Ruiling Song via llvm-dev
2016-Dec-20 03:00 UTC
[llvm-dev] Assign different RegClasses to a virtual register based on 'uniform' attribute?
Hi, I am working on a new LLVM target for Intel GPU, which also has same kind of scalar/vector register classes used in AMDGPU target. Like for a i32 virtual register, it will be held in scalar register if its value is uniform across a wavefront/warp, otherwise it will be in a vector register. Does AMDGPU already done this? I read the code, but I didn't figure out how to do this. Anybody has idea on this? - Ruiling -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20161220/ae611074/attachment.html>
Tom Stellard via llvm-dev
2016-Dec-20 14:14 UTC
[llvm-dev] Assign different RegClasses to a virtual register based on 'uniform' attribute?
On Tue, Dec 20, 2016 at 11:00:09AM +0800, Ruiling Song wrote:> Hi, > > I am working on a new LLVM target for Intel GPU, which also has same kind > of scalar/vector register classes used in AMDGPU target. Like for a i32 > virtual register, it will be held in scalar register if its value is > uniform across a wavefront/warp, otherwise it will be in a vector register. > Does AMDGPU already done this? I read the code, but I didn't figure out how > to do this. Anybody has idea on this? >In the AMDGPU backend we select everything we can to scalar instructions, and then after instruction selection, we move non-uniform values to the vector ALU. This is done by the SIFixSGPRCopiesPass, which relies heavily on SIInstrInfo::moveToVALU(). -Tom> - Ruiling
Ruiling Song via llvm-dev
2016-Dec-21 15:26 UTC
[llvm-dev] Assign different RegClasses to a virtual register based on 'uniform' attribute?
2016-12-20 22:14 GMT+08:00 Tom Stellard <tom at stellard.net>:> > On Tue, Dec 20, 2016 at 11:00:09AM +0800, Ruiling Song wrote: > > Hi, > > > > I am working on a new LLVM target for Intel GPU, which also has samekind> > of scalar/vector register classes used in AMDGPU target. Like for a i32 > > virtual register, it will be held in scalar register if its value is > > uniform across a wavefront/warp, otherwise it will be in a vectorregister.> > Does AMDGPU already done this? I read the code, but I didn't figure outhow> > to do this. Anybody has idea on this? > > > > In the AMDGPU backend we select everything we can to scalar > instructions, and then after instruction selection, we move > non-uniform values to the vector ALU. This is done by > the SIFixSGPRCopiesPass, which relies heavily on > SIInstrInfo::moveToVALU().Hi Tom, I take a look at the code, it looks like a good idea. It really helps me a lot. Thanks Tom! I have a question for the code, why it only pass copy-like instructions as TopInst to moveToALU()? Is there any special reason to do like this? I thought that iterating through all the MIs and fix regClass if needed would be ok. Am I thinking it too simple? - Ruiling> > -Tom > > > - Ruiling-- - Ruiling -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20161221/62bf3cc9/attachment.html>
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