Displaying 13 results from an estimated 13 matches for "dpwsockx".
2007 Apr 30
2
problem with dpwsockx.dll and Baldurs Gate II
I'm trying to make Baldurs Gate II multiplayer working. I've used DLLs
from archive on http://wiki.winehq.org/DirectPlayGames (and from my
WinXP install). I've added DLL overrides (native,builtin) for: dplayx,
dpnet, dpnhpast but the last: dpwsockx isn't on the list in winecfg.
When I try to start a multiplayer game wine has a memory leak or
something - goes to SWAP, everything is very slow. When I remove
dpwsockx.dll - no memory leak and I get:
err:dplay:DP_IF_InitializeConnection Unable to load service provider
{36e95ee0-8577-11cf-960c...
2008 Nov 18
3
dpwsockx.dll does not appear in winecfg
...other users.
I followed the instruction that says:
To get multiplayer working for such games (at least those that use a DirectPlay version prior to 8), place the DLLs in this archive in Wine's windows/system32 directory, then add DLL overrides (native,builtin) for: dplayx, dpnet, dpnhpast and dpwsockx.
I did it and i went to fix the overrides. Everything is fine except the last one. In the winecfg there is a drop-down menu from which we chose the dll file to add, and then click the button add to fix the overrides.
However, all the others dlls are appeared in th drop-down menu but dpwsockx doe...
2008 May 01
2
Giants: Citizen Kabuto (DirectPlay).
Hi, I am trying to run the dedicated server for the game "Giants: Citizen Kabuto" (1.4) using Wine 0.9.60.
I copied dplayx.dll, dpnet.dll, dpnhpast.dll, dpwsockx.dll, and dplaysvr.exe to .wine/drive_c/windows/system32 as recommended in http://wiki.winehq.org/DirectPlayGames and put their corresponding overrides in the config (native,builtin).
When I run the dedicated server, it starts up but comes to an error screen:
"Cannot host a multiplayer game (...
2010 Dec 06
1
How to fix Baldur's Gate 2 in CIDER so it doesn't crash?
...t sounds like untranslated Basque to my ears. In some forum comments on the issue I found no solutions, but one man who did find this information:
"To get multiplayer working for games that use a DirectPlay version prior to 8, place the following DLLs:
dplayx.dll, dpnet.dll, dpnhpast.dll and dpwsockx.dll in this archive in WINE's windows/system32 directory, then add DLL overrides (native,builtin) with WINECFG."
So I found the .dll files and wend and altered the preferences/config file to include,
"dbghelp" = "native, builtin"
"dplayx" = "native, bu...
2008 May 05
4
microsoft office communicator 2005
...exe\\DirectSound] 1209948769
"EmulDriver"="N"
[Software\\Wine\\AppDefaults\\communicator.exe\\DllOverrides] 1209952710
"actxprxy"="native"
"dplayx"="native"
"dpnet"="native"
"dpnhpast"="native"
"dpwsockx"="native"
"odbc32"="native"
"odbccp32"="native"
"ole32"="native"
"oleacc"="native"
"oleaut32"="native"
"olecli32"="native"
"oledlg"="native"
&qu...
2001 Dec 11
0
Devine intervention: a message from God
...im.dll
d3dpmesh.dll
d3dramp.dll
d3dref.dll
d3drm.dll
d3dxof.dll
ddhelp.exe
ddraw16.dll
ddrawex.dll
ddraw.vxd
dinput.dll
dinput.vxd
dmband.dll
dmcompos.dll
dmime.dll
dmloader.dll
dmstyle.dll
dmsynth.dll
dmusic16.dll
dmusic32.dll
dmusic.dll
dplay.dll
dplaysvr.exe
dpmodemx.dll
dpserial.dll
dpwsock.dll
dpwsockx.dll
dsound3d.dll
dsound.dll
dsound.vxd
dx7vb.dll
dxapi.sys
dxdiag.exe
dxmigr.dll
gcdef.dll
gm16.dls
gmreadme.txt
joy.cpl
joyhid.vxd
license.txt
msanalog.vxd
msjstick.drv
msvcrt.dll
mtrr.vxd
pid.dll
SETe967.tmp
SETe968.tmp
SETe96b.tmp
SETe96c.tmp
shell32.dll
shell.dll
vjoyd.vxd
vmm32
winsock.dll
wns...
2017 Mar 03
0
Wine release 2.3
...oledb32: Support converting to DBTYPE_BYREF | DBTYPE_STR in DataConvert.
dplayx/tests: Fix memory leaks (valgrind).
include: Add mfreadwrite.idl.
mfreadwrite: Add MFCreateSourceReaderFromMediaSource stub.
dpnet: Handle unknown service GUID in enum_services_providers.
dpwsockx: Implementation of GetCaps callback.
oledb32/tests: Add tests for conversion to DBTYPE_STR.
Andreas Damm (1):
odbc32: Made ODBC function signatures 64-bit compliant.
André Hentschel (30):
widl: Initialize decoded_size.
setupapi: Fix some more spec file entries.
ntosk...
2019 Jun 10
0
Wine release 4.10
...ipt: Build with msvcrt.
dmstyle: Build with msvcrt.
dmsynth: Build with msvcrt.
dmusic: Build with msvcrt.
dmusic32: Build with msvcrt.
dplayx: Build with msvcrt.
dpnet: Build with msvcrt.
dpnhpast: Build with msvcrt.
dpvoice: Build with msvcrt.
dpwsockx: Build with msvcrt.
drmclien: Build with msvcrt.
dsound: Build with msvcrt.
dsquery: Build with msvcrt.
dssenh: Build with msvcrt.
dswave: Build with msvcrt.
dwmapi: Build with msvcrt.
dx8vb: Build with msvcrt.
dxdiagn: Build with msvcrt.
dxva2:...
2009 Sep 02
0
Wine release 1.1.29
...: Implement IDBDataSourceAdmin_CreateDataSource proxy and stub.
oledb32: Add a stub oledb32.dll.
oledb32: Add a stub implementation of the conversion library class.
wine.inf: Register msdaps.dll.
Hwang YunSong (1):
winecfg: Updated Korean resource.
Ismael Barros (1):
dpwsockx: Stub implementation.
Jacek Caban (60):
urlmon: Fixed tests on IE older than 8.
mshtml: Wrap nsIHttpChannelInternal interface.
mshtml: Treat wyciwyg protocol as Gecko special protocol.
mshtml: Don't return Gecko interfaces implementation from nsChannel::QueryInterface....
2010 Apr 16
0
Wine release 1.1.43
...for DBTYPE_BYTES to DBTYPE_WSTR/DBTYPE_STR marked as todo_wine.
oledb32: Implement conversion from DBTYPE_BYTES to DBTYPE_WSTR/DBTYPE_STR.
Alexandre Julliard (98):
rpcrt4: Fix the pointer alignment macros for 64-bit.
rpcrt4: Replace the alignment macros by inline functions.
dpwsockx: Use standard Win32 types instead of the BSD ones.
include: Try harder to redefine u_long, and avoid using it in headers as far as possible.
d3dx9_36: Don't include the bison-generated header from the bison source file.
mmdevapi: Include system headers before Wine headers....
2008 Jul 25
0
Wine release 1.1.2
...reed.
gdiplus: Remove incorrect test.
user32: Don't send the menu clicks if we can't retrieve the item rect.
Hwang YunSong(???) (1):
winhlp32: Updated Korean resource.
Ismael Barros (2):
dplayx: Moved dplaysp.h to include/wine.
dplayx: Basic implementation of dpwsockx.dll, needed by dplayx.
Jacek Caban (13):
mshtml: Allow timers to be cleaned during processing.
mshtml: Added IHTMLElement2::getElementsByTagName implementation.
mshtml: Added IHTMLElement2::getElementsByTagName tests.
msi: Added Session::Message implementation.
winine...
2009 Sep 25
0
Wine release 1.1.30
...lement DBTYPE_STR and DBTYPE_WSTR src types.
oledb32: Add conversions to DBTYPE_I2.
oledb32: Implement conversions to DBTYPE_BSTR.
oledb32: Implement conversions to DBTYPE_WSTR.
Ilya Shpigor (1):
gdi32/tests: Add test for SelectClipRgn in metafile.
Ismael Barros (1):
dpwsockx: Implementation of SPInit.
Jacek Caban (105):
jscript: Fixed typeof implementation for null VT_DISPATCH.
jscript: Added 'in' expression implementation.
mshtml: Move builtin function info lookup to separated function.
mshtml: Added IDispatchEx::GetNextDispID implemen...
2010 Dec 01
3
Error While installing Wine on OSX version 10.4.1.1!!
...lient.c dpnet_main.c lobbiedapp.c peer.c regsvr.c server.c threadpool.c version.rc
> :info:build ../../tools/makedep -C. -S../.. -T../.. main.c version.rc
> :info:build config.status: creating dlls/dpnlobby/Makefile
> :info:build config.status: creating dlls/dpwsockx/Makefile
> :info:build ../../tools/makedep -C. -S../.. -T../.. version.rc
> :info:build ../../tools/makedep -C. -S../.. -T../.. dpwsockx_main.c
> :info:build config.status: creating dlls/drmclien/Makefile
> :info:build config.status: creating dlls/dso...