I'm trying to make Baldurs Gate II multiplayer working. I've used DLLs from archive on http://wiki.winehq.org/DirectPlayGames (and from my WinXP install). I've added DLL overrides (native,builtin) for: dplayx, dpnet, dpnhpast but the last: dpwsockx isn't on the list in winecfg. When I try to start a multiplayer game wine has a memory leak or something - goes to SWAP, everything is very slow. When I remove dpwsockx.dll - no memory leak and I get: err:dplay:DP_IF_InitializeConnection Unable to load service provider {36e95ee0-8577-11cf-960c-0080c7534e82} when I use older dpwsockx.dll (77824 B) i get: err:dplay:DP_InitializeDPSP DP SP Initialization failed: DPERR_OUTOFMEMORY Anyone has a solution for this ? :)
Fabrice DELENTE
2007-May-01 10:02 UTC
[Wine] problem with dpwsockx.dll and Baldurs Gate II
On Tue, May 01, 2007 at 01:55:01AM +0200, piotr mali?ski wrote:> I'm trying to make Baldurs Gate II multiplayer working. I've used DLLs > from archive on http://wiki.winehq.org/DirectPlayGames (and from my > WinXP install). I've added DLL overrides (native,builtin) for: dplayx, > dpnet, dpnhpast but the last: dpwsockx isn't on the list in winecfg.You can add it manually in the text field. I add Fallout Tactics running in multiplayer by adding a DLL override for dplaysvr.exe: the DLL to be overridden is dpnhpast.dll (see http://appdb.winehq.org/appview.php?iVersionId=810, post "Multiplayer may run?") I hope it helps. -- Fabrice DELENTE