektable, so the streaminfo metadata block is already parsed by the application before the seektable is even read. Also, I think it is quite hacky to not pass the actual streaminfo metadata block to the application but 'patch' it first. Furthermore, applications might rely on the total number of samples being 36 bits, storing the number of seconds in a 32-bit int after dividing it by the samplerate for example. All in all, this seems like a bad idea.> > So, adding an API function that applications need to adopt is a feature, > > not a bug. I really don't want to modify existing behavior when it is not > > strictly necessary. > > > > I'm not saying a new API call is a bug. But as this is such a niche > case, that I don't think many programs will incorporate that feature, > because the need is not seen (and being able to open the file in an > audio player for quick check and random points is a great feature). If > libflac just returns the correct total sample value you can just > recompile libflac on your system and it will work. > Additionally I think there is one issue: there are only 31 bits for the > frame number, with a frame size of 4096 this is "just" 2^43 samples, > which maybe not enough in every case (SDR with higher sample rate?), and > smaller frame sizes are possible. And for variable block length it's > again 2^36. > Of course in combination with the last seekpoint this could work, but > without a seektable it's again problematic. >I still don't understand **why** you want FLAC files containing radio frequency signals to be parsable by audio applications. I get that it is convenient for debugging, but is there any use other than that? Would you like to listen to such signals as if they were audio? I'd prefer a SDR-specific metadata standard. That would mean setting the sample rate to 0 (which is defined by the FLAC spec to mean: does not contain audio), and set that samplerate in either an application metadata block or vorbis comment fields. That way audio players won't attempt to playback such non-audio files, which I think is a good thing.