I believe these keep crashing my Dedicated Game Server. Im running Centos
5.7/Gnome VPS with NXServer and Wine-1.1.34.
It runs properlly but it crashes 1-3 times a day.
==============================================
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your OpenGL drivers haven't been installed correctly
fixme:win:EnumDisplayDevicesW ((null),0,0x33f37c,0x00000000), stub!
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:advapi:RegisterTraceGuidsW (0x79fd471e, 0x17b5b8,
{e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 9, 0x7a390368, (null), (null),
0x7a38d250,)
fixme:sync:CreateMemoryResourceNotification (0) stub
fixme:shell:URL_ParseUrl failed to parse L"steam_api"
fixme:shell:URL_ParseUrl failed to parse L"msvcm90"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:ras:RasEnumConnectionsW (0x1a0920,0x33fa5c,0x33fa58),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:ras:RasConnectionNotificationW (0xffffffff,0x31c,0x00000003),stub!
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl 0x00000001, 0x33f9c4
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl 0x00000002, 0x33f9c4
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses